I have project run for 3D volume rendering with Marching Cubes algorithm written in CUDA C++. I found there were some steps in the algorithm can be avoided for faster computation time. More details can be discussed in DM.
5 freelancers estão ofertando em média $236 nesse trabalho
Can you please explain (via DM is ok) what kind of data you are trying to render? I may have something you can use already, and the basic version is free. Regards