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    1,627 game engine directx trabalhos encontrados, preços em USD

    Objetivo é criar um DirectX 3D OCX básico visualizador de superfície para VB6. OCX será capaz de ler um arquivo no format "*.STL" (Binary) onde possui um conjunto de coordenadas (X, Y, Z) para construir a superfície 3D. A OCX terá vários métodos e propriedades para realizar manipulações de visualizaç&atil...

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    Necessito de alguém com  conhecimento em DirectX 8 para realizar um hook nas funções da D3D8 de um game. Necessário ter conhecimento para inserir novas imagens, manipulação das imagens, selecionar e etc. Que seja feita uma boa biblioteca.

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    Game Engine DirectX 9 Win32 upgrade render to DirectX 11 the problem with this 3d TPS/FPS game engine is the mippmapping was poor done bad FXAA MLAA and all antialiasing techniques not well working . Want to upgrade Render to Direct X 11 or fix the shaders for the actually DirectX 9 and remake mippmaping and make properly antialiasing techniques in

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    ...will need some form of 3D object display capabilities with WPF, DirectX, Eyeshot, Unity or something similar. WPF 3D preferred, but not essential because the visualization is for design time use. You may choose to skip visualization if you can export a Direct X model automatically. (DirectX 9.0) The most important thing to note here is that what you are

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    ...will need some form of 3D object display capabilities with WPF, DirectX, Eyeshot, Unity or something similar. WPF 3D preferred, but not essential because the visualization is for design time use. You may choose to skip visualization if you can export a Direct X model automatically. (DirectX 9.0) The most important thing to note here is that what you are

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    ...update the LottieWPF library or create a new .NET 4.6.2-based library providing the same functionality as LottieUWP or lottie-android for WPF projects. Keywords: C#, WPF, UWP, DirectX, Direct2D, SharpDX, Win2D Provided material: Current code of LottieWPF Links to LottieUWP and lottie-android Test animations Links: LottieUWP: [login to view URL]

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    ...to write a simple C# application (source code provided) that is able to pause directX rendering, resize the window to a custom resolution (for example 5000 x 5000), let directX render 1 frame at the resolution, then return to the previous window resolution and unpause directX rendering. I have already gone through a proof of concept and was able to get

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    ...update the LottieWPF library or create a new .NET 4.6.2-based library providing the same functionality as LottieUWP or lottie-android for WPF projects. Keywords: C#, WPF, UWP, DirectX, Direct2D, SharpDX, Win2D Provided material: Current code of LottieWPF Links to LottieUWP and lottie-android Test animations Links: LottieUWP: [login to view URL]

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    Trophy icon Design a Logo Encerrado left

    Company name is "DirectX" It's an Executive Search Manpower and Recruitment Agency. I need your ideas for a MAIN LOGO (I like the style of the triangle on the corner for the main logo as seen on the image attached) plus 2 more about the words "direct search" & "direct target" (pls refer to the image attached) designs should complement the main

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    Garantido
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    322 inscrições

    I already have a code base and need someone experienced in this field to assist. Thanks.

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    Just want a function to get screenshot of full desktop or of an specific handle. Want it woking on NATIVE Windows 7/8/8.1/10 !!!! without install any other program. Just using one small dll or without any dll! I want the smallest project possible! - and I want to take screenshot of an program that is like he open in opendl, i don't know, but I can't get the screenshot when this app is ...

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    I need someone with DirectX experience to convert my app's graphics calls to DirectX calls. The app is written in VB.net but C# or vb.net code as a DLL will be ok too. Some of the calls are Excel [login to view URL] and .AddShape calls. Others are [login to view URL] calls, specifically Gra;[login to view URL] .DrawRectangle .Draw Ellipse and .DrawArc calls

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    This project is for someone who is smart and has the ability to convert this little vb6 code that uses directX to port the code to work on linux, the code is small one average of 3k lines

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    ...environments in Unity ML platform • Extensive experience with C/C++ and low-level graphics APIs (DirectX / OpenGL / equivalent) • Strong knowledge of graphics pipelines and rendering techniques • Hands on experience with the texture generation, high-fidelity video game rendering, 3D modeling, and material rendering • Experience writing and optimizing regular

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    Содержание работы: - разработка игрового клиента (Unreal Engine 4); - разработка внутриигрового инструментария. Требования: - опыт коммерческой разработки на С++ от 1 года; - опыт отладки и тестирования кода; - уверенные знания классических структур данных и алгоритмов; - знания в области высшей математики (линейная алгебра, матрицы);

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    Need to develop Desktop WinForms/WPF application to plot analitical charts with bunch of data points on the srceen by using DirectX or OpenGL. Longterm interesting project which requires to understand Math modeling, analisys and deep learning of 2D graphics as well as Windows Components handling and Programming.

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    add shadow mapping to existing dx9 game, legacy shadow mapping exist, but since the terrain is now using HLSL new shadow mapping is needed

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    ...without any wrapper for NVIDIA, INTEL and AMD - Zero-copy, Color Conversions, and Rendering (No memory + parsing of raw frame captures directly to the encoder) - OpenGL / DirectX Support From the server to the client we would expect this to work in the following way: 1. Capture raw desktop frames 2. Encode the raw frames 3. Send the encoded

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    ...own 3D demonstration. Your submission must be a Win32 application written in C++ and using only GDI calls for all graphical functionality (i.e. use of APIs such as OpenGL or DirectX are forbidden). Your submission must clearly demonstrate the use of the features of your software 3D renderer in a creative way. Please note the following requirements: -

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    ...own 3D demonstration. Your submission must be a Win32 application written in C++ and using only GDI calls for all graphical functionality (i.e. use of APIs such as OpenGL or DirectX are forbidden). Your submission must clearly demonstrate the use of the features of your software 3D renderer in a creative way. Please note the following requirements: -

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    ...performance limitation of target devices • Strictly follow the standard guidelines to maintain the standard of the APK Required Skills: • Having excellent knowledge of Unity Game Engine, visual studio programming environment and programming in C++ • Ability to work with cross environments like windows, android and iOS • Experience in scripting, animation

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    3D Unity Developer Encerrado left

    ...performance limitation of target devices • Strictly follow the standard guidelines to maintain the standard of the APK Required Skills: • Having excellent knowledge of Unity Game Engine, visual studio programming environment and programming in C++ • Ability to work with cross environments like windows, android and iOS • Experience in scripting, animation

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    Count Framerate in DirectX 9 [C#] 1 Encerrado left
    VERIFICADO

    I need you to code a DLL which counts FPS (frames per second) for an application in DirectX 9 and passes it back to another application in C#. Logic is simple, count instances hook onto Endscene and count number of Endscene per second.

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    ...CoreData Close familiarity and understanding of a variety of SDLC models Interest or proficiency in UI/UX design Experience with low-level graphics APIs (Metal, OpenGL, DirectX) Experience developing AR/VR applications Familiarity with ARKit Performace Review Security Review Peer Review & Unit Testing Memory leakage Review OAuth and OpenID

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    SweetHome Pro is an interior design softwar...prototype. Requirements: - Strong C ++ knowledge and object-oriented development - High-level graphics knowledge using Direct3D, DirectX 11 or OpenGL. Strong knowledge in 3D math. - Experience with costum engine programming - Problem solving and open mind - Full time job with flexible time schedule

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    Hi I am needing a starting point to create a game overlay that will display on any full screen game. I would like to point out !Action : [login to view URL] They have a FPS overlay that works exactly how i wish mine to work. I do not need any of the game information it is simply an overlay

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    ...My project will be for a game. You will need to bypass Battl Eye Client in the program, and test the program's memory. Basically you will find a base address and off of that you will use DirectX or any other rendering method to draw an external layer on top of the game. This will tell you where other players are in the game by rendering a skeleton of

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    Pet Application Encerrado left

    ...need to use Microsoft Visual Studio to develop the apps. Windows Phone—like regular Windows apps—are written in a variety of languages including C# or C++ with XAML, C++ with DirectX, and JavaScript with HTML/CSS. How to create your first app for Windows Phone 8 [login to view URL](v=vs.105)#BKMK_before

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    CSGO Nightfall Encerrado left

    Hi, I'm starting a project called for nightfall. I need someone who is well known with lanuage c++ and also well known with csgo sdk and I need someone who Is known with directx

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    ...(images, video, etc...), to achieve best user experience and minimum bandwidth and being able to use the graphic card installed on the server and run applications that use DirectX, remote desktop didn't work well because i couldn't launch games or graphical software. I tried VNC software such as TightVNC and RealVNC the results were bad and not so smooth

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    I need you to code a DLL which counts FPS (frames per second) for an application in DirectX 9 and passes it back to another application in C#. Logic is simple, count instances hook onto Endscene and count number of Endscene per second.

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    I need you to code a DLL which counts FPS (frames per second) for an application in DirectX 9 and passes it back to another application in C#. Logic is simple, count instances hook onto Endscene and count number of Endscene per second.

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    1 ofertas

    Hello Rhadames, Me and two developers are working on an Screen Recorder software for Windows 10 that is built in C++/C# with DirectX supported recordings. And we got some trouble with the DirectX part of the program if we could perhaps get some support from you? We got the source code ready to be sent over and we have a group discussion on Skype where

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    Hello Alexander, Me and two developers are working on an Screen Recorder software for Windows 10 that is built in C++/C# with DirectX supported recordings. And we got some trouble with the DirectX part of the program if we could perhaps get some support from you? We got the source code ready to be sent over and we have a group discussion on Skype

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    I need a application which needs a screenshot from a DirectX one. It should be as fast as possible, and not use GDI. The application block every screenshot with GDI.

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    Project for Henri Y. Encerrado left

    Hello Henri, I'm working with some developers on a new screenrecorder in C++ with DirectX support. And we have some minor issues with recording games. I was wondering if you could help us give some of your expertise advice to us. We have a Skype discussion. So i was wondering if i could invite you to help out? If we need more help we just create

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    ...class should present an 2D overlay just before SwapChain->Present() (via Present() hook). It must be compatible with all kinds of Windows games using DirectX 11. I have already tried to use DirectX Tookit but I encountered Gamma issue in some games. So I reckon this should be purely handcrafted without any library. Concrete rendering requirements

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    Urgente
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    9 ofertas

    Hello, Me and two developers are working on an Screen Recorder software for Windows 10 that is built in C++ with DirectX supported recordings. And we got some trouble with the DirectX part of the program if we could perhaps get some support from you? We got the source code ready to be sent over and we have a group discussion on Skype where we communicate

    $250 (Avg Bid)
    $250 Média
    1 ofertas

    Hello, Me and two developers are working on an Screen Recorder software for Windows 10 that is built in C++ with DirectX supported recordings. And we got some trouble with the DirectX part of the program if we could perhaps get some support from you? We got the source code ready to be sent over and we have a group discussion on Skype where we communicate

    $250 (Avg Bid)
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    1 ofertas

    Looking for someone who has experience with DirectX 11 and C++ and knows advanced programming, rendering and shading techniques to design and create an LOD Ocean Rendering system that spans from the camera and appears to be infinite. You are free to use any methods but it must be in DirectX 11, C++ and use HLSL for the shaders. Only bid on this if you

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    The program should: - Be able to open a DXF/DWG file - Show it on a Panel, PictureBox, ... - Able to zoom in and out - Save with the dimension set by the zoom - Ab...it on a Panel, PictureBox, ... - Able to zoom in and out - Save with the dimension set by the zoom - Able to rotate it It should be developed in C#, Winforms, GDI+ or directx

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    The project is simple. Render images on window using DirectX 11 concepts, its a Win32 C++ windows application. Its actually two projects one is to capture windows screen and sends image data through UCHAR buffer into another project, The another one will handle render input buffered images in to the window. Capturing project is completed the pending

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    ...CoreData Close familiarity and understanding of a variety of SDLC models Interest or proficiency in UI/UX design Experience with low-level graphics APIs (Metal, OpenGL, DirectX) Experience developing AR/VR applications Familiarity with ARKit Performace Review Security Review Peer Review & Unit Testing Memory leakage Review OAuth and OpenID

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    41 ofertas

    I want to make a quadtree or octree system to my render engine to optimize a render of a big mesh. Im using Directx 9 and directx mesh format (.x). I just need the quadtree system working to optimize the render engine. Thanks.

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    Looking to build an application which can simulate a keystroke every 10 seconds to direct X / OpenGL application

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    visual C programming Encerrado left

    I need a good visual C program who can code me a program. Details are attached. Program must be written in C coding and use of external library like openGL or directX is not allowed. Please only bid after reading details

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    Visual C programmer Encerrado left

    I need a good visual C program who can code me a program. Details are attached. Program must be written in C coding and use of external library like openGL or directX is not allowed. Please only bid after reading details

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    ...the screenshots. You need to have: - Teamviewer (for first project I only work via teamviewer) - Finish the task within today hours (start now) - Really good C++ and directX skills!!! - Good to use Visual Studio 2015 or 2017 - Know how to work in another external projects - comment code properly. - if you dont understand my code directly, I

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    Hi, if you want to have good money, and a long term customer, please read carefully (please everything): You need to write: - new Button (see attachment) - new Checkbox (see attachment) - new Picture Button (see attachment) to my existing GUI (see GUI example). You need to use my current source code and functions, maybe you need to change something. Furthermore, I would like that yo...

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    I'm looking for someone to create a cheat DLL for arma 3 not using ImGui but just a simple DirectX toggle menu only. Inside of the menu all I want is Player ESP, that's all nothing else drawn like this along with a red 2d box: Player Name [Distance] [HP] Example: Joe Bloggs [55m] [76%]

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