Create a circular closed loop spline C++ UE4

I need one of two things

To be able to create a circular closed loop spline and attach a repeating object to form a circle in game this circle must be adjustable via a radius variable.


Draw a line in game that forms a circle this must also be adjustable via a radius variable and the option to change to colour of the line. This must work in a production environment so not debug lines.

If looking to create lines like the attached image

Habilidades: Programação C++ , Unreal Engine

Sobre o Cliente:
( 14 comentários ) United Kingdom

ID do Projeto: #28695111

5 freelancers estão ofertando em média £139 nesse trabalho


Greetings! I'm Julio Trasferetti, experienced Game Developer and Programmer. My past work experience includes more than 10 years working with Unreal Technology (6+ with UE4). I've read your thoughts and feel confident Mais

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Dear Prospective Client, I've been developing advanced algorithms using c++ for several years and would like to work on your project. I assure you that you will be impressed by the quality of my work as did every si Mais

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Hi There, I have gone through your project details, as per your requirements your Project will be completed within less time by meeting the criteria of quality work. I’m eagerly waiting to work with you and to create s Mais

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Hi. There's picture of Solar system. So you need planet orbit - it's not spline but ellipse (shrinked circle) having Sun in one of it's focuses Then you can apply 3 Kepler's laws to properly move the planets 2 Kepler's Mais

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