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I need a skilled 3D character artist to create realistic characters for a mobile app to showcase exercises/workouts. Reference image attached. The ideal candidate should have: - Expertise in realistic character modeling - Experience in mobile game art requirements - Proficiency in industry-standard software (e.g., Blender, ZBrush, Maya) - Strong understanding of anatomy and proportions - Ability to create optimized, high-quality assets for mobile platforms - Portfolio showcasing realistic 3D characters, especially for games Please provide samples of your previous work and any relevant experience in mobile game development.
Project ID: 40538045
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Active 4 days ago
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26 freelancers are bidding on average $1,932 AUD for this job

Hello, I have carefully reviewed your requirements and understand you need realistic 3D characters for a workout/exercise mobile application, optimized for mobile performance while maintaining high visual quality and accurate anatomy. With 9+ years of experience and 200+ completed gaming projects, I specialize in realistic 3D character modeling, sculpting, texturing, rigging, and mobile-optimized asset creation using Blender, ZBrush, Maya, and industry-standard workflows. My top priorities: 1. Quality optimized work 2. 100% client satisfaction 3. Fast delivery 4. Suitable pricing 5. Unlimited revisions 6. Complete NDA & IP protection (project security is my top priority) Estimated delivery I will create high-quality realistic 3D characters with clean topology, accurate anatomy, optimized mobile performance, and professional asset organization ready for app integration. Come inbox & I will share relevant realistic character and mobile game art portfolio samples. Let’s get started. Best regards, Sohaib Pasn Games
$1,500 AUD in 20 days
5.3
5.3

I understand you're looking for a 3D character artist to create realistic characters for a mobile app, with a focus on anatomy and proportions for exercise/workout visualization, similar to the reference image provided. My past work includes delivering a series of anatomically accurate characters for a fitness simulation app, which were well-received for their realism and mobile optimization. My approach involves sculpting the base mesh in ZBrush, refining details and retopologizing for mobile performance in Blender, and then creating PBR textures using Substance Painter. I will deliver fully rigged and textured character models, optimized for real-time rendering on mobile devices, ensuring they meet your aesthetic and technical requirements. How should the character's clothing interact with the exercise poses in terms of cloth simulation or static mesh deformation? Ready to start as soon as you confirm scope.
$2,605 AUD in 21 days
0.0
0.0

Sydney, Australia
Member since Jun 25, 2026
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