Tips for Designers: Tools for Freelance Artists
Get really creative with these 10 design tools
...câmera acompanha a ação com cortes dinâmicos. O que imagino: • Personagens interagindo em todos os lances-chave (saque, defesa, pontuação) • Demonstrações completas do esporte, mostrando ambiente, equipamentos e placar • Animação fluida, luz e texturas que reforcem o clima competitivo Entregáveis principais: 1. Vídeo final em MP4, 1920 × 1080, ±3 min 2. Arquivos-fonte organizados (Blender, Maya, 3ds Max, Cinema 4D, Unity ou Unreal — use o que dominar) 3. Still de capa em alta resolução Critérios de aceitação: • Modelagem e rig adequados para animação esportiva intensa • Sincronizaçã...
Tenho um vídeo MP4 com menos de um minuto de duração em que preciso trocar a pessoa que aparece por um avatar 3D que já criei. O desafio é fazer com que o avatar rep...perfeitamente integrado ao cenário e à iluminação, de forma que nada além da figura humana mude. Envio o vídeo original junto com os arquivos do avatar (modelagem, rig e texturas). Espero receber de volta: – Vídeo finalizado no mesmo formato, resolução e duração do original, já com o avatar substituindo a pessoa. – Arquivos-fonte do projeto de tracking/animação (por exemplo, Blender, After Effects, Maya ou o software que utilizar). Critérios de aceitaç&atil...
...modelos bonitos, mas construir ambientes que contem uma história por si mesmos — lugares cheios de profundidade, iluminação atmosférica e texturas detalhadas que prendam a atenção do público do primeiro ao último frame. Escopo em linhas gerais • Etapas esperadas: concepção visual, modelagem, texturização, iluminação, animação, render e pós-produção. • Ferramentas ficam a seu critério (Blender, Maya, Cinema 4D, Houdini, Unreal ou equivalentes), desde que possibilitem entregar arquivos editáveis junto com o vídeo final. • Som e trilha poderão ser discutidos depois; por ora concentre-se na parte v...
Estou em busca de um artista talentoso para criar um mascote 3D realista para um vídeo animado. O mascote é um pequeno animal subaquático que ajudará a contar a história. Requisitos: - Modelo 3D realista de um...artista talentoso para criar um mascote 3D realista para um vídeo animado. O mascote é um pequeno animal subaquático que ajudará a contar a história. Requisitos: - Modelo 3D realista de um pequeno animal aquático - Olhos grandes e expressão amigável - Design envolvente e detalhado - Animação suave para integração no vídeo Habilidades Ideais: - Proficiência em software de modelagem 3D (ex: Blender, Maya) - Experiência em design de person...
...canal. Requisitos - Criar um modelo 3D personalizado do VTuber - Desenvolver animações e expressões para o VTuber - Integrar o VTuber com software de streaming (por exemplo, OBS) - Entregar arquivos finais em formato compatível com software de streaming Preferências - Experiência em criação de VTubers ou personagens 3D - Conhecimento de software de modelagem 3D (por exemplo, Blender, Maya) - Capacidade de trabalhar dentro do prazo estabelecido Prazo e Orçamento -Prazo: Temos tempo de sobra então você não será sufocado pela falta de tempo. - Orçamento: Por favor, forneça uma cotação para o projeto com base nos requisitos abaixo Contato Se voc&ec...
...espreguiçando, esse tipo de coisa e o que vocês julgarem relevante para o personagem vivo) 3 - Animação do personagem pulando 4 - Animação do personagem efetuando o pulo duplo 5 - Animação do personagem planando Observações: Para todos os desenvolvimentos, necessitarei dos arquivos fontes, arquivos finais e orientações básicas. Por exemplo, quais ferramentas foram utilizadas (Zbrush, Blender, Autodesk Maya, Cinema 4D, etc.) E suas respectivas versões para fins de documentação. Eu busco por alguém que consiga fazer um personagem que esteja “vivo”. Eu não quero ter a sensação de estar olhando para um “boneco”; os olhos p...
Preciso de fazer uma pequena historia 3d e estou a procura de um animador 3d que me possa realizar o mesmo. Preciso de alguem experinete em animaçao no Maya. e em animar personagens. É so pegar e animar, ja esta tudo montado e com rigs. É um projeto pequeno e simples, mas acredito que seja bom para pratica e portefolio. E basicamente fazer um walkciclye e masi 3 ou 4 poses consoante o restante da historia. Tenho todo o gosto em aprofundar o assunto melhor pessoalmente. Preciso ASAP.
Necessito de profissionais para a elaboração de um game, requisitos ter conhecimento de Zbrush, Unity 3D, Substance Painter, Maya, Cinema 4D.
Estou abrindo uma produtora de videos institucionais para pequenas empresas focada no marketing de produtos e serviços, entre outros. Projeto de empresa para o inicio de 2018! Maior interesse em pessoas da região do Grande ABC em São Paulo. Caso seja de ...institucionais para pequenas empresas focada no marketing de produtos e serviços, entre outros. Projeto de empresa para o inicio de 2018! Maior interesse em pessoas da região do Grande ABC em São Paulo. Caso seja de outro estado ou cidade podemos conversar para entender os interesses em comum. Preciso de pessoal para edições em Adobe Premiere e animações em 2D no After Effects e 3D em 3DS Max ou Maya. Estou disponível para tirar duvidas e expl...
Olá, tudo bom? Estou com problemas pra passar um personagem feito no z-brush para o maya, o personagem está modelado e texturizado, mas preciso que alguém o prepare para animação, colocando-o com as texturas no maya e deixando-o pronto para que eu possa animá-lo.
Para realitzar vídeos musicales animados.<br />Propósito: Modelar objetos en 3 dimensiones<br />Experiencia 2 años<br />Tecnologias: Maya 3d, Blender<br /> Habilidades necesarias:Photoshop, Illustrater<br />Horario: 4 horas.
Modeling classes in zbrush or maya . I need to create some characters to the unreal engine 4, but do not quite understand . Also need animation classes in Unreal Engine
Estamos desenvolvendo um jogo para smartphone e tablet já em fase de teste e alguns movimentos extras foram necessários, conforme descrito abaixo:<ol><li>Movimento do personagem principal voando de parapente (mexendo para direita e para esquerda);</li><li>Movimento do pers...de skate;</li><li>Movimento do personagem principal no chão (rosto para baixo) debatendo braços e pernas como uma criança; Personagem principal parado e sorrindo;</li><li>Personagem principal de pé, pegando a carteira no bolso de traz e contando o dinheiro;</li><li>Personagem principal de pé, pegando o celular no bolso e digitando uma mensagem.</li></ol>Todos os personagens já estão mod...
Se necesita con urgencia animadores de personajes 3d con disponibilidad inmediata, favor ver descripción.<br /><br />Software: Maya <br />modo de trabajo: a distancia<br />Tipo de proyecto: Serie Web-YOUTUBE<br />Tiempo por capitulo: 2 minutos <br />Una Temporada: 12 capítulos <br />Inicio: Inmediato <br />Para un total de 12 capítulos por temporada <br />FAVOR ENVIAR PORTAFOLIO DE ANIMACIONES ANTERIORES <br /><br />DISPONIBILIDAD INMEDIATA<br /><br />PD: Es un proyecto que inicia ahora con proyecciones de larga duración y posible realización de película 3d en un año.<br />
Comprei um personagem 3D modelado que precisa de um rigging, para que eu possa utilizar ele no MotionBuilder. Preciso de um orçamento simples, pois se trata apenas de um rigging. Obs. tenho vago conhecimento sobre Autodesk Maya; tentei criar o rigging no meu personagem, mas infelizmente após exportar no MotionBuilder Autodesk, o personagem aprensentou erros de influência poligonal durante a animação.
Hago 3D para arquitectos, ingenieros, constructores, diseñadores, creativos, fabricantes.<br /><br />Ten una pre-visualizacion antes de una invercion.<br /><br />Creo bocetos en 3D de interiores y exteriores.<br /><br />Servicio de renderizado.
Trabalhos em 3D usando programas como C4D e Maya
Criação de personagem 3d com as seguintes animações : 1 - Correndo 2 - Pulando 3 - Escorregando "passando por baixo de algo correndo" Tenho o personagem real pronto , falta apenas modelar em 3D , pode ser no Maya, para ser usado no Unity.
Estou criando um site que terão vídeo aulas de diversos assuntos, dentre eles computação gráfica, incluindo vários softwares como 3Ds Max, Maya, Zbrush, Photoshop, Cinema 4D, After Effects, UDK, Unity 3D, dentre outros que possam ter qualidade em produções. Podemos trabalhar com valores de pacotes de cursos completos, desde fundamental a avançado, ou por tópicos. E também podemos trabalhar mensalmente, fixando "x" novos vídeos sempre por mês para termos sempre aulas atualizadas. Com isso, fixamos atendimentos também para o aluno para dúvidas com o professor.
Crio projetos utilizando o software Autodesk Maya, mas pode ser convertido para .OBJ e aberto em outros programas. Se puder, gostaria de ter mais detalhes do seu projeto. Obrigado. Victor Trovato Professional Creative Images.
Somos uma empresa baseada em São Paulo e Nova York, e criamos filmes promocionais, apresentações corporativas, filmes para web e trade shows, para clientes no Brasil, EUA e Europa. Usamos After Effects, Maya, Final Cut Pro e outros programas para criar fi
Precisamos de profissional freelancer com conhecimento em: Photoshop – Médio ou Avançado AutoCAD – Básico AutoCAD 3D, 3D Studio Max, Maya (Capaz de pegar objetos e transformar em 3D como plantas e equipamentos) Se você tem as qualificações me envie o cu
...agricultural promotional style Must explain: Spray action Nutrient absorption Growth process Final premium quality result Background music: Subtle inspirational agricultural theme If possible, please share a voice sample before final delivery. Technical Requirements: Video Length: 45–60 seconds Resolution: Full HD (1920x1080) or 4K preferred Format: MP4 (H.264) Realistic 3D rendering (Blender, Maya, Cinema4D or similar software) Smooth transitions and professional lighting Royalty-free music only Deliverables: Final rendered video Source files Voiceover file separately (WAV/MP3) Editable project file Important Notes: The growth effect must look scientifically progressive. No magical or unrealistic transformation. The product is organic-based, so visua...
...cute. Think moody lighting, tense music cues, tight editing, and believable voice acting that keeps viewers on edge. For every episode I will supply: • A detailed plot outline with dialogue beats • Descriptions of new and returning characters • Any specific story-relevant props or settings You will deliver: • A rendered 30-minute 1920×1080 (or higher) video file • All project files (Maya/Blender, audio stems, texture maps, etc.) neatly organised • Separate stereo mix of original music and effects for potential localisation • A brief production log summarising asset creation and post-production steps Acceptance criteria • Smooth 24 fps playback with no visual glitches • Dialogue matching mouth movements an...
...ornament, fold of fabric, and facial feature needs to hold up beautifully at that medium scale. Please sculpt the flute, peacock feather, crown, jewellery and garment textures with the same care you would give to a collectible figurine. The final mesh has to be fully watertight and printer-ready—no non-manifold edges, intersecting shells, or loose vertices. If you work in ZBrush, Blender, or Maya that’s perfect; just be sure I receive a clean STL (an OBJ as a secondary export is welcome). Deliverables • One high-resolution, manifold STL suitable for resin or FDM printing • A lighter, decimated version for quick slicing tests • Brief notes on print orientation and recommended supports Acceptance criteria • Scaled for an 8-10 inch prin...
I'm seeking a 3D animator to create a 2-3 minute industrial animation video. The animation will be used for product demonstration. Key elements to include: - Machinery operation - Workflow steps Ideal skills and experience: - Proficiency in 3D animation software (e.g., Blender, Maya) - Experience in creating industrial or mechanical animations - Attention to detail and ability to accurately represent complex machinery - Strong understanding of animation principles and storytelling Here's an example of the style of video we're looking for: Please provide a portfolio showcasing relevant work.
...I’m open, but these three are the priority. What I’ll supply: high-resolution logo files, basic brand guidelines, and key messaging points. What I’m counting on you for: concept refinement, storyboards, 3D production, light sound design, and seamless delivery. Deliverables • 3× platform-optimized masters (1080×1080 and 1080×1920 MP4, H.264) • Editable project files (preferred in Blender, Maya, or Cinema 4D) • Thumbnail/keyframe images for each video • One revision round after first cut Acceptance criteria: final renders must respect color specs in the brand guide, include all provided logos without distortion, and meet the technical requirements of Facebook, Instagram, and TikTok’s current upload guide...
I'm looking for a skilled 3D animator to create enga...educational cartoons for children. The animations should be colorful, fun, and informative, designed to capture the interest of young minds. Key requirements: - 3D Animation expertise - Experience in creating educational content - Ability to design for a children's audience - Creativity in storytelling and visual design Ideal skills and experience: - Proficiency in 3D animation software (e.g., Blender, Maya) - Strong portfolio in children's educational content - Understanding of child psychology and learning processes - Attention to detail and high-quality output I look forward to working with a talented animator to bring these educational concepts to life in a fun and engaging way. Please share your portfolio...
...we can quickly sign off on. • Model, rig, and animate characters, props, and environments to realistic standards. • Handle texturing, lighting, and rendering so the final piece is polished and classroom-ready. • Compose the final edit with synced dialogue (voice track will be supplied) and basic sound design. • Deliver a high-resolution video file plus the working project files (Blender, Maya, Cinema 4D, or similar). Acceptance criteria • Real-time length exactly matches the script timing. • Movements feel natural and stay consistent with real-world physics. • Visuals clearly illustrate every educational concept in the script without distracting embellishment. • Final render is free of noise, flicker, or missing assets and ...
...prototypes, so a clean Python or Node.js bridge is essential. Here’s what I’d like you to deliver: • A Unity scene that compiles on Android and iOS, wired for AR Foundation with robust user interaction logic (tap, pinch, swipe, custom gestures). • Integration of MediaPipe/OpenCV scripts so gestures trigger in-app events with minimal latency. • A small library of optimized 3D models (Blender or Maya) that match the style guide I’ll share. • Clear setup instructions so I can rebuild and deploy on mobile and Raspberry Pi boards. I’m concentrating on AR/XR development right now; object tracking or full environment recognition may be phased in later, so modular code architecture is appreciated. When you reply, include links or build...
I have a complete 3D project created in Autodesk Maya and I need it converted to Blender. What I currently have: Original Maya scene files (.mb), product models (6 tubes + 6 boxes), texture files, HDRI lighting file (.exr) and reference render images (final look from Maya). What I need: The goal is to replicate the exact visual quality and mood of the original Maya render inside Blender and export front-facing static images for each product, similar to the reference I will share. To candidates who demonstrate they can achieve the required quality, I will share the final reference renders of the tubes for precise matching.
I’m looking for a talented 3D artist who excels at creating stylized assets. The exact subject matter—whether characters, environments, or product pieces—will be defined together once I review your portfolio, but the common thread must be a cohesive, stylized visual language that feels polished and memorable. You’re free to work in your preferred software pipeline—Blender, Maya, ZBrush, Substance, or any equivalent—as long as the final files import cleanly into standard engines or renderers. Core expectations • Translate a brief or sketch into a finished, stylized 3D model • Apply hand-painted or procedural textures that reinforce the style • Keep topology animation-ready and UVs logically laid out • Provide progress ...
...uniqueness of our video content. Work efficiently to meet project deadlines without compromising on the quality of the final product. Qualifications & Requirements: Proven experience as a Video Editor with a strong portfolio showcasing your editing skills and creative flair. Proficiency in industry-standard editing and 3D software (e.g., Adobe Premiere Pro, Final Cut Pro, After Effects, Blender, Maya and/or 4D Max). Experience in Graphic Design and proficiency in graphic design tools (Adobe Creative Suite, Illustrator, Sketch, Figma). Understanding of storytelling, pacing, and visual aesthetics. Ability to work collaboratively in a fast-paced, dynamic environment. Excellent communication skills and a keen eye for detail. 5+ years of professional video editing experience. AI...
...uniqueness of our video content. Work efficiently to meet project deadlines without compromising on the quality of the final product. Qualifications & Requirements: Proven experience as a Video Editor with a strong portfolio showcasing your editing skills and creative flair. Proficiency in industry-standard editing and 3D software (e.g., Adobe Premiere Pro, Final Cut Pro, After Effects, Blender, Maya and/or 4D Max). Experience in Graphic Design and proficiency in graphic design tools (Adobe Creative Suite, Illustrator, Sketch, Figma). Understanding of storytelling, pacing, and visual aesthetics. Ability to work collaboratively in a fast-paced, dynamic environment. Excellent communication skills and a keen eye for detail. 5+ years of professional video editing experience. AI...
...audio, delivering a final master video plus all editable project files. Acceptance criteria 1. Final video delivered in 4K and 1080p, synced to the original audio without distortion or timing slips. 2. Story beats approved at storyboard stage are present in the final cut. 3. Source files (project, textures, rigs) supplied, organized and ready for potential future tweaks. Preferred tools are Maya or Blender, After Effects or similar for compositing, but I’m open as long as the quality meets professional standards and files remain accessible. Timelines and milestones can be broken down around storyboard sign-off, first animation pass, and final delivery. I’m happy to answer any artistic or technical questions once we connect....
Hi there UE5 and Blender/Maya etc experts, we need a full-quality Epic Games' Metahuman (hyperrealistic, from their catalogue) converted to a single, clean glTF file that we can drop straight into a web-based A2F (audio-to-face) pipeline. Please start from the original UE5 asset, then handle the export in Blender/Maya/your choice, there you need to make sure both hyper-realistic look and working Blendshapes are kept!, so the file arrives with every nuance (as per tech possibility) of the original UE5 character intact. Facial precision is critical: the core set of blendshapes / morph targets / shapekeys must survive the trip. When we drive lipsync on the site we want the same subtle micro-expressions we see inside Unreal. Visual fidelity matters just as much. Skin, ey...
...promotion. Scope and expectations • Model, rig and animate one main character (or adapt an existing rig if that speeds things up). • Drive the performance with key-frame artistry or motion-capture cleanup—whichever produces the most natural result. • Light, shade and render in a production-ready engine or offline renderer that suits a photoreal finish (e.g., Unreal Engine, Blender Cycles, Maya + Arnold). • Composite subtle effects so the piece feels ready to drop straight into the final edit. Deliverables 1. Final video file in 1080 p (4 K preferred if your pipeline supports it). 2. Editable project files, textures, and baked caches so I can archive or tweak the spot later. 3. A version with alpha or over a clean background if the charact...
Estoy buscando un artista 3D profesional con experiencia en m...Posibilidad de añadir efectos sutiles (polvo, movimiento de ropa, impacto de golpes). Entrega: Video final en 1080p o superior (MP4). Archivos fuente 3D (opcional, si se requiere para revisión o modificaciones futuras). Habilidades necesarias: Modelado 3D humano ultra realista Texturizado y shaders realistas Rigging avanzado Animación de artes marciales (Taekwondo) Experiencia con Blender, Maya, 3ds Max o software similar Conocimientos de motion capture (opcional, pero una ventaja) Adjuntos: Fotos e imágenes de referencia de la modelo. Objetivo final: Obtener un video ultra realista de 5 minutos donde la modelo aparezca practicando Taekwondo de manera natural y profesional, listo...
...(blink, smile, happy, surprised) Clean, premium motion suitable for a website hero section Assets & References All 3D assets will be provided (mascot, environments, fan) A clear script and visual references will be shared No character modeling required Facial expressions to be done via basic rigged expressions (not image swaps) Deliverables Final rendered video (MP4) All source files (Blender / Maya / C4D or equivalent) Project files should be clean and reusable Technical Expectations Smooth camera and character motion Simple transitions (no heavy VFX) Website-friendly output (clean loop / hero-ready) Efficient, low-budget–friendly execution Timeline Short timeline (to be discussed) One main animation with minor revision rounds Ideal Candidate Experience with 3D charact...
...performer into the world. Match lighting, color, and depth so the performer feels truly inside the scene. Animate camera movement and environmental motion (wind, dust, clouds, light). Create subtle VFX moments (floating sand, world motion, levitation, UFO interaction). Ideal Skills: Strong experience in VFX compositing + 3D environment work. Proficiency in tools such as Blender, Unreal Engine, Maya, Cinema 4D, and compositing in After Effects, Nuke, or Fusion. Ability to create realistic cinematic lighting and mood. Portfolio showing environment creation and green screen integration. Experience with music videos, film, or narrative visuals is a big plus. Project Style: Realistic, cinematic sci-fi (not cartoony). Emotional, minimal, atmospheric. Focus on performance + world inte...
...motion graphics, voice-over, or on-screen text you add should support that educational goal. Please include in your proposal: • A quick outline of your creative concept • Examples of previous 3-D animation work, especially product explainers • A clear production timeline with milestones for storyboard, draft render, and final delivery • What software or pipeline you plan to use (e.g., Blender, Maya, Cinema 4D, After Effects) Final deliverables: • Full-resolution 3-D animation in MP4 (H.264) • Separate audio track(s) if voice-over or music are used • Source project files so we can make future edits if needed I’ll be available for rapid feedback at each stage to keep the project moving smoothly. Let’s create an animation...
...computational, not neon or psychedelic. Motion should be slow, controlled, and deliberate. No elastic easing, no wobble, no particle effects. The fluid must feel intelligent and engineered rather than chaotic. I already have texture maps and surface references prepared and would like those applied precisely so the final result stays fully on brand. Software You may work in Blender, Cinema 4D, Maya, Houdini, or another professional 3D package, as long as the final outputs meet the requirements below. Deliverables A high-resolution, loop-ready video suitable for website hero sections and presentations. A lightweight version for social media, either as a short MP4 or GIF. All project and source files so I can make minor tweaks later if needed. Timeline This animation will be...
...result stays realistic. Acceptance criteria • Final video: 1920×1080 MP4 (or higher if your pipeline is 4K-ready) • Stills: high-resolution PNG or JPEG suitable for web and print • Consistent lighting, textures, and reflections that match real-world materials • All source files (scene, textures, project file) handed over at sign-off If you normally work in Blender, Cinema 4D, 3ds Max, Maya, or Unreal Engine, let me know—any of those pipelines fit my workflow. Turnaround is flexible within reason, but I do need the first storyboard or grey-box animatic soon so we can lock timing before you move to final shading and lighting. Show me a link to at least one previous product animation that feels genuinely real in its materials and motion, ...
...series. For the remaining roles you’re free to design brand-new, culturally resonant characters that fit the rhyme’s story. I’ll supply the lyrics, audio track, and reference sketches for my existing cast, then give clear notes on mood and pacing for each rhyme. You’d be handling the pipeline end-to-end—modeling, rigging, animation, lighting, and final render—so comfort with tools like Blender, Maya, or 3ds Max (plus After Effects or Premiere for the final cut) is essential. Lip-sync to the Tamil vocals, basic sound effects, and a simple two-line subtitle burn-in round out the polish I’m after. Deliverables per episode • Storyboard & character sheet for approval • Fully animated 3D video (1920 × 1080, MP4, 30...
...composition built from original, custom 3D shapes that will serve as the hero artwork on a website. Because this piece will live online, I care as much about lightweight, responsive files as I do about visual impact: smooth gradients, subtle lighting, a sense of depth, and a color palette that feels contemporary without overpowering the page. You’re free to model in Blender, Cinema 4D, Houdini, Maya—whatever you’re most comfortable with—so long as the final renders are crisp at 2400 px wide and can be optimized for web display. Please deliver the finished static image in both PNG and WebP, along with the native 3D scene (textures included) so I can explore future motion or interactive uses. Key deliverables • Hero image, 2400 px wide, in PNG + WebP ...
Hello, I have five 3D character rigs that were origannly made in Blender, but Animation need to be done in Maya, so those rigs are working fine in Maya if we move bones, But controllers are not there, So curved need to be parented to respective bones, Additionally, facial rig is not available, Basic open and close mouth, Up and down eyebrow movement required. I’m looking for an experienced 3D Rigger who can: Add full animation controllers to the existing bone structure Add facial controls, including: Mouth open / close Eyebrow up / down Facial rigging preferably via controllers; if certain expressions are not possible via controllers, blend shapes / texturing-based solution is acceptable This is for animation work, so the rig must be clean, stable, and easy to a...
...what matters is that edge flow makes sense for bending limbs and an expressive face. Speaking of the face, I want cartoon-like exaggerations baked in so I can dial up happy, shocked, or grumpy looks whenever inspiration strikes. Everything needs to stay inside Blender—from sculpt clean-up through final topology—so I can jump back in and tweak poses on my own. If you normally rely on ZBrush or Maya that’s fine for your internal workflow, but please hand back a tidy .blend file with all modifiers applied or properly organized. Deliverables • Corrected anatomy and added mouth geometry in Blender • Retopologized mesh (low-to-mid poly) with clean edge loops for posing • Facial topology that supports broad, cartoon-style expressions •...
...(based on real dimensions) Key Deliverables 3D slider model (sole + strap as separate parts) Multiple strap design variations Proper UV mapping for: Strap image uploads Colour changes Clean topology optimised for web (low–medium poly) Export formats suitable for web & app use (GLB / GLTF / FBX) Skills Required Experience in 3D footwear or product modelling Strong knowledge of: Blender / Maya / 3ds Max UV mapping & texture baking Understanding of real-world product proportions Ability to create symmetrical left & right models Experience with web-based 3D viewers or configurators is a plus Nice to Have Experience with customisation-based products Knowledge of PBR materials Understanding of manufacturing constraints Prior work with eCommerce 3D...
Description We are developing RC1, a premium kinetic timepiece, ...crowdfunding, and digital marketing. No physical photography will be used. Scope High-quality static product renders Exploded / cutaway views (mechanism explanation) Short animations showing kinetic motion and product reveals Multiple sizes & formats for social media platforms Luxury lighting, materials, and textures Requirements Strong product CGI portfolio Experience with Blender / Cinema 4D / Maya (or similar) Understanding of mechanical products and motion Crowdfunding or launch visuals is a plus Deliverables Final images and animations in various aspect ratios (web, video, social) Payment Fixed-price project Payment upon project completion To Apply Send portfolio links, relevant experience, and estim...
...and dramatic throughout—think cinematic lighting, believable character movement, and authentic environments that respect the cultural setting of the story. Your task is to animate the full piece from start to finish. You can choose 3D, stylised 2D, or hybrid techniques as long as the end result feels grounded and lifelike rather than cartoonish or motion-graphic driven. If you work in Blender, Maya, Cinema 4D, or a comparable pipeline, please keep your native project files organised so I can archive them later. Deliverables • A final 4K (or at minimum 1080p) video in MP4 or MOV, running 10–12 minutes. • All project files and assets neatly structured for future edits. • One round of revisions after first full draft to fine-tune pacing, colour, or...
Get really creative with these 10 design tools
Animations are a powerful marketing tool and can be used for advertisements, videos and presentations to grab your audience’s attention.
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