Do some 3D Modelling for a SciFi Video Game

  • Estado: Closed
  • Prêmio: $75
  • Inscrições Recebidas: 18
  • Vencedor: claudiarecords

Resumo do Concurso

Create a 3D model and texture of the attached spaceship design in 3ds Max or Blender to be imported into Unity 3D. Texture should be flat colors, preferably eggshell to sand colors with a realistic feel. Trim should be darker.

Show an image or video clip of rendered model displaying top, bottom, side, front, and rear views. Final deliverables must be able to work in Unity 3D.

Contest winner may have the opportunity to do additional work on subsequent models for the game.

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“Good modeling skills.”

Imagem do Perfil vemlich, United States.

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  • claudiarecords
    claudiarecords
    • 4 anos atrás

    Hi everybody,
    I felt inspired after a few day working in the model and I decided to make a brief presentation Game with Unity using the Model.
    Here is what I did. I hope you like it.
    http://www.youtube.com/watch?v=FFJ87kNbFq0
    Good luck to you all.

    • 4 anos atrás
    1. vemlich
      Titular do Concurso
      • 4 anos atrás

      That was pretty cool. Thanks!

      • 4 anos atrás
    2. claudiarecords
      claudiarecords
      • 4 anos atrás

      Thank you! I hope I could work in futures project with your team. All the very best.

      • 4 anos atrás
  • vemlich
    Titular do Concurso
    • 4 anos atrás

    Thank you to everyone for your submissions! We will present them to the development team this weekend and make a decision within the next few days. Watch for additional model contests.

    • 4 anos atrás
  • OxideAnimation
    OxideAnimation
    • 4 anos atrás

    I finished the model with the textures as promised, and i´m going to upload with black/withe color; I hope for your comments! :)

    Kind Regards

    • 4 anos atrás
    1. OxideAnimation
      OxideAnimation
      • 4 anos atrás

      yes of course

      • 4 anos atrás
    2. OxideAnimation
      OxideAnimation
      • 4 anos atrás

      I going to make better textured shader for more realistic material wait me please :)

      • 4 anos atrás
  • vemlich
    Titular do Concurso
    • 4 anos atrás

    We may choose more than one model.

    • 4 anos atrás
  • sieunhandangbay
    sieunhandangbay
    • 4 anos atrás

    Please make this a guarantee.

    • 4 anos atrás
    1. vemlich
      Titular do Concurso
      • 4 anos atrás

      Done.

      • 4 anos atrás
  • IOdesigner
    IOdesigner
    • 4 anos atrás

    #12 is the new one

    • 4 anos atrás
  • khurrummah85
    khurrummah85
    • 4 anos atrás

    Can I draw it in Solid Works and convert into 3DS Maxx format or IGS ?

    • 4 anos atrás
    1. vemlich
      Titular do Concurso
      • 4 anos atrás

      As long as it can function properly in Unity.

      • 4 anos atrás
  • mardari
    mardari
    • 4 anos atrás

    Can I applay for this job?

    • 4 anos atrás
    1. vemlich
      Titular do Concurso
      • 4 anos atrás

      You are free to enter. Thanks!

      • 4 anos atrás
  • joemellis
    joemellis
    • 4 anos atrás

    would you like it bumpmapped also? would help keep the poly count down but still achieve a nice hi res look, i do alot of work in unity, and blender, i am currently making 3 of my own games, i will probably enter this tomorrow

    • 4 anos atrás
    1. vemlich
      Titular do Concurso
      • 4 anos atrás

      Yes to the bump mapping. Thanks!

      • 4 anos atrás
  • SpriteFiller3d
    SpriteFiller3d
    • 4 anos atrás

    Hi!
    What is the max polycount ?

    • 4 anos atrás
    1. vemlich
      Titular do Concurso
      • 4 anos atrás

      Hello! 10,000 would probably be the max, but this is flexible.

      • 4 anos atrás

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