Specification of the assignment
Type Console Battle Simulator Godzilla vs. Kong: PART 1. The program will simulate the sympathy of the selected monster (Godzilla, Kong etc.) against an enemy army that contains units of different types (infantry, tanks, artillery, air force, navy, etc.). The types of units entering the database are stored in the database (represented by the field) that is connected to the program within a separate translation. The types of enemy units can be extra loaded from the text file. Fuel Input Parameters are entered through a terminal in the form of CMD arguments. Monster and enemy units have their attributes that determine their offensive / defensive characteristics and affect the course of the duty. Your task is to program a duel algorithm that has three main phases: Initialization, duel running in rounds and final evaluation. The combat logic is governed by specified rules. The program must visualize the course of the duty in a specified format. Among other things, the program must know properly to reveal some error situations and quit their run with the correct error code.
The purpose of the assignment is to practice work with a separate translation (the project consists of multiple source and heading files), structures (representation of units and their properties), files and dynamic memory. You will also retrieve a chain job, CMD arguments and check your ability to write an effective code organized to logical units. The project is relatively comprehensive and need to devote sufficient time.
3 freelancers estão ofertando em média $60 nesse trabalho
Hi, I have read the program requirements. It looks interesting to me. I can do this task for you. Please send the related files for the sample input and output based on which we can communicate further.