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    5,000 opengl trabalhos encontrados, preços em USD

    Need highly experienced game programmer for completion of OpenGL game. Will discuss in detail during interview. Small job but leads to other full games for right programmer. Should have games released in the app store - please provide links. Also advise how much of the game you coded.

    $425 (Avg Bid)
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    1 ofertas

    Need highly experienced game programmer for completion of OpenGL game. Will discuss in detail during interview. Small job but leads to other full games for right programmer. Should have games released in the app store - please provide links. Also advise how much of the game you coded.

    $1014 (Avg Bid)
    $1014 Média
    7 ofertas

    I want to implement an opengl skybox into X-plane 10 using the plugin SDK here : I need to be able to pick 3 or 4 different skybox textures in the GUI for the plugin and the Skybox itself needs a transparency. For testing and debugging you can download the X-Plane 10 demo here: I will do the graphic design work on the individual skyboxes and the plugin after a compile will need to point to a specific folder where I can edit the files..... If possible I need the plugin compiled for both Windows and MAC, but Windows being the priority....

    $175 (Avg Bid)
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    Thanks for your bid. This is what exactly I am looking for. OpenGL + C which works in Linux on GLUT. I saw one the projects in your comment, which was like 3D Maze with Coins and a ball following it... I will be okay with that too... Since, it is a already completed one, can you give it to me for a lesser price? I am expecting something like 40-50$. (negotiable) Please help me in this regard.

    $50 (Avg Bid)
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    1 ofertas
    Simple OpenGL Game Encerrado left

    I need a simple OpenGL Game in C Language, you can contact me with the Ideas and I am looking for something like Interactive Game

    $117 (Avg Bid)
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    4 ofertas

    I am seeking an illustrator/graphic artist/Designer who is passionate, excited, and driven to have the best artwork in the best games to help me design a racing game for mobile iphone/ipad app. It will be important for you to have the design skills to help coordinate so that the programmer can apply the images in the game correctly for OpenGL/Objective-C programming. The basic graphics needed are aerial car and vehicle images, city landscape background images, obstacle images, realistic road detail, pedestrian images and effects etc. I have done the samples of aerial photographs in my game outline in Apple Keynote. I have source code for this racing game that is very similar to "Power Racer" game, in Iphone app store: see here:

    $674 (Avg Bid)
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    10 ofertas

    We need a small cross-platform C/C++ library for low-level OpenGL Context management. The library should have functions similiar to the WGL and GLX systems and should work with every window and OpenGL Context on Windows, Linux and Mac OS X (10.7). We managed to create the Windows and Linux part of this library, but stucked with the Mac implementation. As far as we know, the lowest-level interface to OpenGL on Mac is CGL. Every other frameworks and libraries should based on CGL (Cocoa NSOpenGL, GLUT, GLX for Mac and the deprecated AGL). CGL is very similiar to WGL and GLX, however we don't know how to connect a window to an OpenGL Context. We beleive it can only be done with the use of Cocoa NSOpenGL, but we have no experience with Objective C and XCo...

    $100 (Avg Bid)
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    We need a small cross-platform C/C++ library for low-level OpenGL Context management. The library should have functions similiar to the WGL and GLX systems and should work with every window and OpenGL Context on Windows, Linux and Mac OS X (10.7). We managed to create the Windows and Linux part of this library, but stucked with the Mac implementation. As far as we know, the lowest-level interface to OpenGL on Mac is CGL. Every other frameworks and libraries should based on CGL (Cocoa NSOpenGL, GLUT, GLX for Mac and the deprecated AGL). CGL is very similiar to WGL and GLX, however we don't know how to connect a window to an OpenGL Context. We beleive it can only be done with the use of Cocoa NSOpenGL, but we have no experience with Objective C and XCod...

    $300 - $1000
    $300 - $1000
    0 ofertas

    Looking for developers and programmers that can create lots of inexpensive games quickly for the iPhone/iPad App Store. Please tell me about your experience, and what platforms you prefer to use (Cocos2d, Unity, Corona, OpenGL/Objective-C, etc). Please send me links to any completed games that you have in the app store (if its a paid game, please send me a promo code as well).

    $625 (Avg Bid)
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    ...to engage and reassure customers - Excellent attention to detail is important, recording and tracking issues - Excellent written and verbal communication skills, - Professional level English grammar, spelling, structure - A high level of IT literacy, specifically Windows and/or Linux applications - Moderate level of software programming skills in one or more of C, C++, Python, Flash, CMake, XML, OpenGL, DirectX, Adobe Acrobat, sufficient to understand and discuss programming bugs. - Fluency in a second language would be an advantage Experience Required: - Previous customer service experience would be an advantage - Working in a global business would be an advantage Support Hours, Package: - Subcontracted Associate, not employee. - No Tax, PAYE is covered by company - Analyst is r...

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    I am seeking a programmer who is passionate, excited, and driven to program games. I have coding for a racing game for mobile iphone/ipad app. The key job is to simply help coordinate the pre-existing coding, maybe we can add extra features "in app purchases" etc.; functionality, menus, gameplay, sound, and movement for the images so the game runs smoothly and flawlessly for OpenGL/Objective-C type coding. I have source code for this racing game along with pdf instructions already that is very similar to "Power Racer" game, in Iphone app store: see here: ...so you can get an idea of the type of programming needed. However I am seeking to make the game a bit more different and will all be under the theme of going racing

    $250 (Avg Bid)
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    I am seeking an illustrator/graphic artist/Designer who is passionate, excited, and driven to have the best artwork in the best games to help me design a racing game for mobile iphone/ipad app. It will be important for you to have the design skills to help coordinate so that the programmer can apply the images in the game correctly for OpenGL/Objective-C programming. The basic graphics needed are aerial car and vehicle images, city landscape background images, obstacle images, realistic road detail, pedestrian images and effects etc. I have done the samples of aerial photographs in my game outline in Apple Keynote. I have source code for this racing game that is very similar to "Power Racer" game, in Iphone app store: see here:

    $272 (Avg Bid)
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    5 ofertas
    TPW 3D illustrations Encerrado left

    1. Creation of approximately 50 static biped poses to be used for isometric exercises illustrations. Each pose is explained with a photo and, optionally, a description in text. 2. Rigging of two (male and female) existing character meshes to the biped so that all poses are flawlessly visualized in OpenGL. Price the two tasks separately.

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    Zlecę przygotowanie aplikacji iPhone: bazowe funkcjonalności 1. Ekran Listy 2. Ekrany Rozwinięcia listy (jedno zagnieżdżenie dla każdego elementu listy) 3. Ekran informacji 4. Ekran informacyjny (jak używać aplikacji - statyczny) 5. Źród...przygotowanie aplikacji iPhone: bazowe funkcjonalności 1. Ekran Listy 2. Ekrany Rozwinięcia listy (jedno zagnieżdżenie dla każdego elementu listy) 3. Ekran informacji 4. Ekran informacyjny (jak używać aplikacji - statyczny) 5. Źródło danych -statyczny xml zawarty w aplikacji - aktualizowany przez http z serwerem przykażdym uruchomieniu aplikacji 6. Moduł 3d wyświetlający wideoteksturę w widoku OpenGL Więcej szczegółów przekażemy w trakcie ustaleń bezpośrednich Forma rozliczenia - umowa o dzieło lub faktura na p...

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    I'm excited to get started on my newest game. The game is simple and takes place on a single level. It is a 2-d side-view action game in which a finger swipe is utilized to hit an incoming ball. The physics on the hit and the interaction of the ball with the environment are the key to the success of this new game. If this sounds like a task you can do or have perfo...is a 2-d side-view action game in which a finger swipe is utilized to hit an incoming ball. The physics on the hit and the interaction of the ball with the environment are the key to the success of this new game. If this sounds like a task you can do or have performed in the past then please apply with an example of your work. Thank You! ## Deliverables Skills in cocos2d, box2d or opengl a...

    PHP
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    kivy video extension Encerrado left

    ...build in kivy, the performance overhead is too high especially for mega pixel video source. The major overhead is from appsink which get the gstBuffer back to python space. Some other overheads are construct the kivy Texture and frame updating. We are thinking to enhance this issue is 3 ways, not quite sure yet. 1. Build a video player with glimagesink as a kivy widget extension. 2. Get the opengl texture back from glupload. Don't know the feasibility and benefits. 3. Use python to write a module that reduce the overhead of appsink. Any proposal is welcome. Here are the testing reports: video quality -- h.264 640x352 30fps plabin ->ximagesink 12-15.x% vlc 7.x % -> ximagesink 10-12.x% -> appsink 14-16.x% kivy player 20% 30fps video quality -- h

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    Hello I need OpenGL source code Robot Scara Thank you! A SCARA robot is an assembly machine that installs parts or carries items. It is designed to mimic the action of a human arm and can be used in jobs from automobile factories to underwater construction. This tool is frequently utilized because of its speed, efficiency and low cost. SCARA stands for Selective Compliant Assembly Robot Arm or Selective Compliant Articulated Robot Arm. A SCARA robot has a full range of motion on its X and Y axis but is bolted down and unable to move in the Y axis. It can be programed to perform precise jobs repetitively, such as installing a pin or carrying items from one location to another within its range of motion. In the field of robotics, the SCARA is considered more affordable than many...

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    ...manipulating colour to allow them to reach the portal to the next is a link to the trailer so you can see what the game is like. Trailer for the game What we need done: -Port current game to Vita Current Libraries used for current PC game: ODE (Open Dynamics Engine) for physics (not using ODE collisions though, that's my own system) OpenGL, GLEW (GL Extension Wrangler), and GLFW (that's the windowing/input manager - a less crappy version of GLUT, basically) DevIL (image library) FreeType (font loading) OpenAL Ogg Vorbis Requirements: Have experience with C++ and porting to Vita. We are also looking to port the game to iOS, Windows Phone, Mac, Linux, Android and Playstation 3. Please see the other projects that we

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    ...colour to allow them to reach the portal to the next is a link to the trailer so you can see what the game is like. Trailer for the game What we need done: -Port current game to Playstation 3 Current Libraries used for current PC game: ODE (Open Dynamics Engine) for physics (not using ODE collisions though, that's my own system) OpenGL, GLEW (GL Extension Wrangler), and GLFW (that's the windowing/input manager - a less crappy version of GLUT, basically) DevIL (image library) FreeType (font loading) OpenAL Ogg Vorbis Requirements: Have experience with C++ and porting to Playstation 3. We are also looking to port the game to iOS, Windows Phone, Mac, Linux, Android and Vita. Please see the other projects that we

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    ...is a link to the trailer so you can see what the game is like. Trailer for the game What we need done: -Port current game to Linux (The game has been 85% ported to Mac but needs a few bugs fixed). Current Libraries used for current PC game: ODE (Open Dynamics Engine) for physics (not using ODE collisions though, that's my own system) OpenGL, GLEW (GL Extension Wrangler), and GLFW (that's the windowing/input manager - a less crappy version of GLUT, basically) DevIL (image library) FreeType (font loading) OpenAL Ogg Vorbis Requirements: Have experience with C++ and porting to Android. We are also looking to port the game to iOS, Windows Phone, Mac, Linux, PS3 and Vita. Please see the other projects that we have posted

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    ...to the trailer so you can see what the game is like. Trailer for the game What we need done: -Port current game to Linux (The game has been 75% ported to Linux already but needs a few bugs fixed). Current Libraries used for current PC game: ODE (Open Dynamics Engine) for physics (not using ODE collisions though, that's my own system) OpenGL, GLEW (GL Extension Wrangler), and GLFW (that's the windowing/input manager - a less crappy version of GLUT, basically) DevIL (image library) FreeType (font loading) OpenAL Ogg Vorbis Requirements: Have experience with C++ and porting to Linux. We are also looking to port the game to iOS, Windows Phone, Mac, Android, PS3 and Vita. Please see the other projects that we have posted

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    ... is a link to the trailer so you can see what the game is like. Trailer for the game What we need done: -Port current game to iOS -iPad and iOS versions -Gamecenter Leaderboards and achievements Libraries used for current PC game: ODE (Open Dynamics Engine) for physics (not using ODE collisions though, that's my own system) OpenGL, GLEW (GL Extension Wrangler), and GLFW (that's the windowing/input manager - a less crappy version of GLUT, basically) DevIL (image library) FreeType (font loading) OpenAL Ogg Vorbis Requirements: Have experience with C++ and porting to iOS. We are also looking to port the game to Android, Windows Phone, Mac, Linux, PS3 and Vita. Please see the other projects that we have posted

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    ...next is a link to the trailer so you can see what the game is like. Trailer for the game What we need done: -Port current game to Android -Add in OpenFeint leader boards and achievements Current Libraries used for current PC game: ODE (Open Dynamics Engine) for physics (not using ODE collisions though, that's my own system) OpenGL, GLEW (GL Extension Wrangler), and GLFW (that's the windowing/input manager - a less crappy version of GLUT, basically) DevIL (image library) FreeType (font loading) OpenAL Ogg Vorbis Requirements: Have experience with C++ and porting to Android. We are also looking to port the game to iOS, Windows Phone, Mac, Linux, PS3 and Vita. Please see the other projects that we have posted

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    Hello, I have a simple program with OpenGL which is attached with the description "", Kindly download it. The Program is about different view points of a car, In that Program, a car rotates on a circular track for which different view points are observed. Here, the Car is rotating at a very high speed, i need to reduce the speed of that car. I need someone who knows OpenGL, C++ and who can understand the program and reduce the speed of the car. Thanks,

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    To develop a typical code / methodology to compile an EXE as follows (Using directX / openGL and C++) 1. Use a ready Sample.x file (Direct3D format from polytrans) containing about 0.3 million faces and optimised texture maps 2. Include a camera for navigation at a given co-ordinate. 3. assign keys and mouse navigation controls for camera (All six directions and panning with speed increase and decrease controls) 4. Add an overall light and adjust illumination 5. Design mouse-over tool-tips for given named objects in the scene using exact mesh hit test. 6. Assign camera and other given named objects as Colliders so that camera does not pass through them. The code shall be re-compilable by changing input sample.x file The code shall be commented enough for self explanat...

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    The game is about a 2D water maze with a diamond to represent the cursor to go forward, backward, left and right with the mouse to solve the maze. The maze should have 5 different maze with it being randomly generated. Also a timer to count down duration of time took to solve the maze with a leader board best time for solving the maze. Note: Time is limited to 3 days also project is fl...a diamond to represent the cursor to go forward, backward, left and right with the mouse to solve the maze. The maze should have 5 different maze with it being randomly generated. Also a timer to count down duration of time took to solve the maze with a leader board best time for solving the maze. Note: Time is limited to 3 days also project is flexible. The water maze should be code in o...

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    Private project for PetterPP1. Skills required java , android, opengl. Others need not apply. It is only for Petter

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    We need programming in Java (must be cross-platform) for a simple 3D offline game. The game mechanics, 3D models and game mechanics will be provided or thoroughly explained, where applicable. The code itself is must be reusable, modular and well commented. Third-party game engines may be used, but they must be copyrighted under GPL. Also, the use of open, free IDEs are welcome. One such IDE would be Eclipse. These are the features that must be implemented on the framework: 1. A splash screen containing a logo, an animation and background jingle. 2. A start game screen, containing the options: New Game, Load Game, Credits, Quit Game. The functionality for saving and loading multiple games must be implemented. 3. A 3D overview window with a palette of the tools available for the ...

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    Build proof of concept efficient OpenGL Graph

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    We're looking to begin a relationship with a developer capable of developing 2D iPhone games using the OpenGL engine. Take a look at Smack Gugli () and Shark Dash () for ideas on the basic operations, gameplay and quality of the game. Our game will not be as large as Shark Dash, but ideally will follow some of the same design principles. What we require in a developer in order to bid on this project: - Extensive experience in developing iPhone games and launching them in the App Store - Communicating the prerequisites of an iPhone app/game to your client (our company) - A portfolio of games or apps, preferably links to apps that you've built in the App Store - You'll

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    open GL...... Encerrado left

    i need an openGL programmer to enhance attached code..add some effects as lighting, animation, navigation a,,,colors..i need 2 versions that have to be diff ...for ex one changes the robot head to be round and one makes it square...both have diff navigation etc...i also need a doc with functions added to each version Also i need wo versions friday max pls only open GL programmers bid...

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    Hi there, This project will be a short and easy project. I am looking to create a simple game. Something similar to this game here: . This game will be created on the iPhone and iPad. So I am looking for a PASSIONATE FREELANCE programmer to help me do this in a short amount of time. If you can create graphics, that would be great. >Please mention this in your message to me.< Otherwise, you must be able to communicate with a designer to coordinate with the new theme and graphics for the games. I definitely would like the game to be BUG FREE and FLAWLESS. I would like to integrate some elements from my previous games as well. 1. Please send me your portfolio. 2. Let me know if you have experience working with source codes. 3. Let me know if you can create graphics for ...

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    I am looking to create a simple game on the iPhone and iPad. Something similar to this game here: [][1] . So I am looking for a PASSIONATE FREELANCE programmer to help me do this in a short amount of time. If you can create graphics, that would be great. Otherwise, you must be able to communicate with a designer to coordinate with the new theme and graphics for the games. The game should be BUG FREE and FLAWLESS. I would like to integrate some elements from my previous games as well. 1. Please send me your portfolio. 2. Let me know if you have experience working with source codes.

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    I need a program/s...display a 3D rectangular wireframe boundary of a specified size, with one corner at the origin. -The 3D window should only take up part of the form; the rest of the form will contain conventional controls. 3D engine used should be free or open source, nothing that requires me to *purchase* a separate license. Extra points to a highly compatible solution - so don't use DirectX 10, for example. OpenGL, etc are ok. Performance should be such that the camera/viewpoint rotates smoothly. Performance while updating model size/position/rotation is not important, this does not have to be animated, etc. The scene (all models) may contain up to 1 million triangles. There will be no textures or effects, just plain (grey?) models displayed against a solid co...

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    Background Misfit3D is one of the easist to use, low ploygon game modellers that is available across platforms. We love to use Misfit but its export of skeletally animated formats is limited to Milkshape format. Misfit3D is also an orphan, the original developer stopped development in 2009. See the SF site https://sourceforge.net...at the Quake dev site for md5. The Cube Modelling guide may be of help - 4. The last released Windows version of Misfit3D still did not support the plugin architecture. 5. There remain a number bugs in Misfit3D, and if memory serves me correct they are worse in the Windows version than the Linux version. 6. You need to be experienced in C++ and OpenGL, and a knowledge of model formats would be very beneficial.

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    Looking for an experienced coder writer to help reskin an existing game and add: -New graphics, to which you will work with an artist we ar...existing game and add: -New graphics, to which you will work with an artist we are hiring at the same time as you, -Code for advertising services, -Game center, Facebook, and Twitter integration, and -You will be a member of the team, who’s ideas are important to make game play a better experience for the player. -The game will be an universal iOS application. The original source code is openGL for iOS and is a endless run game, no power ups, and no in-app purchases. The winning candidate will need at least a 4.5 Freelancer stars and 50 Freelancer jobs, and a good size profile to which I can make a judgment on the quality of ...

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    iOS Game Development Encerrado left

    Looking for an experienced artist to help reskin an existing game and add: -New graphics, to which you will work with a code writer we ...graphics, to which you will work with a code writer we are hiring at the same time as you, -The game will have advertising services, -Also the game will Game center, Facebook, and Twitter integration, and -You will be a member of the team, who’s ideas are important to make game play a better experience for the player. -The game will be an universal iOS application. The original source code is openGL for iOS and is a endless run game, no power ups, and no in-app purchases. The winning candidate will need at least a 4.5 Freelancer stars and 50 Freelancer jobs, and a good size profile to which I can make a judgment on the quality of ...

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    Hi do you have any experience with OpenGL and photo/video iphone apps? If so can we talk farther on Skype? Myt skype id is AyenaLLC

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    It is a simple openGL 3D game. Have to be done in C++ and using .TGA image files to load the scene. I will provide the .h file which is used to place textures on the shapes. The objective of the game will be that u have to collect spheres on the floor. There will be a 30 second timer, when timer ends, a screen has to pop up telling the player he lost the game and give him the option to return to menu or exit game, when spheres are collected within the time limit, a screen will pop up telling the player he has won and give him the option to return to menu. There will be a sphere count, showing the player how many spheres he has collected. The main menu will consists of Play game and Exit game. The collision detection of the game have to be done with bounding sphere or bounding...

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    Hi.. I need this work to be completed according to the specifications given. Please let me know if you have any doubts and the owner have the rights to request for any amendment if it is necessary. Please download the attachment for further information.

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    Hi.. I need this work to be completed according to the specifications given. Please let me know if you have any doubts and the owner have the rights to request for any amendment if it is necessary. Please download the attachment for further information.

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    Hi there! I have the source code for a GAME for iPad and iPhone. I need to modify it and adapt it to new graphics (My designer will provide them), and add some new features to it. The source code is in OpenGL. I'm looking for long-term relationship because I'm planning on developing more games in the upcoming months (Ongoing projects). REQUIREMENTS: - You must have experience in developing iOS Games. - Send me links to your past work (your previous Games) when you send your application, so the Games must be LIVE in the App Store. Please write "Bazinga" in your first line for me to know that you took your time to read this application. Looking forward to hear from you ;) Franc

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    Hi there! I have the source code for a GAME for iPad and iPhone. I need to modify it and adapt it to new graphics, and add some new features to it. The source code is in OpenGL. I want someone FUN to work with, with PASSION and PROUD of his own work! I'm planning on developing more games in the upcoming months. So there is a possibility for a long-term relationship (Ongoing projects). You must have experience in developing iOS Games. The only thing I ask is for you to send me links to your past work when you send your application, so the Apps must be LIVE in the App Store. Please write "game123" in your first line for me to know that you took your time to read this application. Looking forward to hear from you ;) Franc

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    Hi I need help converting an iPhone word game app to an Android. It has 12 simple view screens total (nothing that requires opengl. It is all text and button-based) and an in-app store.

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    I need make a room model which will show how the temperatures are distributed. Its possible by points with different colours. Or curves which will connect the points with the same or almost same temperature. I will have a program which solve equations and i get the values of tempratures like a three-dimensional field - so i need a program which will work with this. Maybe i will need only two-dimensional model. So write if you will do two-dimensional, three dimensional or both models. I need it in 2 weeks with explanation how it works. Thanks

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    We need to have an open source OpenGL ES project ported to an OpenGL project. The project is a similar implementation of Cover Flow and is called FlowCover and is available here: FlowCover works only on iOS and we need someone to port this to work on Mac OS. This includes making the view respond to mouse events instead of touch events.

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    Artigos da Comunidade dos Principais opengl