We are looking for a highly skilled 3D Studio Max modeller and animator to create an accurate lifelike human walk cycle. We have a rigged model of a skeleton and need someone to model an anatomically/proportionally correct skinned human over it.
The skeleton model is **Max2008 32bit Vray1.5 so the anjimation will probbly need to be created in this version.**
You then need to combine the model you created with the provided rigged skeleton and create a realistic walk cycle that loops and walks on the same spot. The animation needs to show natural hip and body movement and twisting as the character walks. The feet need to have a foot roll as the character walks. The skeleton needs to be semi transparent and look like glass so you may need to change the current texture.
The model needs to walk for 4 cycles ( approx 8 secs) and loop.
We would like you to provide examples of human character animation or walkcycles if possible?
I have attached a document which details all the specification and details