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I’m developing a 2D MMORPG in Godot and I’m looking to commission a cohesive library of hand-drawn, modular skill animations and VFX to support our combat system. The game uses a modular effects pipeline: instead of one giant animation per skill, abilities are assembled from multiple small parts—projectiles, charge-ups, impacts, bursts, auras, shields, expansions, and dissipations—that layer together inside the engine. Across the current design (six class sheets), this comes out to roughly 300–400 individual sprite animations supporting around 150 total skills. Six example assets and a detailed Excel breakdown will be provided. Visually, the game leans toward lively, expressive fantasy: smooth frame-by-frame motion, strong silhouettes, and satisfying impact effects. Attacks should feel explosive and punchy, defensive skills solid and readable, and support abilities elegant and magical. Each animation will be delivered as a cleanly organized sprite sheet or PNG sequence on a small, standardized canvas (typically in the 24×24 to 64×64 px range), with short bursts of motion (often 3–8 frames, depending on the effect). Many skills are built from multiple parts, and layer separation is important so colors, blending, and timing can be adjusted directly inside Godot. Because of the scale of the library, consistency is critical. Line weight, palette, proportions, and animation timing must remain uniform across the entire set. I’ll supply a concise style guide, master palette, and references. We’ll begin with a small test batch to lock the look, then move into structured production waves. Deliverables • Approximately 300–400 hand-drawn modular animations • Effect types including projectiles, impacts, glows, trails, auras, shields, expansions, and dissipations • Sprite sheets or sequential PNGs with transparent backgrounds • Small, standardized canvas sizes per the spreadsheet • Clear naming conventions for direct import into Godot Requirements Please send me a portfolio of 2d animations/VFX related to game.
ID do Projeto: 40153674
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67 freelancers estão ofertando em média $1.016 USD for esse trabalho

Hello, I will build a cohesive library of hand-drawn, modular skill animations and VFX for your 2D MMORPG in Godot. Starting with the six class sheets and the Excel breakdown you’ll provide, I’ll run a test batch to lock the look, then scale to roughly 300–400 animations covering about 150 skills. I’ll keep line weight, palette, proportions, and timing uniform, delivering on small canvases (24×24 to 64×64) as sprite sheets or PNG sequences with transparent backgrounds. Parts will be layered for easy color and timing tweaks inside Godot, with clear naming for direct import. Deliverables include projectiles, impacts, glows, trails, auras, shields, expansions, and dissipations, all organized for waves and consistency. I bring strong 2D animation and VFX experience with expressive motion and punchy impact, ready to collaborate in waves until the full library is complete. What is the target timeline and milestones for the test batch and production waves? What are the exact canvas sizes per asset and any size/export constraints? Do you have a naming convention and layer order for modular parts to keep Godot imports clean? What is the target timeline and milestones for the test batch and production waves? Will you provide the master palette and style guide as editable references, and any accessibility considerations? How will feedback and revision cycles be handled, and how many iterations are acceptable? What is the target timeline and milestones for the test batch and produ
$1.001 USD em 29 dias
6,6
6,6

Hello plz check my profile and clients outstanding feedback related to your project- I'll make vfx and hand maded animation for your gaming project according to your requirement- I'm senior video game designer & developer with 9+ year experience with my professional developers & artist team & i have developed alot of small/medium & big games project of Arcade,simulation, puzzle , hyper causal , shooting , casino, card, racing,multiplayer, open world Nft blockchain games & other online/offline games according to my clients requirement for different platform (Android/ios/PC/web/AR/VR) Quality graphics, Fast service suitable price, unlimited revision & 100% client satisfaction is my first priority Come inbox & lets start Thanks
$1.001 USD em 7 dias
6,7
6,7

" Lets Gets Started, You are looking for MMORPG Hand-Drawn Skill Animations and VFX I know you have several tempting proposals here, but I guarantee you to be impressed by my work. I have various skills in VFX Art, 2D Animation, Game Art, GameMaker, Unity, Game Development, Visual Effects, Game Design, Godot and 2D Game Art. If you give me this chance you will be impressed, because I guarantee that I will meet your expectations. I invite you to get a look at my portfolio You Can see it from here : https://www.freelancer.com/u/sahildogra222 If you have any questions or queries, do not hesitate to contact me. I hope to start working with you. With regards! Sahil
$1.000 USD em 1 dia
5,5
5,5

Hello, I’d be a strong fit for creating a cohesive, modular 2D animation and VFX library for your Godot-based MMORPG. I have experience producing hand-drawn, frame-by-frame skill effects designed specifically for modular pipelines, where projectiles, charge-ups, impacts, and auras are layered and timed inside the engine rather than baked into single animations. I’m comfortable working at small canvas sizes with tight frame counts while still delivering punchy, readable effects and consistent motion. With a provided style guide, palette, and spreadsheet breakdown, I can maintain uniform line weight, proportions, and timing across large asset sets, and I’m very familiar with organizing sprite sheets and PNG sequences for direct engine import. Starting with a test batch to lock the look and then scaling into structured production waves aligns well with how I typically work on larger libraries. I’m happy to share relevant 2D animation and game VFX samples and discuss workflow, pacing, and quality targets in more detail. Best regards, Juan
$1.001 USD em 7 dias
4,6
4,6

THIS IS NOT THE AUTO BID, PLEASE REVIEW IT IN DETAIL Hi, I am excited about your MMORPG project! With extensive experience in 2D game art and a focus on modular animation systems in Godot, I understand the importance of creating cohesive, visually appealing animations that enhance gameplay. My expertise includes producing sprite animations that maintain uniformity in line weight, palette, and timing, crucial for your large-scale library. I’m prepared to deliver around 300-400 hand-drawn, modular animations that will bring your combat system to life. My previous work in delivering cleanly organized sprite sheets ensures smooth integration into your effects pipeline. I look forward to starting with a small test batch to nail the visual style before diving into full production. Let’s discuss how we can bring your vision to life!
$1.000 USD em 1 dia
4,0
4,0

Hello Kab M. I'm Salman, I am excited about the opportunity to work on your project for MMORPG hand-drawn skill animations and VFX. With a strong background in creating 2D animations for games, I am confident in my ability to deliver a cohesive library of modular animations that will enhance the combat system of your game in Godot. My expertise lies in creating visually appealing and impactful animations that align with the lively and expressive fantasy style you are aiming for. I understand the importance of consistency in such a large-scale project and am committed to maintaining uniformity in line weight, palette, proportions, and animation timing across the entire set. I am looking forward to collaborating with you to bring your vision to life, starting with a test batch to ensure that the look and feel align with your expectations before moving into structured production waves. I am eager to showcase my portfolio of 2D animations and VFX related to games to demonstrate my skills and experience in this area. I believe that my creative approach and attention to detail make me a suitable candidate for this project. Thank you for considering my proposal, and I look forward to the opportunity to work together. Best regards, Salman
$1.000 USD em 1 dia
3,2
3,2

Hi there, I'm excited to collaborate on your 2D MMORPG project, especially with the dynamic approach to modular skill animations and VFX. With extensive experience in 2D game art and a strong grasp of Godot, I can create a cohesive library of hand-drawn animations that deliver explosive and punchy attacks, as well as elegant support abilities. My previous work includes developing similar animated effects for fantasy-themed projects, ensuring consistency in line weight, color palette, and timing across all assets. I believe starting with a test batch will perfectly establish the visual style before we move into the structured production of approximately 300–400 animations.
$1.000 USD em 1 dia
2,5
2,5

Hi there, I have thoroughly reviewed your project description and I am excited about the opportunity to work on creating the hand-drawn skill animations and VFX for your MMORPG in Godot. My approach involves meticulously crafting each animation to ensure a cohesive and visually appealing library that enhances the combat system of your game. With over 3 years of experience in 2D animation, I am confident in my ability to deliver animations that align with your vision of lively and expressive fantasy visuals. I am capable of meeting the requirements you have outlined and providing you with animations that are both impactful and elegant. I am eager to discuss your project further and provide you with samples of my previous work in 2D animations and VFX for games. Best Regards, Ghulman
$1.000 USD em 1 dia
1,8
1,8

My passion lies in bringing ideas to life through engaging, high-quality motion. As an experienced 2D Animator and Visual Designer, I specialize in creating mesmerizing animations and designs that are not only eye-catching but also aligned with your project's goals and vision. This spans from explainer videos and character animations to motion graphics and more. Not only have I honed my skills with tools like Adobe After Effects, Illustrator, and Photoshop - I also hold expertise in Storyboarding & Concept Development, Visual Design & Composition, Video Editing & Post-Production, and Creative Problem-Solving & Visual Storytelling. These abilities perfectly match your needs for the MMORPG project. Please take a moment to view my portfolio here: https://www.freelancer.com/u/gfxdesign11 If my style aligns with your vision, let’s start a chat and discuss the details further. Budget and deadline can be tailored to fit your needs — we can finalize those during our conversation. Looking forward to connecting with you! Best regards, CoreCreatives S.
$1.000 USD em 1 dia
1,7
1,7

Hi, I’m excited about your 2D MMORPG project and confident in delivering the 300–400 hand-drawn, modular skill animations and VFX you need for Godot. With extensive experience in 2D game art and frame-by-frame animation, I understand the importance of consistency in line weight, palette, proportions, and timing to create lively, punchy combat effects. I’ll start with a test batch to perfectly match your style guide and master palette, ensuring all assets integrate seamlessly into your modular pipeline. Expect clean sprite sheets or PNG sequences with clear naming conventions and layer separation for easy adjustment. I’m ready to begin the test batch within a week and complete the full library in structured waves as per your schedule. Could you share more about your preferred turnaround time for the test batch and full project? Thanks, Roshan
$1.250 USD em 10 dias
0,0
0,0

Hi Mate , Good morning! I’ve carefully checked your requirements and really interested in this job. I’m full stack node.js developer working at large-scale apps as a lead developer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I’m well versed in React/Redux, Angular JS, Node JS, Ruby on Rails, html/css as well as javascript and jquery. I have rich experienced in Godot, VFX Art, 2D Game Art, 2D Animation, Game Design, Visual Effects, Unity, GameMaker, Game Development and Game Art. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. Thanks & Regards
$1.000 USD em 3 dias
0,0
0,0

Hi there, I’m excited about the opportunity to create a cohesive library of hand-drawn skill animations and VFX for your 2D MMORPG in Godot. With a strong background in game art and animation, I specialize in crafting modular effects that fit seamlessly into complex combat systems. I understand the importance of consistency in line weight, palette, and timing, ensuring every effect feels explosive or magical, as required. I propose to start with a small test batch to align on style before we structure the full production waves. What specific animation styles or themes do you envision for your combat system? Best regards,
$1.000 USD em 2 dias
0,0
0,0

Hello Kab M., I’ve reviewed your project "MMORPG Hand-Drawn Skill Animations and VFX" and I’m excited about the opportunity to collaborate on this unique venture. Your vision for a cohesive library of modular animations and VFX to enhance the combat system in your 2D MMORPG aligns perfectly with my expertise in creating smooth, expressive, and impactful visuals for games. Work Summary: - Creation of 300–400 hand-drawn modular animations - Various effect types including projectiles, impacts, auras, shields, and more - Delivering sprite sheets or PNG sequences with transparent backgrounds - Ensuring consistency in line weight, palette, proportions, and timing across all animations I am committed to clear communication and an organized workflow to bring your vision to life seamlessly. Regards, Mairaj Khan Creative Specialist
$1.000 USD em 7 dias
0,0
0,0

Dear , I've gone through your project details and I'm excited about the opportunity to collaborate on creating hand-drawn skill animations and VFX for your 2D MMORPG in Godot. Your vision for lively, expressive fantasy visuals aligns perfectly with my expertise in crafting smooth frame-by-frame animations with strong silhouettes and impactful effects. What you will get: - Tailored animations to support your combat system - Modular animations for projectiles, impacts, auras, shields, and more - Organized sprite sheets or PNG sequences for easy integration - Consistent style and quality across the entire library I am confident in my ability to deliver animations that meet your specifications. I look forward to the possibility of working together on this exciting project. Best regards, Inshaal Ali Creative Specialist
$1.000 USD em 7 dias
0,0
0,0

Good Day Kab ✌️ I have carefully reviewed the requirements for your MMORPG hand-drawn skill animations and VFX project. I am confident in my ability to deliver cohesive, modular animations that align with your game's combat system. I specialize in creating lively, expressive fantasy visuals with smooth motion and impactful effects. My approach involves creating individual sprite animations that can be easily assembled within Godot, ensuring flexibility and customization. With my attention to detail and commitment to consistency, I guarantee a high-quality and visually appealing final product. I am eager to discuss your project further and share my relevant portfolio with you. Why Choose me? - Unlimited Revisions - Unique Creations - Money-Back Guarantee - 24/7 Communication - Timely Delivery Browse my portfolio for quality work samples: https://www.freelancer.com/u/leenadvnani6 Let's discuss your project further in the chat. Best regards, Leena Kumari :)
$1.000 USD em 3 dias
0,0
0,0

Hello there! How far along is your modular effects pipeline inside Godot, and are there any technical constraints I should account for when assembling layered animations? I will approach this by first studying your style guide, master palette, sample assets, and Excel breakdown to fully align with the visual language and modular logic of your combat system, then producing a tightly controlled test batch to lock in line weight, silhouettes, timing, and impact feel before moving into structured production waves that systematically cover projectiles, charge-ups, impacts, auras, shields, and dissipations, ensuring every animation is hand-drawn, readable at small resolutions, consistently timed, and cleanly separated into layers so colors, blending modes, and sequencing remain fully adjustable inside Godot—do you already have preferred frame timing standards (e.g., FPS or frame counts per effect type) that the entire library should adhere to? Here's my portfolio for your review: https://www.freelancer.com/u/Penmate Please feel free to message me so we can discuss the project in more detail. Best regards, Bryson Henniger.
$1.000 USD em 12 dias
3,1
3,1

Hi, We went through your project description and it seems like our team is a great fit for this job. We are an expert team which have many years of experience on Game Design, Game Development, 2D Animation, 2D Game Art, VFX Art, Unity, Visual Effects, GameMaker, Godot, Game Art Please come over chat and discuss your requirement in a detailed way. Regards
$1.000 USD em 7 dias
0,0
0,0

Being a creative professional with diverse skills in 2D animation, writing, voice-over, and design, I believe I'm uniquely qualified to tackle your project. I understand the importance of consistency and style, and how crucial it is to maintain them across each frame for a similar game like yours. With my experience, I can guarantee your game will have cohesive visuals that create a lively and expressive fantasy world. Not only do my animations stand out for their smooth frame-by-frame motion and strong silhouettes, but I also maintain high standards of color blending and timing. Your detailed breakdown and references help me understand your requirements better. By following your concise style guide and master palette, each animation will not only meet but will exceed your expectations. My quality,'s matched by my efficiency. I aim to deliver not just an assembled work but also organized sprite sheets or PNG sequences on the canvas sizes you require. The finished product will be ready for direct import into Godot; each asset appropriately named for seamless integration in your game development process. I look forward to joining forces and showcasing my capabilities in bringing impactful visuals to your MMORPG.
$1.000 USD em 1 dia
0,0
0,0

Hi, I saw you run a 2D MMORPG skill animation project, and it caught my eye because I recently delivered 350 modular VFX animations for a tactical RPG, maintaining perfect consistency across palette and timing. To ensure uniform line weight and layer separation, I will establish reusable templates matching your style guide and master palette, enabling smooth integration with Godot’s modular effects pipeline. Could you clarify preferred frame rate for the animations to ensure fluidity without sacrificing performance? I work as a dedicated specialist with over 7 years in hand-drawn game VFX. I’m available to hop on a chat or exchange messages to discuss how we can get started on this immediately. When would be a good time for us to connect? Regards, Bjork Bronkhorst
$1.000 USD em 7 dias
0,0
0,0

Dear Hiring Manager, I’d be excited to contribute to your 2D MMORPG in Godot by creating a cohesive, high-quality library of hand-drawn, modular skill animations and VFX that supports your layered combat system. I have experience producing frame-by-frame 2D game VFX and animations designed for modular pipelines—where projectiles, charge-ups, impacts, auras, shields, and dissipations are built as reusable components rather than monolithic effects. I understand the importance of layer separation, clean silhouettes, and timing that feels punchy, readable, and expressive once assembled inside the engine. Your visual direction—lively fantasy, strong impact, elegant magic, and consistent motion—fits well with my approach. I’m comfortable working within small standardized canvas sizes (24×24 to 64×64 px), delivering short, efficient animations (3–8 frames where appropriate), and maintaining strict consistency in line weight, palette, proportions, and animation cadence across large asset libraries. I’m happy to review your example assets, Excel breakdown, and style guide, and I can share a portfolio of 2D game animations and VFX relevant to this scope. I look forward to the opportunity to help bring your combat system to life. Kind regards, J.
$1.000 USD em 20 dias
0,0
0,0

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