I need someone to build a very simple internal 3D graphic editor tool for a game we're developing...
1) I need a very simple 3D editor that is able to create primitive shapes, and then to be able to texture map graphics onto it. That's it. No need for advanced stuff like lighting, etc (We're not creating a 3DStudio max here)
2) The graphics should be exportable into bmp.
3) Basic functions are needed , such as rotating the 3d objects, and scaling it, but that's pretty much it. We don't even need a zoom function to zoom in.
4) Everything to be done in C/C++.. VB Is also accepted if you prefer.
Please, only bid if you have done something like this before, and are good at it. If you've only been designing purely websites and ERP systems, please don't attempt this project.
Before I forget,
one more thing. You may use DirectX (Recommended in fact), to draw and manipulate those 3d objects on-screen. The target plaform is a Win32-based machine
14 freelancers estão ofertando em média $2114 para esse trabalho
Hi, Have three years working with DirectX, Win32 and C/C++. Well read with respect to games and other graphic applications. Could do the editor for you with DirectX 9 using the STL and C++. Bit
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Hello there, We are Bangalore (India) based web design and software development company.. We are ready to do this... Our team well equipped to handle this project Thank you For team Design Mart Eby George