
Fechado
Publicado
Pago na entrega
I am looking for a skilled 3D artist to create a high-quality model of a GT300 race car concept for my automotive brand, Dunne. This project is focused on building a realistic, motorsport-inspired car that could fit into a Super GT grid. The design is already developed, and I will provide reference images and a clear design direction. What I need is someone who can take that vision and turn it into a clean, detailed, and well-structured 3D model. The car is called the Dunne VXR-6 GT. It’s a front-mid engine GT300-style race car with a long, aggressive nose, a rear-set cabin, and a wide, planted stance. The design is meant to look both beautiful and hostile—sharp, controlled, and engineered rather than overcomplicated. In terms of proportions, the car should feel realistic: * Length around 4650 mm * Width around 2000 mm * Height around 1150 mm * Long front section with a tight rear The front end should be low and wide, with a large central intake and sharp, angled “predator-style” headlights. The side profile should be clean and smooth, with an integrated side intake behind the front wheel and no unnecessary shapes or interruptions on the door panel. The rear should feature a sculpted design with a functional diffuser and an integrated race wing, not something that looks bolted on. A key part of this project is keeping the aero realistic and intentional. I don’t want random vents or exaggerated styling—everything should feel like it serves a purpose, similar to a real endurance race car. The overall philosophy is clean, controlled aerodynamics rather than messy or overly aggressive GT-style add-ons. For the livery, the base is matte or satin black (or exposed carbon), with minimal but sharp accents: * Yellow (#FFD00E) used on edges like the splitter, side skirts, and diffuser * Fuchsia (#FF00FF) used for thin flow lines and lighting accents The side of the car should remain clean, with no placeholder shapes or distorted areas. The livery should follow the body lines naturally. I would like the final model to include: * Full exterior model of the car * Clean topology (preferably quad-based) * UV unwrapped and ready for texturing * Basic materials applied (carbon, paint, glass, metal) It would be great if the model is structured properly with separate parts (body panels, aero components, wheels, glass, etc.), so it can be used for rendering or potentially in a game engine. Preferred file formats are FBX, OBJ, or BLEND. This is not meant to be a fantasy or overly futuristic design—it should feel like a real, high-level race car that could exist in a professional motorsport environment. If you have experience with hard-surface modelling, especially cars or race cars, that’s a big plus. Please share examples of similar work if possible.
ID do Projeto: 40316492
9 propostas
Projeto remoto
Ativo há 20 dias
Defina seu orçamento e seu prazo
Seja pago pelo seu trabalho
Descreva sua proposta
É grátis para se inscrever e fazer ofertas em trabalhos
9 freelancers estão ofertando em média £114 GBP for esse trabalho

With your Dunne VXR-6 GT project, I can assure you that my extensive background in Product Design and 3D Modelling goes hand-in-hand with your project requirements. Having worked on various automotive-related projects in the past, I’m familiar with creating precise and detailed CAD models for optimal use in manufacturing, which aligns perfectly with your demands of clean topology and proper structuring with separate parts. Not to mention, my specialization in hard-surface modelling makes me well-suited for this highly aesthetic and realistic car design project. My proficiency in SolidWorks, AutoCAD, and Fusion 360 will ensure that all proportions are accurately maintained-with the long front section contrasted by the tight rear. Additionally, I have a keen eye for clean, controlled aerodynamics – an attribute that is crucially important for your race car concept. Let's collaborate today and turn visions into flawless realities!
£30 GBP em 1 dia
6,2
6,2

As an experienced 3D artist and industrial designer, I’d be thrilled to tackle your GT race car model project for Dunne Automotive. My work centers around creating highly detailed models that are not only visually stunning but also fully functional. Committed to preserving your overall design aesthetic, I bring a unique blend of creativity and practicality to the table—an approach that's perfectly in line with your vision for a real-world, high-performance race car.
£250 GBP em 7 dias
5,1
5,1

Hi, I’m Philip—a 3D artist specializing in high-end automotive modeling and clean, production-ready topology. Your Dunne VXR-6 GT vision aligns perfectly with my approach: purposeful design, realistic aero, and refined surfaces. I focus on accurate proportions, quad-based topology, and clean panel separation—ensuring the model is both visually striking and technically solid. I can deliver a detailed GT300-style model with proper structure (body, aero, wheels, glass), clean UVs, and well-defined materials (carbon, paint, metal). I’ll follow your design direction closely to keep the form aggressive yet controlled—no unnecessary elements, just functional beauty. I’ve worked on race-inspired vehicles and understand motorsport realism. I’d be glad to bring the VXR-6 GT to life. Let’s build something exceptional.
£20 GBP em 7 dias
1,4
1,4

With my comprehensive understanding of 3D modeling and rendering, backed by my extensive experience in hard-surface modelling, I believe I'm the perfect match for your project. What sets me apart is not just my ability to create aesthetically pleasing models, but also to optimize them specifically for different printing technologies like FDM and resin printing. So, while designing the Dunne VXR-6 GT for you, I'll ensure its functionality and printability are never compromised. Understanding the importance of design integrity, I will diligently depict the balance between beauty and hostility that you envision for this car project. The detailed aesthetic touches like sharp, angled headlights and the integrated side intake behind the front wheel will be delivered with fidelity. Additionally, I'm well-versed in creating clean topology models that optimize UV unwrapping to facilitate seamless texturing – all features essential in game engines or rendering.
£20 GBP em 4 dias
0,0
0,0

Maldon, United Kingdom
Membro desde mar. 21, 2026
$30-250 CAD
$250-750 USD
€30-250 EUR
$250-750 USD
₹75000-150000 INR
$30-250 USD
$250-750 USD
$30-250 USD
₹12500-37500 INR
₹600-1500 INR
$250-750 USD
$15-25 USD / hora
€250-750 EUR
₹600-1500 INR
$250-750 USD
$30-250 USD
$30-250 USD
$30-250 USD
$200 USD
$10-30 USD