The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
A partir das avaliações de 66,193, os clientes avaliam nosso Game Developers 4.9 de 5 estrelas.Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
A partir das avaliações de 66,193, os clientes avaliam nosso Game Developers 4.9 de 5 estrelas.Meu filho de 11 anos está criando um jogo de história no Roblox Studio e precisa de uma mão amiga especificamente na programação de scripts. O projeto já tem um conceito definido e o mapa seguirá um estilo moderno; faltam somente as lógicas que farão portas abrirem, NPCs reagirem e pequenas cut-scenes acontecerem. O que preciso: • Alguém que conheça Lua e as APIs do Roblox Studio para implementar sistemas simples (interações básicas, checkpoints, diálogos). • Orientação passo a passo, com explicações claras para que ele aprenda enquanto codifica. • Disponibilidade nos próximos 3 dias para fazermos sessões curtas por chamada de vo...
Project Overview: I am looking for a developer to build a custom browser extension for the game Slither.io. The goal of this project is to recreate the functionality and features of the classic "Slither X" mod, ensuring it is compatible with modern browser standards (Manifest V3). Project Goals & Requirements: I need an extension that allows for custom client-side modifications, specifically focusing on: Custom Skin Support: The ability to inject and display custom snake skins (e.g., specific Minecraft-themed textures) locally within the game. HUD/UI Features: Recreating the classic HUD elements that were present in the original mod, such as custom overlays or game information displays. Compatibility: The extension must be built using modern web standards (Manifest V3) to...
I'm looking for an experienced developer to create a cross-platform checkers game available on iOS and web. The game should support online multiplayer with various social features. Key Requirements: - Platforms: iOS, Web - Multiplayer Mode: Online multiplayer - Social Features: - Chat functionality - Player rankings - Friend lists - Ratings Ideal Skills and Experience: - Proficiency in game development for iOS and web platforms - Experience with online multiplayer integration - Familiarity with implementing social features in games - Strong UI/UX design skills Please provide samples of previous related work.
I have detailed Google Map imagery of an existing karting circuit and I want it reproduced inside Kart Racing Pro. You will be taking the satellite layout as the single source of truth and turning it into a fully driveable track that loads flawlessly in the sim. Key elements I need incorporated are a functional pit-stop area and properly modelled safety barriers that match the map footprint. The location is already a purpose-built circuit, so you won’t be fighting with urban or mountain topology, and I’d like to keep the surface completely flat—no elevation sculpting is required. Deliverables • Finished Kart Racing Pro track package ready to drop into the game folder • Source files (3-D scene, textures, heightmap—even if flat) so I can tweak it later...
I'm looking for an experienced game developer to create a thrilling racing and drifting game for roblox. The game should primarily focus on online multiplayer mode, providing an exhilarating experience for players around the world. Key Requirements: - PC platform development - Engaging and competitive online multiplayer mode - High-quality graphics and realistic physics - Customizable cars and diverse tracks - Intuitive controls and user-friendly interface Ideal Skills and Experience: - Proficiency in game development engines (e.g., Unity, Unreal Engine) - Strong background in multiplayer game design - Experience with racing/drifting mechanics - Knowledge of network programming - Ability to deliver within budget constraints Please provide portfolios or examples of similar work.
But I don’t got much to give And any help? I'm looking for an experienced Discord server developer to create a vibrant medieval RPG-themed server. The server should include: Role Categories: - Nobility - Commoners - Guild Members - Special role for the highest rank Channels: - Roleplaying channels - Social channels - Economy/Bot interaction channels - add any role that you would be good in the server Economy Bots: - Integrate Dank Memer, Mythic, and EconomyBot - Suggestions for additional useful bots are welcome Ideal skills and experience: - Proven experience in setting up Discord servers, especially for RPGs - Familiarity with Discord bots and economy systems - Strong organizational skills to create a structured and engaging server environment -thing to do in the server l...
I'm looking for an experienced developer to create a custom bounty SMP plugin for Minecraft Java Edition on PaperMC. The plugin should include a system called "Bounty Credits." You earn 10 bounty credits for each bounty kill, which is defined as completing a bounty task. Key Requirements: - Bounty Credits System: Award 10 credits per bounty kill. which every 10 credit you get a extra heart until you reach 20 hearts and then you get permanent strength and speed 1 credits cap at 200 - Customizable bounties: Ability to set, manage, and complete bounties. - Multiple management commands: Develop several commands for bounty management. Ideal Skills and Experience: - Proficient in Java and Minecraft plugin development. - Experience with PaperMC and its ecosystem. - Strong command...
I'm looking for a talented programmer and game designer to develop a browser-based 2D game inspired by osu!, featuring 1v1 matchmaking multiplayer gameplay. The project involves creating an engaging matchmaking system that prioritizes skill level/rank matching, along with account creation, profile progression with ranks, levels, and achievements, player stats and ideally an anti-cheat mechanism. The matchmaking system is the key focus, ensuring smooth and fair player pairings based on skill levels to enhance the competitive experience. Although there is no strict deadline for this project, attention to detail in creating an intuitive interface and seamless progression features will be crucial. If you have experience with browser games, multiplayer frameworks, or similar systems, I&...
I need a seasoned developer or team to create a complete online casino platform centered on slot games only. Each game must feature bonus rounds, progressive jackpots, and multiple paylines, all powered by a certified RNG so every spin is provably fair. Core functionality should cover: • Responsive gameplay in modern web browsers and on Android phones and tablets. • Secure player accounts with KYC, encrypted wallets, and real-time balance updates. • A flexible back-office where I can add or edit slot themes, adjust RTP, launch timed promotions, and review detailed analytics. • Payment gateway integration for deposits and withdrawals using credit cards and at least one major e-wallet. • Regulatory safeguards: geolocation blocking, age verification hooks,...
I'm looking for engaging gameplay walkthrough videos for YouTube. The videos should be high-quality, detailed, and easy to follow. Requirements: - Record gameplay with high resolution - Provide clear commentary and tips - Edit for a professional finish Ideal skills: - Experience with video editing software - Knowledge of popular games - Good voice-over skills
Scope of work- Following steps we need to work: 1 – User Management (Super Admin, Admin, End User), Create User, Assign Permission, Edit, delete, Publish, De-active, Sign In, Forget Password, Sign Out. 2 – Create Live Sport Games Using Provider API, Category wise. From (Bet Fair API) Following Game Category: • Cricket • Football • Tennis • Table Tennis • Esoccer • Horse Racing • Greyhound Racing • Basketball • Wrestling • Volleyball • Badminton • Snooker • Darts • Boxing • Mixed Martial Arts • American Football • E Games • Ice Hockey • Futsal • Motor Sports • Kabaddi 2 – Create Casino games Category wise, we need to check from provider, please provide actual li...
# Senior C++ Developer – Desktop Companion Overlay for MMORPG We are seeking an experienced **Senior C++ Developer** to help build a high-performance desktop companion overlay for an MMORPG-inspired gameplay experience. The application will provide real-time gameplay assistance, intelligent recommendations, and a seamless in-game overlay while maintaining excellent performance and minimal system impact. ## Responsibilities * Design and develop a lightweight real-time desktop overlay for Windows. * Implement gameplay assistance and recommendation systems based on live game state information. * Build a modern transparent UI with customizable layouts and hotkey support. * Develop profile management, settings synchronization, and configuration tools. * Ensure high performance, low la...
I need a seasoned Unreal Engine 5 developer who can build the outside-window visual system for a military-grade flight simulator. The core requirement—and my top priority—is a fully dynamic time-of-day cycle that cleanly transitions through dawn, daytime, dusk, and complete night, all in real time and fully synchronized with the simulator’s internal clock. Beyond the lighting cycle, I also want to see believable atmospheric effects: rain that streaks past the canopy, rolling banks of volumetric fog, and snowfall when conditions demand it. While combat visuals such as explosions and tracer rounds are mentioned in the broader roadmap, this first engagement is focused on nailing the day-night lighting and the three weather states listed above; we can treat ordnance effects ...
I’m looking for a full-service partner to build a real-money online casino focused mainly on slot machines. I need the complete website—front end, back end, and game content—delivered production-ready. Game content • Slot machines are mandatory. • I’m open to either integrating trusted third-party slots or having comparable originals developed from scratch; suggest the most efficient route and justify it. Core platform requirements • Player registration, KYC, and account management • Secure wallet with multi-currency deposits and withdrawals • Provably fair RNG or relevant certification for all games • Admin dashboard for user, game, and finance oversight • Scalable architecture that handles high traffic without lat...
I need a custom visual-effects package for my Roblox title that recreates the look and feel of the effect shown here: The reference clip will give you a clear picture of the energy burst, light bloom, and motion it should evoke. Scope • Combine particle effects, dynamic lighting, and short animation sequences into one cohesive effect. • Keep the overall style realistic so it blends with my current game assets. • The effect should trigger exclusively when a player activates specific in-game abilities, so please set up any necessary RemoteEvents or bindings for that workflow. Deliverable A game-ready package I can drop into Roblox Studio: scripts, particle emitters, textures, animation data, and an example place/file that demonstrates the setup. Everything must run ...
I am looking for someone to find details for a Private Ragnarok Server. I want to use OpenKore to bot in private servers 1. Server connection info IP address or hostname of the login server Port number (often 6900 for login, but varies) Master server version / packet version the server uses (this determines which / server type settings you need) 2. Server type in OpenKore's ip (server IP) port master_version and server_type (these tell OpenKore how to interpret packets — critical to get right) recvpackets file matching the client version the server runs 3. Client version / Private servers usually specify which official client version they're based on (e.g., 2018, 2020, RE:START, etc.) OpenKore needs the matching for that version, usually in tables/<serverfolde...
I need a fully-playable “single cell” environment built for Unreal Engine that feels alive, compact, and visually rich. Picture a village packed with narrow streets, layered architecture, and functional interiors, then wrap it with a believable stretch of surrounding countryside—farmland, forest edge, maybe a river bend—so the entire cell supports core gameplay (exploration, combat, NPC routines, and basic quest logic). Scope • Create one self-contained level streamed or loaded as a single cell. • Optimise meshes, LODs, foliage, and shaders so the area holds solid performance on mid-range PCs. • Light and post-process the scene for a natural day/night cycle; dynamic lighting is preferred • Include collision, navmesh, and simple pathing so ...
I'm looking for an experienced game developer to create a 2D fighting game featuring fantasy creatures, specifically for PC. Key Requirements: - 2D graphics and animations - Engaging gameplay mechanics - Diverse fantasy creature characters - PC platform optimization Ideal Skills: - Proficiency in 2D game development - Strong knowledge of PC gaming standards - Experience with fantasy character design - Ability to create smooth and engaging gameplay Please include a portfolio showcasing similar work.
I need assistance with adding and managing NES/SNES retro console games on Batocera. Key tasks include: - Adding NES/SNES games - Organizing game libraries - Ensuring proper emulator configuration for new games Ideal skills and experience: - Familiarity with Batocera - Experience with NES/SNES games - Knowledge of emulator configuration
Senior Godot Developer Needed to Build Have a Seat Universe (Backend + World Architecture) Project: Have a Seat Universe Location: Remote Engine: Godot 4.x Languages: GDScript or C# Contract: Milestone‑based Start: Immediately **About the Project:** Have a Seat Universe is a presence‑based virtual world built around belonging, connection, learning, trusted communities, and creator spaces through features like: - Paid apartments and clubs - Family connection tools - Safe gifting environments - Classrooms and workshops - Creator lounges and discussions - Trusted moderation systems (Trust Spine) This is not just a game — it’s a multi-dimensional virtual social architecture. We need a Godot developer to build the backend world architecture while maintaining mobile-first and scal...
I’m building a third-person action-adventure in Unreal Engine 5 and want to collaborate with a studio or tightly-knit freelance team that has already shipped AAA-quality projects. The heart of this game is its cinematic storytelling—a balanced mix of realism and stylization that gives equal weight to deep character arcs and rich, believable world-building. If your reel shows seamless cutscenes that flow straight into gameplay, you’re already speaking my language. Beyond narrative, the project leans heavily on advanced UE5 tech: dynamic snow and wind systems, volumetric clouds, full ray-traced lighting, and motion-matching animation to keep movement fluid. Combat hinges on multi-phase boss encounters featuring reactive terrain destruction, quick-time events, and a dodge-a...
Saya sedang mencari bantuan untuk mewujudkan sebuah aplikasi game di platform Android. Fokus utamanya adalah membangun mekanik permainan yang sederhana namun adiktif—cukup ringan untuk dijalankan di sebagian besar perangkat, tetapi tetap memiliki tampilan dan kontrol yang rapi. Lingkup kerja yang saya butuhkan meliputi: • Merancang konsep gameplay inti, alur level dasar, serta antarmuka pengguna simpel. • Membuat prototipe fungsional di Android Studio (Java atau Kotlin). • Mengintegrasikan elemen grafis 2D dasar—ikon, tombol, dan aset latar—serta efek suara singkat. • Menyiapkan pencatatan skor lokal dan layar “Game Over” yang dapat dibagikan (share intent). • Menguji aplikasi pada berbagai ukuran layar sebelum menyerahkan fil...
I own a black-and-red Wii Mini and want it professionally upgraded. The job is to open the console, fit a discreet internal hard drive—something under 500 GB is plenty—and preload a complete Wii game library so every title launches directly from that drive. No SD card, no dangling USB, and no visible traces once the shell is closed; the modification must look and feel factory-standard. Here’s what I need from you: • Source and install the smallest, reliable internal HDD that fits the Wii Mini’s tight space. • Soft- or hard-mod the system so it boots straight from the new storage. • Transfer and organise the full Wii catalogue (if you can add Nintendo 64 or GameCube sets too, feel free to mention that as an optional extra). I’ll ship the ...
I'm looking for a PC game developer to create a unique game similar to "Steal a Brainrot" but with an NRL twist. Key Features: - Concept revolves around 'stealing' NRL players. - Engaging and strategic gameplay mechanics. - Develop a captivating storyline. Ideal Skills & Experience: - Experience in PC game development. - Strong background in strategy game design. - Creativity in storyline and gameplay mechanics. Looking forward to your innovative bids!
Experienced SA:MP Roleplay Scripter Needed (Pawn) | Long-Term Project Description We are looking for an experienced SA:MP Pawn developer to join our team for a long-term roleplay project. This is NOT a beginner position. We’re looking for someone who has worked on large roleplay servers and understands complex game systems, optimization, and clean scripting practices. Requirements * Minimum 3+ years of SA:MP Pawn scripting experience. * Strong knowledge of roleplay gamemodes. * Experience with MySQL, YSI, sscanf, streamer, crashdetect, and common SA:MP plugins. * Able to debug and optimize existing systems. * Experience creating new gameplay features from scratch. * Familiar with GitHub version control. * Good communication and ability to meet deadlines. Systems You’ll Be...
I'm looking for talented builders, creative minds, and development enthusiasts to construct a cyberpunk-themed Minecraft city that embodies our server's essence. The city should be realistic, shader-friendly, functional, and brimming with unique interactive features. Key Requirements: - Structures: - Skyscrapers and high-rise buildings - Neon-lit markets and shops - Residential areas with a futuristic twist - Unique Interactive Features: - Quests and mini-games - Custom NPCs with dialogue - Functional transportation system - Aesthetic: A blend of industrial and futuristic elements Ideal Skills and Experience: - Proficiency in Minecraft building - Experience with creating quests and NPCs - Familiarity with Minecraft shaders and ensuring performance - Creativit...
We are looking for an experienced developer or small team to build a proof-of-concept 1-DOF haptic syringe simulator for anaesthesia training. The goal is to allow a user to push a physical syringe and feel changing resistance as the virtual needle passes through skin, fat, muscle, and finally bone. A simple 3D visualization should display the needle moving through these tissue layers with realistic PBR textures. Scope of Work Hardware Design and build a custom 1-DOF haptic syringe device Select and integrate suitable motor, driver, controller, and sensors Develop firmware for real-time force feedback Ensure smooth, responsive haptic performance Software Develop in Unity (preferred), Unreal Engine, or native C++ Real-time communication between hardware and software Map insertion depth to...
I need a small but robust utility that runs on Nintendo Switch 2 and helps players squeeze the best possible performance out of their games. The core focus is performance optimisation: analysing in-game behaviour, identifying bottlenecks on the fly and applying smart tweaks so titles load faster, maintain steadier frame rates and feel more responsive. What I picture is a lightweight overlay or background service written in C/C++ (or another language supported by the official Switch 2 SDK) that: • profiles CPU, GPU and memory usage in real time, • applies dynamic setting adjustments or recommends the ideal presets, and • logs before/after metrics so users can clearly see the gains. SDK-compliant code, clean architecture, and clear developer documentation are es...
I'm seeking skilled Roblox developers to create an adventure game centered around quest completion. The game will feature a cards collection mechanic. Key Requirements: - Adventure theme with quest completion objectives - Engaging cards collection feature - Customizable characters and immersive environments Ideal Skills: - Proficiency in Roblox Studio - Experience in game design and development, especially in adventure genres - Strong creativity and problem-solving skills - Familiarity with implementing collection mechanics If you have a portfolio of similar projects and can bring innovative ideas to the table, I would love to hear from you.
Saya sedang mencari seseorang yang terbiasa berperan sebagai gamer sekaligus admin komunitas untuk menguji permainan mobile yang masih dalam tahap pengembangan. Fokus utamanya adalah: • Menguji permainan secara menyeluruh di perangkat Android dan/atau iOS. • Mendokumentasikan bug, glitch, atau ketidakseimbangan gameplay dengan tangkapan layar atau rekaman video singkat. • Menulis laporan harian singkat berisi temuan, tingkat keparahan masalah, dan saran perbaikan. • Berinteraksi singkat di kanal komunitas internal developer (Discord atau forum tertutup) guna menanggapi pertanyaan tim dev tentang laporan Anda. Saya menghargai detail, kejujuran, serta kemampuan komunikasi yang jelas dalam bahasa Indonesia. Jika Anda pernah menjadi admin komunitas game dan memahami...
A fully-featured trainer/mod is required for WallStreet Raider that lets me play as an all-knowing market wizard. The tool must surface genuine-feeling insider intelligence well before the in-game clock delivers it, so every decision I make feels like it came straight from a confidential briefing. Core intelligence feed • Future stock and bond prices: show the exact figure or a definable range for any date I choose—next day, next month, or years out. • Company-specific insider news: mergers, scandals, earnings surprises and any other headlines hours, days or months before the game posts them. • Macro-event predictions: interest-rate moves, recessions, booms and policy shifts delivered in advance so I can position accordingly. Trading automation & alerts &...
⚠️ ⚠️ ⚠️ Important – Read Before Submitting a Proposal ⚠️ ⚠️ ⚠️ We are currently receiving a high volume of placeholder bids, generic responses, and automated proposals. These will not be considered. Your bid is carefully reviewed and tailored to this specific brief, this project will be on a FIXED price and our budget is 500 USD, please dont waste our time. Introduction — Project Vision We are building a next-generation FiveM/QBCore roleplay framework based on the L2S base, with a strong focus on immersion, performance, quality, and long-term scalability. This project is not about adding many random scripts. The goal is to create a connected ecosystem where every major system works together through shared logic, consistent UI, realistic rules, and meaningful player interact...
Necesito a alguien que identifique y corrija la causa por la que FIFA Manager 13 se cierra justo después de instalar el FM-Zocker Season Patch 2026 cuando lo ejecuto bajo Windows 11 ARM en UTM sobre un Mac Apple Silicon. Así está hoy: • FIFA Manager 13 “limpio” ya arranca y funciona sin problemas en esta misma máquina virtual. • Instalo los tres paquetes obligatorios del Season Patch 2026 y, tras la intro de EA Sports, el juego se cierra en la pantalla de licencias oficiales. • El Visor de eventos muestra con código de excepción 0xC0000417. • No hay otros mods ni ajustes posteriores a la instalación del patch. • No estoy seguro de la versión exacta de dgVoodoo que dejo puesta. Lo que nec...
I've officially started development on my new Roblox stealth game, and I'm really excited to finally share what I've been working on. The idea came from wanting to make a game where players actually have to think instead of just running into every fight. I want each mission to feel like a puzzle. You'll have to watch guard patrols, learn enemy behavior, figure out the best route, and choose the right moment to make your move. If everything goes according to plan, you'll complete the mission without anyone even realizing you were there. One thing that's really important to me is making the movement and stealth feel satisfying. I don't want players to just crouch behind a wall and wait. I want them climbing over obstacles, hiding behind furniture, moving ...
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Build a fresh, store-ready logic-puzzle game that runs smoothly on both Android and iOS. I need a complete solution—from code to final binaries—so I can submit directly to Google Play and the App Store. Core gameplay • Classic logic-based challenges with a clean, minimalist interface • Adjustable time limits on each puzzle for added tension • Unlockable level packs that open as players advance • A contextual hint system to keep difficulty balanced Mobile engagement • In-app purchases to sell extra hints, premium level bundles, or ad-free play • Push notifications that nudge lapsed players back into the game • Leaderboards tied into Google Play Games and Apple Game Center for competitive replay value Technical expectations Develop ...
I'm seeking an experienced mobile game developer to create an engaging and innovative game for iOS and Android platforms. Key Requirements: - Game Concept: Design and develop a unique board, card, or video game. - Genre: Focus on puzzle, adventure, or strategy genres. Ideal Skills and Experience: - Proven mobile game development experience - Strong knowledge of game design principles - Ability to create visually appealing graphics and animations - Experience with in-app purchases and monetization strategies - Familiarity with both iOS and Android development environments Please provide a portfolio showcasing similar projects, along with your approach to game development and any relevant qualifications.
I'm seeking an experienced Unreal Engine developer to create a simple FPS prototype for PC. The gameplay involves shooting bouncing balls in an arena, with mechanics for scoring, combo multipliers, and basic score sabotage. Key requirements: * Simple arena where balls bounce around. * Basic FPS movement and shooting. * Two team-colored balls: one friendly ball and one enemy ball. * Shooting the friendly ball increases score and combo multiplier. * Missing resets the combo. * Shooting the enemy ball reduces the enemy score/combo at reduced effectiveness. * Friendly ball grows slightly after repeated hits. * Simple 3-minute match timer. * Basic win/lose result based on final score. * Readable score/combo UI. * One simple temporary powerup pickup, such as Rapid Fire for a few seconds. ...
Interactive 2D / 3D Children’s Game Development Needed Hello, We are looking for an experienced game developer or game development team to create high-quality interactive 2D and 3D games for children’s play areas, entertainment centers, shopping malls, and family entertainment venues. Our goal is to develop visually attractive, fun, and reliable games that can be integrated with our own computer vision, AI, camera, and sensor technologies. Important note: We do not need the developer to create camera systems, motion detection, AI, or sensor hardware. These technologies will be developed and integrated by our own engineering team. The game software must be designed in a way that allows easy integration with external systems. Our external software will handle player tracking...
I have two fully-modelled environments already exported as FBX files. They look fine, but the poly count is far too high for real-time use, especially in areas that players will never see. Your task is to go through each scene, strip out or decimate everything hidden from the playable space, and return the leanest possible versions without affecting the visible silhouette, UVs, or texture assignments. I will provide the original FBX files along with reference images that show the camera limits and walkable zones. Once you finish, send back updated FBX files and a quick comparison report that lists original versus optimised triangle counts so I can confirm the improvement in-engine. If you prefer Blender, Maya, 3ds Max, or any other tool, that’s fine as long as the final export rem...
We're looking for an experienced Roku developer to build a claw machine arcade game for Roku TV, based on an existing multi-platform app (already live/in submission on Samsung Tizen and LG webOS). About the project: Grab A Toy is a claw machine-style arcade game currently deployed across smart TV platforms. We need a Roku version built to match the existing gameplay, visuals, and mechanics. Responsibilities: Build the Roku channel using BrightScript and SceneGraph Port existing game logic and UI/UX to Roku's platform constraints Implement smooth animations and responsive remote-control navigation Optimize performance for Roku hardware (including lower-end devices) Prepare and submit the channel through the Roku Developer Dashboard, handling certification requirements Requiremen...
Need an Experienced Game UI Designer (Figma Only) I am looking for an experienced Game UI Designer to recreate and expand an existing AI-generated dark fantasy RPG interface into a production-ready Figma file. This is NOT a concept art project. I need a clean, organized, developer-friendly Figma project that can later be implemented in Unity. Requirements: Figma only (no Photoshop or Illustrator final files) Reusable Components Auto Layout where appropriate Variants Clean layer naming Organized pages Modular UI Kit Unity-ready structure Scope includes: Gameplay HUD Main Menu Character Selection Skill / Progression Tree Army Management Tower Management Sacred Place Upgrade Panel Around 30–40 custom icons Reusable buttons, frames, panels, progress bars, tooltips and other UI elem...
I'm looking for a skilled developer to help me remake my entire missions, skills, and leveling system for my Minecraft Skyblock server. Key areas include: - Types of missions: Design and implement various mission types. - Mission rewards: Create balanced and engaging rewards. - Mission tracking: Develop a reliable tracking system Ideally, you should have experience in: - Minecraft server development, particularly with Skyblock - Custom plugin development - Balancing game mechanics and rewards - Creating user-friendly tracking systems
I’m adding a playable human character to my 2D video game and need a full set of pixel-art animations to bring them to life. The style should be crisp, retro-inspired sprite work that can drop straight into a Godot workflow. Core actions required • Walking (4-direction) • Mining • Resource gathering (up root/grab) • Farming (plant-and-harvest cycle) • Fishing (idle) Character should be unisex with swapable head, chest and legs so players can customise their character. Each action has to feel fluid, readable at a small scale, and share the same palette and proportions so the transitions look seamless in-game. Please deliver individual PNG frames and a combined sprite sheet, both with transparent backgrounds. Consistent pivot/alignment across all s...
I’m looking to bring a new side-scrolling experience to Roblox and need a developer who knows how to make 2D gameplay feel smooth and engaging on the platform. I have a broad vision rather than a fixed genre, so I’m open to your creative input on whether the project leans toward adventure, puzzle, or simulation. The same goes for the core loop—you can pitch quest-driven progress, combat challenges, or pure exploration if you believe it will fit the concept. What matters most to me: • A polished, responsive 2D controller that feels great with keyboard and gamepad • Smart use of Roblox’s physics, UI, and monetization tools • Lightweight art and effects that run well on PC, mobile, and console Deliverables: 1. Fully playable game uploaded to a pr...
Saya ingin mulai mandiri secara finansial dengan bermain game dan terbuka pada semua platform—mobile, PC, maupun konsol. Tujuan saya sederhana: menemukan cara paling efektif agar hobi bermain dapat menghasilkan pendapatan stabil. Yang saya perlukan dari Anda: • Analisis singkat potensi pendapatan untuk tiga skema utama—streaming (YouTube, Twitch, Facebook Gaming), turnamen/kompetisi e-sport, serta jual akun atau item in-game. • Rekomendasi jalur prioritas lengkap dengan estimasi waktu, modal awal, dan risiko tiap opsi. • Panduan langkah-demi-langkah menyiapkan channel atau akun profesional: pemilihan platform, perlengkapan dasar, software rekaman/streaming, strategi konten, dan teknik membangun audiens. • Daftar turnamen, liga, ataupun marketplace rel...
Saya ingin sebuah game sederhana namun menarik yang dibuat sepenuhnya di Bubble. Platform utama yang saya sebut sebagai “Freelancer bubble” akan menjadi tempat game ini diluncurkan, jadi pastikan seluruh workflow—dari database hingga UI—berjalan mulus di sana. Fokus saya adalah: • Gameplay dasar yang cepat dipelajari agar pengguna betah bermain berulang kali. • Mekanisme monetisasi bawaan (contoh: rewarded video ads, in-app purchase, atau marketplace item virtual) sehingga game segera bisa “menghasilkan duit.” • Desain antarmuka yang responsif, cukup ringan untuk perangkat desktop maupun seluler tanpa harus membuat build terpisah. • Dashboard admin di Bubble yang memungkinkan saya memantau pemain aktif, pendapatan, dan menyesua...
Project Overview I am building G.L.I.T.C.H., an autonomous AI VTuber streamer. The core loop (Python backend, LLM integration, TTS, Twitch chat reading) is already built. I am looking for a dedicated developer for a very long-term collaboration. This is not a one-off gig; I need a technical partner to stick around and scale this AI as my channel grows and we expand to new games. Because the "H" in G.L.I.T.C.H stands for "Humoristique", her identity relies entirely on being funny, sarcastic, and highly reactive. This is an entertainer, not just a standard bot. The Exact Scope ($250 Fixed) This first PoC focuses on Pokémon HeartGold (DS) running on the BizHawk emulator. To complete this milestone and unlock the long-term partnership, you must deliver the followin...
I have a set of existing mobile-only battle-royale titles that must be pulled apart and put back together from the ground up. The core art assets and overall game concept stay, but everything under the hood—especially the networking layer—needs a fresh start built around solid TCP and UDP practices. The priority areas are: • Gameplay mechanics: refine current systems, squash lingering bugs, and make room for new feature hooks down the line. • Game lobby: create a fast, stable lobby flow that matches players quickly and keeps them in sync. • Map loading: shorten load times and ensure smooth, hitch-free transitions between maps or zones. All of this has to work seamlessly on mobile hardware, so asset streaming, memory management and good packet discipline ...
I need a talented Roblox game map designer to create a corrupted-themed simulator map. Requirements: - Themed around a "corrupted" concept - Dark and slightly scary environment Ideal Skills: - Proven experience in designing Roblox maps, especially for simulator games - Strong creative skills to develop unique and engaging "corrupted" themes - Ability to create dark, immersive environments without being overly frightening Please include portfolios showcasing similar work. Looking forward to your bids!
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