importing some new assets into a 90% finished flash-game

Please send me examples of flash games you created.

This is a 2D-shooter-game, 90% finished, I need new assets imported. These assets have to be added to the program, so I can access them with XML files. It means there are units which can be accessed with XML and that must be possible with the new units.


- re-importing all Wall-Tiles and Map-Tiles (the 1st programmer was missing many), every tile is assigned to a number defined in the [login to view URL] or [login to view URL] as described in the original document

- please provide an invoice (a DOC file with your adress where you state how much I have to pay to you for this task, I will send an example)

- adding some new objects = enemies (and the shadows have to be created)

- importing/replacing background-sound-loops, changing the random-selection from 3 to 4. Also importing 4 new weapon graphics, replacing the pickup-sound and adding the [login to view URL] (to the event of boss-unit killed), also add/import three new weapon-sounds

- Low quality for saving space: This game should not have a too big SWF file, of course, I need good quality for walltiles, enemies and maptiles (you can see quality I think), low quality for background [login to view URL] and tutorial/mainscreen-textures.

- I need the compiled SWF and the compilable FLA and project files

-> all in all easy, please no high bids.

All is explained in detail in the DOC. You will need good Flash- and some AS3-programming skill, some basic graphic convert knowledge.

If you like to see the game: check the downloads of this task (the selected programmer could not finish the task) here:

[login to view URL]

Thanks for your interest,


Habilidades: Adobe Flash

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Acerca do Empregador:
( 29 comentários ) Muenster, Germany

ID do Projeto: #460240