We would like an XCode environment that compiles Python to iOS, both on the device (ARM) and in the simulator (x86). This working example environment includes a directory of .py files that are deployed with the project and can import and run both in the device and simulator. These .py files must be able to import xmlrpclib and access an XML-RPC server over the network via HTTP.
We don't care about code quality, just a successful build environment that satisfies the above requirements.
After the completion of this project, I expect to open XCode and build the project for both iPhone 4 and the simulator. The project should include a resources directory called imvu/ containing an empty [url removed, login to view] and the attached test_xmlrpclib.py. These files should be deployed to the filesystem on the iDevice, and the application should be able to import them with Py_Initialize() and Py_ImportModule. Not only should the module import, but it should print "hello" to stderr, which outputs to the console log in XCode. If anything else is displayed on [url removed, login to view], then the distribution, import, or execution failed. If "hello" is displayed, then a full network round-trip succeeded.
You are welcome to start off with the following script: <[url removed, login to view]>