The task is as follows:
1) Export a navigation mesh or terrain mesh from Unity to Photon Server
2) Develop A* pathfinding algorithm in C# that uses the terrain mesh from 1)
2) Make the NPCs pathfinding and simple AI in C#.
The final solution must demonstrate a Photon Server project which the NPCs must be able to walk on the terrain, have waypoints, AI and combat.
Questions & Answers:
Does this AI work inside Unity?
The AI will be on server-side, so your code must work on the server.
Does the navigation mesh work with Unity?
The navigation mesh must work outside Unity, on Photon Server.
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