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Photon Server AI

The task is as follows:

1) Export a navigation mesh or terrain mesh from Unity to Photon Server

2) Develop A* pathfinding algorithm in C# that uses the terrain mesh from 1)

2) Make the NPCs pathfinding and simple AI in C#.

The final solution must demonstrate a Photon Server project which the NPCs must be able to walk on the terrain, have waypoints, AI and combat.

Questions & Answers:

Does this AI work inside Unity?
The AI will be on server-side, so your code must work on the server.

Does the navigation mesh work with Unity?
The navigation mesh must work outside Unity, on Photon Server.

Q: You get no response from your questions.
A: Please bid prior to responding. I cannot respond to private messages without you putting a bid and proposal.

Habilidades: Algoritmo, Programação C#, Consolas de Jogos, Design de jogos, Unity 3D

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Acerca do Empregador:
( 49 comentários ) Singapore, Singapore

ID do Projeto: #5083589

4 freelancers estão ofertando em média $2958 para este trabalho

sandunweera

A proposal has not yet been provided

$7777 USD in 90 dias
(4 Comentários)
4.9
FASTGuru

A proposal has not yet been provided

$526 USD in 3 dias
(1 Comentário)
3.6
Jimnik

Hello, I'm C++, DirectX game programmer. About me: [url removed, login to view] Regards, Dmitry

$750 USD in 30 dias
(2 Comentários)
3.6
amrrabbie

A proposal has not yet been provided

$2777 USD in 30 dias
(0 Comentários)
0.0