Looking for a person to reverse engineer the packet protcol of a game client.
The game is called Ether Saga Online. You can find the game client here. [url removed, login to view]
Must be able to reverse engineer the (recv) and (send) side of the encryption/decryption routines.
Then program them in C++ using a console application. I will need access to the source code so that i may edit the source to work around the project that i am setting up.
Any questions feel free to ask.