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I’m building a story-driven game and want to partner with one dedicated 3D artist for the entire production cycle. The visual target is photoreal, so every character, environment piece, and prop you create must feel believable when dropped straight into a real-time engine. All assets have to arrive fully rigged and ready for animation—no post-work on my side. Show me what you’ve already shipped: links to finished, realistic game assets are essential. After reviewing portfolios I’ll invite shortlisted candidates to an interview round; because I’m forming a core team I trust, the selection process can stretch to three months. Deliverables per assignment: • Game-ready character, environment, or prop model in FBX (or agreed-upon) format • Clean topology, proper UVs, and PBR texture sets • Functional rig (including facial where relevant) tested in a major engine • Source files and a brief read-me noting scale, naming conventions, and any custom controllers Specifically, I’m looking for designs that feature detailed aging effects like rust, wear-and-tear, or weathered surfaces to suit the game’s story and aesthetic. Additionally, characters should reflect themes of financial struggle and navigating life in a corrupt world. If you thrive on long-term collaboration and are comfortable exceeding baseline quality, I’d love to see your work. It could take up to 3 months to decide if we want to work with you.
Project ID: 40438292
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Active 6 days ago
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61 freelancers are bidding on average $375 CAD for this job

: I’m a seasoned 3D artist with extensive experience in creating realistic assets for game development. My portfolio showcases a set of fully immersive game assets that effectively merge with real-time engines. Having honed my skills over the years, I'm confident about delivering top-notch and game-ready FBX models with clean topology, perfect UVs, striking PBR texture sets and fully functional rigs, including facial where relevant.
$266 CAD in 1 day
7.4
7.4

hi , i use blender more than 9 yr exp. i am interisting with your project to make game asset. please check my portofolio in my profile. thank you
$750 CAD in 7 days
6.8
6.8

Hello there , I’ve carefully checked your requirements and really interested in this job. I’m working as a freelance graphic designer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I have rich experienced in 3D Design, Game Development, 3D Modelling, Unreal Engine, 3D Animation, 3D Rigging, 3D Rendering, Game Design and 3D Visualization. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. Appreciate your prompt response
$250 CAD in 1 day
6.7
6.7

Hi there, Are you in need of a dedicated 3D artist for a photoreal story-driven game with fully rigged and game-ready assets? I can build characters, environments, and props with proper UVs, PBR materials, and engine-ready setup. I have experience in 3D modeling using 3ds Max, Blender, Maya, and Revit. I can create product models, jewelry designs, or any custom 3D work with high-quality results. You can view my previous work here: https://www.freelancer.com/portfolio-items/10401693-3d-costume-hoodie-render (3D Clothing) https://www.freelancer.com/portfolio-items/10388215-3d-product-models (All Types of 3D Products & Prototypes) Thanks & Regards, Humayo.
$250 CAD in 2 days
5.9
5.9

Hi, I went through your details and this is a full production pipeline role, not just asset creation, so consistency, scalability, and engine-readiness will be my core focus from day one. I can develop photoreal, game-ready 3D assets with clean topology, correct UVs, and properly structured PBR textures, ensuring everything is immediately usable inside a real-time engine without any cleanup on your side. All characters, props, and environment pieces will be fully rigged and tested for animation compatibility, including facial setups where required, along with clear naming conventions and organized source files for long-term team scalability. I work with a production-first workflow in Blender and Unreal-compatible export standards so assets remain stable across iteration cycles and collaborative pipelines. Quick question are you targeting Unreal Engine 5 realism with Nanite/Lumen workflow or a more optimized cross-platform performance pipeline Best Regards Muskan
$250 CAD in 1 day
4.8
4.8

Hi, I see you need a dedicated 3D artist for your story-driven game's entire production cycle — photoreal characters, environments, and props, fully rigged and engine‑ready, with no post‑work on your side. We have 8+ years of experience in end‑to‑end game asset production for photoreal titles (UE5/Unity; AAA quality at indie scale). To achieve better results, I suggest a "pipeline‑first" collaboration — before modeling a single asset, we'll establish a shared production pipeline: you provide a style guide and LOD specs; I deliver every asset with consistent texel density (20px/cm), PBR material assignments, and a standardized skeleton for humanoids (UE5 mannequin‑compatible or custom). I'll also maintain a master asset tracker with status (concept → high‑poly → low‑poly → UV → bake → rig → engine export) so you always know progress. No surprise file conversions. We're available to start right away and can deliver before your timeline. Share your game bible (story, setting, character list), target engine (UE5 or Unity), and one reference image for photoreal quality (e.g., "like The Last of Us," "like Hellblade"). I'll propose a phased delivery plan (e.g., one hero character + one environment blockout first). We'll work milestone by milestone. Check our portfolio: https://www.freelancer.com/u/mahadhasan012 Thanks, PIXORA STUDIO
$500 CAD in 1 day
4.9
4.9

As a seasoned 3D artist with deep experience in creating realistic game assets, I'm confident I can help bring your story-driven game to life in ways that surpass your expectations. Throughout my 6-year career, I've consistently delivered highly detailed, fully-rigged, and animation-ready 3D assets using a range of software and engines, including the FBX format you require. One area where I believe my skills truly stand out is in capturing the essence of realism through creative aging effects like rust, weathering, and wear-and-tear – all elements that will clearly resonate with your in-game narrative. My extensive proficiency in 3D modeling and visualization techniques will ensure that every character, environment piece, or prop I create for your game will be true to its photorealism goal. Additionally, I want to emphasize how well-positioned I am to undertake long-term projects like yours. My commitment to building strong relationships with clients is matched only by my dedication to exceeding baseline quality expectations. Given the prospective three-month selection process, I'm confident that by the end of it you'll see me as an invaluable core team member who can help navigate the unique financial struggle and corrupt world themes of your game. Reach out today so we can start paving the way for a top-notch gaming experience!
$250 CAD in 7 days
4.8
4.8

Hello, I’m very interested in working with you as a dedicated 3D artist for your story driven game project, especially given the focus on photoreal, engine ready assets and long term collaboration. I can create fully game ready characters, environments, and props with clean topology, proper UV mapping, and PBR textures, ensuring everything is optimized for real time engines. All models will be fully rigged and animation ready, including facial rigs where required, with proper testing to ensure smooth performance inside the engine. I also provide organized source files along with clear documentation for scale, naming, and rig controls so your pipeline stays clean and consistent. I primarily use Blender for modeling, sculpting, rigging, and asset preparation, allowing full control over quality and optimization before export to FBX or your preferred format. I understand your selection process may take time and I’m comfortable committing to a long term evaluation and collaboration if the fit is right. Best Regards Muhammad Abubakar Siddiqui
$250 CAD in 1 day
4.3
4.3

Hello, Your project aligns perfectly with my experience in creating realistic, game-ready 3D assets optimized for real-time engines. I can deliver photoreal characters, environments, and props with clean topology, PBR textures, proper UVs, and fully functional rigs ready for Unreal Engine integration. I’m especially interested in the gritty, worn-down aesthetic you described — rust, aging, corruption, and realistic environmental storytelling are areas I enjoy designing. A few questions before we begin: • Which engine and target platform are you using? • Do you already have a visual style guide or concept art? • Will the focus start with characters, props, or environments first? • What polycount/performance targets should the assets follow? I’m open to long-term collaboration and can maintain consistent quality and pipeline standards throughout the project. Looking forward to discussing the production pipeline further.
$299 CAD in 3 days
4.3
4.3

Hi! Let’s hop on chat ASAP. I’m ready to start immediately. I understand you need a reliable 3D partner to build realistic, game-ready assets with clean modeling, rigging, and engine-ready delivery—without issues in deformation, optimization, or pipeline integration. I can handle full production workflow (modeling → UV → PBR texturing → clean rigging with IK/FK & facial setup) ensuring everything imports smoothly into Unreal/Unity with zero rework needed on your side. Do you already have a defined art style guide or reference pack for realism level, and will animations be required in this phase as well? Talk soon, Anus
$450 CAD in 20 days
3.8
3.8

As an experienced 3D Generalist and 3D Printing Specialist, I believe I can offer you the perfect blend of design and technicality required for your project. My ability to turn ideas into tangible, high-quality assets resonates well with the nature of your game development goals. Throughout my career, clients have consistently commended my clean, accurate geometry and optimization skills. I've worked on various platforms before like Blender, SolidWorks, Fusion 360, Maya, 3ds Max, ZBrush, and AutoCAD - allowing me adaptability depending on your specific needs. In addition to this, my proficiency in slicing and print preparation softwares such as Cura, PrusaSlicer, Chitubox and more adds an extra layer of value to my work flow. I understand how important it is for the realism of these assets when it comes to gaming; therefore ensuring clean topology, proper UVs and PBR textures alongside fully-functional rigs (including facial rigs where relevant) tested in major engines like yours are top priority for me. If chosen for this role, your project will be treated with the dedication it deserves since I thrive on long-term collaborations and exceeding baseline quality which is precisely what your project calls for. Let's embark on this journey together towards creating a game that will stand out in the industry andunfailingly resonate with players.
$252 CAD in 2 days
4.0
4.0

Hello, Your project immediately caught my attention because I specialize in realistic 3D assets designed specifically for real-time engines and long-term production pipelines. I’m interested in building a stable collaboration rather than delivering one-off assets, so the idea of joining a core team for the full development cycle fits perfectly with how I work. My workflow focuses on: * Photoreal character, prop, and environment creation * Clean game-ready topology and optimized UV layouts * High-quality PBR texturing * Fully functional rigs prepared for animation * Engine-tested assets for Unreal Engine / Unity * Organized source files and professional naming conventions I’m comfortable delivering: * FBX or custom export pipelines * Facial rigs and animation-ready setups * Consistent scale and modular asset systems * Production-quality assets that require no cleanup on your side I understand the importance of consistency in a story-driven game, especially when realism is the target. I’m also completely comfortable with a longer selection process and interview phase if the goal is building a trusted long-term team. I’d be happy to discuss your art direction, technical pipeline, and production goals further.
$250 CAD in 1 day
2.9
2.9

With over 5 years of experience in the fields of 3D Design, Modelling, and Rendering, I have successfully delivered top-quality game assets for various clients. My specialization in Solidworks, CAD/CAM, Fusion 360, and Autocad not only equips me to proficiently handle your project's demands but also enables me to ensure clean topology, suitable UVs, and top-notch PBR texture sets. Having already shipped photorealistic game assets, I fully understand and appreciate the need for realism. Your requirement for assets that are fully rigged and ready for animation aligns perfectly with my skill set. I assure you I can deliver game-ready characters, environment pieces, and props in FBX or any other agreed-upon format that would blend seamlessly into your real-time engine. What sets me apart from other freelancers is my profound focus on client satisfaction. I take a personal interest in every project I undertake and adhere to strict professional standards to provide end-to-end solutions that satisfy the most discerning clients. I communicate clearly and timely throughout the entire production cycle and ensure on-time delivery of all deliverables. Let's collaborate for a quality-centric gaming experience; give me three months to prove my mettle!
$255 CAD in 1 day
2.5
2.5

Saima Qaisar here, with 5 years of experience in 3D modeling, game asset creation, texturing, rigging, and real-time workflow production. Sir, I understand you’re not just hiring for a single task — you’re looking for a reliable long-term creative partner who can consistently deliver photoreal, engine-ready assets that fit seamlessly into a story-driven game world. I’m experienced in creating realistic characters, props, and environment assets with clean topology, optimized UVs, high-quality PBR textures, and properly tested rigs suitable for modern game engines. I also understand the importance of maintaining consistent scale, naming conventions, and organized source files throughout a long-term production pipeline. My focus is always on believable detail, strong visual realism, and production-ready delivery so the assets require minimal to no correction after integration. I’m comfortable collaborating over extended development cycles, adapting to evolving art direction, and maintaining quality standards across multiple assignments. I’d be happy to share relevant portfolio examples of realistic game assets and discuss workflow, engine compatibility, and long-term collaboration expectations further, Sir.
$500 CAD in 1 day
2.6
2.6

Hello, With 5 years of experience in 3D Rendering, 3D Modelling, and 3D Animation, I am well-equipped to handle your project requirements. I understand the need for realistic game assets that seamlessly integrate into a real-time engine. By delivering fully rigged assets with clean topology, proper UVs, and PBR texture sets, I ensure a high-quality outcome. In addition to my expertise in 3D design, I bring 5+ years of experience in Social Media Marketing, Logo & Graphic Design, Website Design, and 2D/3D Animation. My portfolio links https://www.freelancer.com/u/shyle98 showcase my ability to create impactful visuals and data-driven strategies that enhance brand presence. I am committed to maintaining open communication throughout the project and am excited about the possibility of collaborating with you. Best regards, Shyle A
$250 CAD in 7 days
2.2
2.2

Hello, I’m a 3D artist specializing in game-ready assets, including realistic characters, props, and environments optimized for real-time engines. I focus on creating assets that are production-ready, with clean topology, optimized UVs, and high-quality PBR textures. My workflow ensures that every asset is fully prepared for game engines such as Unreal Engine or Unity—meaning properly rigged characters, tested animations, and well-organized source files. I pay close attention to detail so that models feel believable and immersive in photorealistic environments. For character work, I can deliver: Clean topology suitable for animation Proper UV layouts with optimized texture maps PBR texture sets for realistic materials Fully functional rigs (including facial rigs when required) Game-ready FBX exports and organized source files I enjoy long-term collaborations and contributing creatively to story-driven projects. I’d be happy to share links to my previous work and discuss how I can help bring your game world to life. Looking forward to hearing more about the project. Best regards, Ayomide 3D Artist
$500 CAD in 7 days
1.8
1.8

Hey there, My name is Asma and I specialize in creating 3D models that go beyond just aesthetics; I build assets that are functional and fully optimize your vision. With my experience in game design, development, and 3D modeling, I understand the intricacies of building photorealistic content that can seamlessly integrate into a real-time engine without the need for additional post-processing or rigging. My proficiency in top-notch software such as CAD also guarantees a clean topology, proper UVs and PBR texture sets for all the objects I create. Having partnered with startups and product-driven businesses similar to your venture, I fully grasp the value of long-term collaboration based on trust and quality delivery. My verified 5-star rating is a testament to my commitment to on-time, on-budget, and proficient work completion which aligns with what you're look for. Not only do I provide all source files, but also a detailed read-me emphasizing on scale, naming conventions along with custom controllers if any. If you're looking for a freelancer who genuinely understands your vision and can exceed the baseline quality for your realistic 3D game assets project, AMS Solutions would be an ideal choice. Let's get started right away! Best Regards, ASMA Q
$250 CAD in 3 days
1.2
1.2

Hi , You need an expert in 3D Rendering, 3D Rigging, 3D Design, Game Design, 3D Animation, Unreal Engine, 3D Visualization, 3D Modelling and Game Development, and I have a tailor-made solution ready for you. Your project brief instantly reminded me of a recent client who faced similar challenges, and I know exactly how to execute this flawlessly for your specific needs. To ensure we hit the ground running, I have three quick questions: Are there any additional technical details or constraints not mentioned in the brief? What is the primary hurdle currently blocking your progress on this? What is your strict timeline for completion? Why trust me with your project? The Record: 250+ Projects. 6+ Years. 100+ consecutive 5-star reviews. The Standard: Zero misses. I don’t just finish the job; I guarantee flawless execution. The Availability: Full-time freelancer, online 9 AM - 9 PM EST. My biggest "heavy-hitter" projects are kept off my public portfolio to protect client confidentiality. Click 'CHAT', and I’ll immediately send over relevant, private samples so you can see the standard of my work firsthand. Best regards, Syed Fawad Ahmed.
$250 CAD in 2 days
0.0
0.0

Hi! Thanks for sharing your vision for a story-driven, photoreal game where every character, environment piece, and prop drops cleanly into a real-time engine. I’m Cora May, a dedicated 3D artist focused on game-ready assets with clean topology, production-ready UVs, and PBR texture sets designed for Unreal Engine. I deliver fully rigged models (including facial rigs when applicable) that are tested and animation-ready in a major engine, so you don’t need post-work just to get started. My process includes consistent scale and naming conventions, and I package source files plus a clear read-me with custom controller notes. I’d love to review any realistic assets you’ve already shipped, if you share a few links, I can align immediately with your target fidelity and pipeline.
$555 CAD in 2 days
0.0
0.0

With over a decade of 3D design and animation expertise under my belt, I can confidently say that I am well-equipped to assist you in realizing your vision for a photorealistic game. From my portfolio, you'll find a wealth of finished projects that exemplify the standard of quality and realism that you're seeking. I'm not just adept at creating visually stunning assets. What sets me apart is my commitment to delivering the assets fully rigged and ready for your team to use, sparing you from having to do any post-work. Your game's success rests on its ability to transport players into an immersive environment – every character, environment, and prop must feel believable – and I'm excited to play a part in shaping that world. If given the opportunity, I promise to deliver clean topology, proper UVs, PBR texture sets, full rigging (including facial where relevant) - all tested n major engines. Partner with me, Pankaj: a true fan of creating impeccable 3D game assets!
$251 CAD in 1 day
0.0
0.0

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