Hello Blender Guru Artists,
I am facing a problem and need your expertise. I am using a plane right below my 3D model as a shadow catcher using the Cycles rendering engine.
The plane is casting the shadow perfectly but as you can see on the attached screenshot the plane edges while casting the shadow is too hard. Is there a way to soften the edges? I guess I can not really use transparency on the material since I enabled the Shadow Catcher for the plane under visibility> Object properties.
I have enabled transparency under films > Render Settings.
Please send me a quick screenshot if you could replicate the issue on your blender and send it over. I will then award the project to you so you can teach me how to do it.
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