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    7 3dmlw trabalhos encontrados, preços em USD

    MediaWiki extension should show 3D models (.obj, .3ds) in MediaWiki by using 3DMLW. It should allow uploading 3d-models and then show them embedded in MediaWiki. There should be also attribute for showing alternative image if 3dmlw plug-in is missing. There should be attribute in Wiki mark-up language like: [[3D:demo.3ds|"this_image_appears_instead_3d.jpg"|This is text that describes the model.]] Extension should be also listed to MediaWiki Extensions website for the work to be complete. Links:

    $400 (Avg Bid)
    $400 Média
    1 ofertas

    The extension should show 3DMLW in Joomla web-pages. It should allow uploading 3dmlw-files (based on xml) and then show them embedded in Joomla. There should be also attribute for showing alternative html if 3dmlw plug-in is missing. Extension should be also listed to Joomla Extensions website for the work to be complete. When adding 3D content, then default 3dmlw should be Joomla 3D logo. Links:

    $610 (Avg Bid)
    $610 Média
    5 ofertas

    Make X3D file (.x3d) loader for 3DMLW engine. Result should be reading properly structures from .x3d file (verteces, normals, texture coordinates, faces). All 3D model resources extend a base class (ModelResource) that has some methods to help create style classes. void createStyle(GRAPHICAL::MaterialInfo* materialInfo); 3DMLW engine code is up in SourceForge: Interface: -------------------------- // this makes sure that you get the right element (user might have predefined some meshes) mymesh = object->getMesh(mesh_name); // then your read your vertices, normals, uv coordinates and // face indices and set them with the following methods: mymesh->setVertices(...); mymesh->setNormals(...); mymesh->setTexCoords(...); mymesh->setFaces(

    $1175 (Avg Bid)
    $1175 Média
    8 ofertas

    Make blender file (.blend) loader for 3DMLW engine. Result should be reading properly structures from .blend file (verteces. normals, texture coordinates, faces). All 3D model resources extend a base class (ModelResource) that has some methods to help create style classes. void createStyle(GRAPHICAL::MaterialInfo* materialInfo); 3DMLW engine code is up in SourceForge: Interface: -------------------------- // this makes sure that you get the right element (user might have predefined some meshes) mymesh = object->getMesh(mesh_name); // then your read your vertices, normals, uv coordinates and // face indices and set them with the following methods: mymesh->setVertices(...); mymesh->setNormals(...); mymesh->setTexCoords(.

    $783 (Avg Bid)
    Destacado
    $783 Média
    6 ofertas

    We need a proficient writer to write a research article about showing 3D content on the web. The article should be descriptive and comparing several 3D products, including the following: - 3DMLW () - Adobe’s Flash - HTML - JavaScript - Sun’s Java - X3D - 3dml - 3DVIA virtools - Vivaty - Ajax3D - WireFusion - Swift 3D - Papervision3D etc The article should also have a table in it that compares different features of the 3D products mentioned in the article. The features you should compare have to include the following: - technical options (3D options, animation, 2D elements, server connections, visual effects) - openness and availability of documentation, open source codes, opened API etc - additional software (editor, plugins integrated to other prog...

    $30 - $250
    Destacado Secreto
    $30 - $250
    10 ofertas

    We need game in 3DMLW (see for more information). Before bidding, please look over 3DMLW samples and documentation! The models are added to the description. Game should be developed using LUA scripting (the scripting language that 3DMLW supports). Game scenario is following: Pacman 3D Game Mission: Eat all green feeds Points: White give 10 points and Green 50 points Levels: Difficulty of the level depends on enemies speed and multitude. Level one: Speed normal enemies 2 Level two: Speed average enemies 4 Level three: Speed fastest enemies 5 View: Camera is chased smoothly by Pacman's back Moving: Pacman is always moving toward due to direction (keyboard: UP, DOWN, RIGHT, LEFT). When pacman is eat by enemy, packman turns 3 times on a...

    $610 (Avg Bid)
    Destacado
    $610 Média
    7 ofertas