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I want my own single-player Clash of Clans-inspired environment that runs locally on an iPhone 16 Pro (iOS 18.4) without any multiplayer or online calls. The core build should mirror the familiar base-building, troop-training, and attack loop, but everything must be served from a private backend I can host on-device or on my Mac for syncing. Key twists I’d like baked in: • A flexible framework for custom features—think altered building stats, new unit types, or reskinned art assets—so I can keep experimenting after delivery. • Challenge-based missions that trigger unique win conditions (e.g., “three-star this layout with only ground units” or “finish under a time limit”). A simple JSON or scriptable format for adding more of these challenges later would be ideal. • Smart single-player AI that defends and attacks convincingly, making those challenges feel fresh every run. Deliverables 1. Compiled iOS build installed and running on my device. 2. Source code for both the lightweight server component and the client, with clear instructions to rebuild in Xcode / Swift (or the language you choose). 3. A starter set of at least five challenge-based missions to prove the framework works. 4. README covering setup, how to add new missions, and how to toggle future custom features. Acceptance criteria: No internet traffic once the game starts, smooth performance on iPhone 16 Pro, and all five starter challenges fully completable. Feel free to leverage any open-source server emulation, C++ game logic, SwiftUI front end, or lightweight Node back end—whatever gets the job done cleanly and maintainably, as long as licensing stays clear for private use.
ID do Projeto: 40333457
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7 freelancers estão ofertando em média $17 USD for esse trabalho

Hello! Launching a private Clash of Clans-style ecosystem right on your iPhone 16 Pro with iOS 18.4 sounds like an exhilarating challenge , and I’m all in. I can build a smooth, single-player game environment with a backend that runs locally on your device or Mac for seamless sync. The flexible framework you envision for custom features, from new units to reskinned art, will be baked in for your ongoing tweaking pleasure. Your challenge-based missions get a smart AI defender and attacker combo, delivering refreshing and engaging gameplay each run. I’ll provide a clean iOS build, complete with source code, build instructions for Xcode in Swift, and a starter pack of five missions demonstrating full feature functionality. Rest assured, no internet traffic will interfere post-launch, and performance on your iPhone 16 Pro will be buttery smooth. Licensing will be handled meticulously to keep your private use worry-free. What’s one unique custom feature or unit you’d be most excited to experiment with in your private Clash-style server? Looking forward to crafting this custom clash experience for you! Best regards,
$15 USD em 1 dia
2,6
2,6

Hi, I understand the requirements for the Private iOS Clash-Style Server project and am confident in my skills in Backend Development and Frontend Development. I have experience working on similar creative tasks and can assure you of professional quality, fast communication, and clean file delivery. For this project, I would approach it by creating a flexible framework for custom features and challenge-based missions with a smart single-player AI. I will ensure smooth performance on the iPhone 16 Pro and provide clear instructions for future customization. You can review my portfolio at https://www.freelancer.com/u/laibaamir1 I invite you to message me for further discussion and am happy to share relevant samples. Thank you, and I look forward to working with you. Best regards, Laiba
$10 USD em 1 dia
0,0
0,0

Hi! I can build your fully offline, Clash of Clans–inspired single-player experience exactly as described, optimized for iPhone 16 Pro with zero internet calls after launch. The game will replicate the core loop (base-building, troop training, attacking) while running entirely on a private local backend (on-device, with optional Mac sync). I’ll design it with a modular, JSON-driven system so you can easily tweak building stats, add new troops, or swap assets without deep code changes. I’ll also implement a flexible challenge framework where missions (like time limits or troop restrictions) can be added via simple JSON files. To support replayability, I’ll build a smart AI system for both attacking and defending using efficient pathfinding and behavior logic. You’ll receive: • A working iOS build installed on your device • Complete source code (client + backend) with Xcode setup steps • 5 fully playable challenge missions • Clear README for setup, customization, and adding new content The final result will be smooth, fully offline, and built for long-term extensibility. Let me know if you’d like me to include a sample mission format or system architecture preview.
$20 USD em 7 dias
0,0
0,0

I can build this — a fully offline, single-player Clash-style game running natively on your iPhone 16 Pro with a local backend for syncing via your Mac. My approach: Swift/SpriteKit client for smooth native iOS performance, with a lightweight local server (Node or Swift-based) for save syncing. The core loop — base building, troop training, attacking — runs entirely offline with zero network calls once launched. For your key requirements: - Modular framework with JSON-driven configs for building stats, unit types, and art assets — swap or add without recompiling - Challenge missions defined in a simple JSON schema: win conditions, unit restrictions, time limits, star thresholds. Add new ones by dropping in a file - AI defender that reads base layouts and deploys troops with weighted decision logic, keeping each run unpredictable Deliverables: - Compiled build installed on your iPhone 16 Pro - Full source (client + server) with Xcode project, rebuild-ready - 5+ starter challenge missions proving the framework - README: setup, adding missions, toggling custom features 12 years of software development experience across mobile, backend, and game systems. New to this platform but not to shipping polished products. Happy to discuss architecture details and timeline.
$20 USD em 7 dias
0,0
0,0

Hi, I reviewed your project and I'm confident I can deliver exactly what you're looking for. I'm a Senior Web & Mobile Developer with 7+ years of experience working with Laravel, MERN, Node.js, PHP, Flutter, APIs, and custom solutions. I specialize in building fast, secure, and scalable applications. What I offer: ✔ Clean & professional code ✔ Fast turnaround time ✔ Clear communication ✔ Scalable & secure solution ✔ Long-term support I have worked on: • Business Websites • Web Applications • Mobile Apps • Admin Dashboards • API Development • SaaS Platforms • Bug Fixing & Optimization Why choose me? ⭐ 7+ Years Experience ⭐ 100% Client Satisfaction ⭐ On-Time Delivery ⭐ Premium Quality Work I can start immediately and will ensure smooth and professional delivery. Let's discuss your project in detail. I'm ready to get started right away. Best Regards Saif Khan Senior Web & Mobile Developer
$10 USD em 1 dia
0,0
0,0

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