Facial animation rig for same geometry as previously worked on

It looks like the facial animation rig has priority over the full body morphs I discussed with you previous. So, this is a mini-project simply for us to work out the payment details of you creating a facial animation rig for both the [url removed, login to view] and the femaleFitA.obj. The topologies are the same between the two models, so I believe you will only need to create one rig that works for both.

Here are two [url removed, login to view] links to a PDF describing the rig that needs to be created, and an example Barack Obama Auto3DAvatar with the Auto3DAvatar Maya rig you'll be using as a reference to create your new rig.

[url removed, login to view]

[url removed, login to view]

All I'm asking here if for you to evaluate and tell me what you'll charge me to create this new rig for the full body geometries you've been working with, with me, over the last few weeks.

Habilidades: Animação 3D, Modelagem 3D, Renderização 3D, Animação, Maya

Veja mais: using geometry, create models obj, barack obama, barack, rig, rig maya, obama, geometry, animation ve, Animation maya, animation mini project, unity animation rig, reference animation, run animation rig, pdf animation, animation pdf, animation reference, animation dropbox, facial animation, models maya, models maya models, facial expressions model sheet animation, dragon animation rig, character rig animation 3d, animation works

Acerca do Empregador:
( 10 comentários ) United States

ID do Projeto: #6825230

Concedido a:


Hired by the Employer

$30 USD em 2 dias
(37 Comentários)