We are looking for a developer to develop a Blender and/or 3D Max file parser. We don't need the entire object model parsed. We are interested in the following information:
-Name of camera
-Location of camera
-Number of frames
-Used Texture maps
We don't need to parse the actual geometry information. We just need to know which materials, camera's are defined in the files.
Please let us know in the bid if you can dot it for the Blender file format, the 3D studio max file format, or both.