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I need a clean, simple .obj of a cartoonish character built directly from the reference images I’ll supply as soon as we start. The look I’m after is intentionally minimal: no intricate wrinkles, pores, or tiny accessories—just clear, readable shapes that match the artwork and hold up when the mesh is subdivided once or twice. Topology matters more to me than ultra-fine detail. Keep edge flow animation-friendly and avoid unnecessary tris or n-gons so I can rig later on my side. UVs should be neatly laid out; a single flat-color or basic toon-shaded texture is enough. Deliverables • Final clean .obj with quads wherever possible • Texture as .png • Quick viewport screenshot so I can preview before release If anything in the brief feels unclear, let me know up front—I’m happy to answer quickly.
ID do Projeto: 39968812
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Ativo há 2 meses
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8 freelancers estão ofertando em média $30 USD for esse trabalho

Hi there ! As a seasoned 3D artist with a true passion for character design and modeling, I am confident in my ability to create the clean, simple .OBJ model you are after for your cartoon character project. With over seven years in the industry and extensive knowledge in various softwares like Blender and Maya, I'll be able to craft a carefully-constructed model that obeys strictly to your specifications. I understand the need for an animation-friendly topology and can ensure an optimized mesh flow, devoid of unnecessary tris or n-gons that might cause rigging issues down the line. My history of creating designs for printing, gaming, and realistic renderings has acquainted me with efficient UV layout practices. Whether it's a single flat-color or basic toon-shaded texture, I guarantee neat and methodical uvs. Overall, my diverse skillset combined with my attention to detail aligns perfectly with your project requirements. Rest assured, upon completion, you'll receive a final clean .obj file comprised mostly of quads, the corresponding texture as a .png file along with a quick viewport screenshot for you to preview. Looking forward to exceeding your expectations!
$30 USD em 2 dias
6,7
6,7

Ever since I was a child, I've had a fascination with cartoons. This passion has only increased over the years, which is why I started working in 3D Animation and Modelling. With over 15 years of experience in the industry, I can confidently say that I have the skills and knowledge needed to complete your project to the highest standard. One of the things that always captivated me about cartoons is their ability to convey complex emotions and narratives through simple shapes and forms. This is an aesthetic that I have not only admired but also honed my skills in replicating. Keeping edge flow animation-friendly, neat UVs, and delivering an Obj file with quads wherever possible is something that come second nature to me at this point. But beyond just the technicalities, what sets me apart is my commitment to the client's satisfaction. I firmly believe meeting deadlines and ensuring you're content with the result are crucial aspects of any project. So, if you choose me, you'll not only get a highly-skilled professional but also someone who is genuinely committed to making you happy.
$80 USD em 1 dia
5,9
5,9

Having pioneered industrial and miniature 3D modeling, I bring a wealth of relevant experience to your cartoonish character project. My ability to deliver clean, high-quality 3D models that align with desired aesthetics while maintaining animation-friendliness is second to none. I have a meticulous approach to topology that ensures significant value for animators as it maximizes handling and flexibility during rigging process. With an extensive skillset in software programs such as Blender, SolidWorks, Maya, and ZBrush, I am well-versed in creating character models across various industries including games; a testament to my ability to replicate any art style with precision and dedication. This means I can guarantee a model that not only resembles your reference images accurately but also works seamlessly when the mesh is subdivided multiple times. Moreover, my responsiveness to clients has been highly regarded in past projects and I’ll maintain the same level of communication with you throughout this project. Additionally, my command over the entire design-to-print workflow will allow me deliver your files not only in .obj format but more if you may require them later on. From start to finish, I guarantee you a collaborative, efficient and satisfactory experience for this project. Choose me para reliable partner ready to bring your ideas into reality.
$17 USD em 1 dia
4,2
4,2

Hi, Based on your project details relating to cartoon character, I believe I can deliver exactly what you're looking for. I use Blender/ZBrush/Substance Painter etc to ensure precision and creativity in every piece I create. I’m a passionate and experienced 3D artist with a strong background in creating high-quality models, animations, and renders. I’ve worked on a variety of projects including games, product visualization, character design, animation, 3D printing, and I always aim to deliver work that’s both visually compelling and technically sound. What you can expect: • Clean, optimized 3D models • Quality texturing • Quick turnaround and open communication • Revisions until you’re satisfied Looking forward to working with you, Khuram
$16 USD em 5 dias
3,7
3,7

**** Clean, Animation-Ready Cartoon Character Model*** I will create a clean, minimal .OBJ 3D character based exactly on your reference, focusing on smooth, readable shapes and animation-friendly quad topology. UVs will be neatly laid out and I’ll include a simple toon-style texture plus viewport previews before final delivery. Ready for easy rigging and subdivision without artifacts. Thanks
$15 USD em 2 dias
2,5
2,5

Hello, I’m a 3D artist specializing in cartoon-style character modeling with clean topology and animation-ready geometry. I’ve worked on several stylized characters designed for rigging and light texturing, so I understand the importance of edge flow, simplicity, and clean subdivision for later animation or sculpting work. Based on your brief, here’s my proposed approach: Model the character directly from your provided references with clear, readable shapes and proportions that stay true to the artwork. Maintain quad-based topology with smooth edge loops and no unnecessary tris or n-gons. Create UVs neatly laid out for efficient texturing. Apply a simple flat-color or toon-style texture in .png format for quick visualization. Provide a viewport preview for your review before final delivery. You’ll receive: ✅ Clean, animation-ready .obj file ✅ Simple .png texture ✅ Screenshot preview for confirmation I can start immediately once you share your reference images. My workflow prioritizes clarity, communication, and precision to ensure the model meets your expectations perfectly.
$11 USD em 7 dias
0,0
0,0

Landskrona, Sweden
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Membro desde ago. 5, 2025
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