Direct3D Shadow Volumes

Hello, this is a C++ Direct3D Project. Create the simples of a shadow volume tutorial. The scene should feature 3 lights and 3 cubes. Shadows should be cast correctly using shadow volume technique. Code should be very simple. Project is complete only after you have exmplained to me the source code. Good luck

## Deliverables

1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.

2) Deliverables must be in ready-to-run condition, as follows? (depending on the nature? of the deliverables):

a)? For web sites or? other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.

b) For all others including desktop software or software the buyer intends to distribute: A software? installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.

3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).

## Platform

Direct3D 9 , C++

Habilidades: Vale Tudo

Veja mais: hire direct, hello direct, direct hire, simples, shadow, direct3d, direct Source, volume shadow, sollimok, nature scene code, simples sites, direct3d web, cubes, nature scene source code

Acerca do Empregador:
( 99 comentários ) Athens, Greece

ID do Projeto: #2994076

1 freelancer está oferecendo em média $34 para esse trabalho


See private message.

$34 USD em 1 dia
(1 Comentário)