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⚠️ ⚠️ ⚠️ Important – Read Before Submitting a Proposal ⚠️ ⚠️ ⚠️ We are currently receiving a high volume of placeholder bids, generic responses, and automated proposals. These will not be considered. Your bid is carefully reviewed and should be tailored to this specific brief, this project will be on a FIXED price milestone and our budget is 500 USD, please dont waste our time. We are looking for an experienced MLO / YMAP Developer to help us build and optimize a large-scale FiveM city project. Our goal is to create a custom city with MLOs, and we need someone with strong technical expertise who can make sure everything runs smoothly, efficiently, and without bugs or performance issues. Add, configure, and optimize MLOs and YMAPs for a large FiveM city Ensure mlo/interiors/assets are properly streamed and organized Identify and fix issues such as texture loss, collisions, missing props, LODs, lightings, crashes, and map conflicts Optimize server performance, resource usage, and client FPS Review and clean up map files where needed Edit map where needed Ensure assets are compatible and stable across the server Troubleshoot bugs related to MLOs, YMAPs, collisions, LODs, portals, interiors, and streaming Merge MLOs into groups assets: ns-businessmaps (1 assets) (Banks, dealerships, offices, stores, restaurants, hotels, mechanic businesses.) ns-shadowmaps (1 assets) (Gang MLOs, bunkers, illegal labs, black markets, hideouts, illegal warehouses.) ns-governmentmaps (1 assets) (Police, EMS, hospitals, courthouse, city hall, prisons, fire stations.) ns-housingmaps (1 assets) (Houses, apartments, mansions, villas, residential garages, housing shells.) ns-jobmaps (1 assets) (Taxi, trucking, delivery, sanitation, mining, lumber, farming, fishing, work depots.) ns-leisuremaps (1 assets) (Nightclubs, bars, cinemas, gyms, spas, event venues, arcades, lounges.) ns-worldmaps (1 assets) (Roads, bridges, signs, parking lots, vegetation, exterior edits, map fixes.) Strong experience with FiveM map development Advanced knowledge of MLOs, YMAPs, YTYPs, collisions, portals, and streaming Proven experience optimizing large FiveM servers Ability to handle a city with a high number of custom interiors and assets Experience fixing conflicts between maps and resources Good understanding of server/client performance impact Reliable communication and ability to deliver clean, organized work Experience with large roleplay servers Knowledge of CodeWalker, OpenIV, Blender, 3ds Max, or similar tools Ability to create or edit custom MLOs Experience with texture optimization and LODs Work document: [login to view URL]
Project ID: 40557012
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Hello, ⚡ Your FiveM city optimization and MLO merging aligns perfectly with my experience in CodeWalker, OpenIV, and large-scale server development. ⚡ I am a FiveM map developer with expertise in MLOs, YMAPs, portals, and performance optimization. I will organize and configure your city assets, fix streaming issues, and merge MLOs into your defined groups. I have experience with similar projects. I am available to start immediately. Let’s discuss your asset list and priority items. Best regards.
$450 USD in 5 days
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28 freelancers are bidding on average $502 USD for this job

Before I proceed, could you clarify whether your current map pack structure is already optimized in FiveM’s recommended streaming format, or are you still dealing with legacy imports that need restructuring from scratch? I can take full responsibility for integrating, organizing, and optimizing your MLO/YMAP ecosystem across all defined asset groups (business, shadow, government, housing, job, leisure, and world maps), ensuring proper streaming prioritization, collision integrity, LOD consistency, texture stability, and overall performance optimization for both server and client FPS. I will also audit existing map assets for conflicts, crashes, lighting issues, and missing or misconfigured components, then restructure and merge them into clean, modular resource packs while maintaining stability across a large-scale roleplay environment. Given your $500 fixed milestone budget, would you prefer a phased delivery approach (group-by-group optimization and validation) or a full-stack overhaul delivered after a complete internal optimization pass? Regards, Bryson.
$500 USD in 10 days
4.7
4.7

I'm Sahil Rao, a creative freelancer with expertise in video editing, motion graphics, and 2D animation. Although my primary skills aren't directly related to game development or MLO/YMAP optimization, I've worked on similar projects that require attention to detail and technical expertise. Given your project's specific requirements, I'll adapt my transferable skills to help you achieve your goals. My experience in optimizing large-scale content for smooth performance will aid in ensuring the city runs efficiently without bugs or performance issues. To execute this project, I'll follow a structured approach: 1. Review and analyze the provided work document to understand the scope of the project. 2. Identify key areas that require optimization and prioritize them based on importance and complexity. 3. Implement optimizations for MLOs, YMAPs, and assets, ensuring proper streaming and organization. 4. Troubleshoot issues related to texture loss, collisions, props, LODs, lightings, crashes, and map conflicts. If you're interested in discussing this project further or would like to learn more about my approach, I invite you to check out my profile at https://www.freelancer.com/u/SahilRao1247.
$250 USD in 1 day
4.4
4.4

Hi, I'm confident that my expertise in 3D Rendering, 3D Modeling, and 3ds Max aligns well with your project's needs to optimize GTA/FiveM city assets. I have a proven track record of handling complex 3D design projects, ensuring seamless performance and high-quality output. My experience includes optimizing maps, assets, and interior details, similar to what’s required for your large-scale city project. I can efficiently assist in organizing and streamlining your assets, troubleshoot issues, and enhance server performance. Please share your reference materials and specific deliverables, so I can begin working with a clear understanding of your needs. I am available to start immediately and look forward to collaborating to achieve an optimized, bug-free project. Thanks, Gourav
$250 USD in 1 day
3.6
3.6

This project requires expert-level skills in GTA/FiveM MLO/YMAP development, map optimization, and performance tuning. With extensive experience in tools like 3ds Max, Blender, and CodeWalker, I excel in streamlining large-scale maps, fixing conflicts, and enhancing server performance. My background in game development and optimization ensures efficient asset management, bug fixing, and seamless integration of custom assets, key for a responsive, stable roleplay city. I am confident in delivering well-organized, bug-free maps aligned with your project goals. Let’s build a smooth, immersive city environment together.
$600 USD in 15 days
1.9
1.9

As a seasoned and devoted game developer, I can assure you that my expertise is uniquely tailored for your project. Over the past 9+ years, I have honed my skills in game design and development, creating immersive environments, optimizing performance, and ensuring all facets of game mechanics run smoothly. Having worked extensively with FiveM maps, MLOs, YMAPs, collisions, portals, and streaming, I understand the intricacies of your project and how to best leverage these tools to deliver a top-tier gaming experience. My proficiency extends beyond technical know-how. I have a profound understanding of the impact various components can have on game performance - from textures to LODs. This holistic comprehension allows me to optimize server performance while simultaneously enhancing client FPS. This balance is crucial in delivering an immersive yet high-performing cityscape – which is precisely what your project demands. Moreover, my familiarity with CodeWalker, OpenIV Blender and 3ds Max will prove to be invaluable throughout the developmental process. These tools help streamline optimization efforts and prevent common conflicts between maps and resources. My sole aim is to deliver outstanding quality work for each of my clients; a result that's the product of meticulous attention to detail, effective communication and by remaining committed to MacOSatha's realisation of turning ideas into reality. Given my track record in this field, I am confident in saying that
$500 USD in 7 days
2.1
2.1

Hi, I carefully read your entire brief, including the fixed $500 budget and the requirement for a tailored proposal. Your goal isn't simply adding MLOs, it's building a stable, optimized city where hundreds of custom assets work together without streaming issues, FPS drops, texture loss, collision problems, or map conflicts. That's exactly the kind of optimization work I've handled. I have hands-on experience with CodeWalker, OpenIV, FiveM asset streaming, YMAP, YTYP, portals, collisions, LOD optimization, texture management, and large-scale RP environments. My approach starts with auditing every map resource, identifying conflicts and redundant assets, then reorganizing them into clean grouped resources like your business, government, housing, leisure, and world map structure while minimizing client resource usage. I'll optimize streaming, repair missing props, lighting, collisions, portals, texture issues, and ensure every MLO loads reliably with clean console output and improved FPS. I also keep resources well documented and structured for future expansion. I have GTA V, FiveM, CodeWalker, and OpenIV installed and I'm available to begin immediately. I'd be happy to discuss your roadmap and help build a polished, scalable city that feels like one unified world rather than a collection of separate resources. Best regards. James
$500 USD in 9 days
1.8
1.8

I understand you're seeking an expert FiveM MLO/YMAP developer to build and optimize a large-scale custom city project using Codewalker. I recently completed a similar optimization project for a FiveM server, reducing asset load times by 40% and improving overall client performance. I will deliver fully optimized MLOs and YMAPs, meticulously prepared for integration. This includes expertly cleaning and retexturing assets within Codewalker, optimizing collision meshes, and ensuring efficient model LODs. You can expect ready-to-deploy map files and optimized asset packages. What are the specific performance targets you're aiming for regarding asset memory usage and frame rates? Ready to start as soon as you confirm scope.
$632 USD in 21 days
0.0
0.0

Drawing from over seven years of experience as a Full Stack Developer, I have developed a deep understanding of game design and performance optimization that makes me uniquely qualified for your GTA/FiveM MLO/YMAP and Assets Optimization project. Not only do I possess advanced knowledge and demonstrated skills in FiveM map development, MLOs, YMAPs, YTYPs, collisions, portals, and streaming, but I am also renowned for my ability to solve complicated issues such as texture loss, collisions, missing props, LODs, lighting and crashes - exactly what your project requires. Moreover, I am proficient in CodeWalker and other relevant tools such as OpenIV, Blender, 3ds Max - skills critical for streamlining large roleplay servers with high number of custom interiors and assets like yours. Pairing this with my comprehensive understanding of the server/client performance dynamics allows me to deliver optimal solutions ensuring efficiency and stability. Building lasting partnerships is at the forefront of my approach to clients. Choosing me will not only grant you a delivery of prompt and clean work but also a long-term support for any future requirements that may arise. Let's embark on this project together - I'm excited to turn your City idea into a well-optimized reality!
$500 USD in 7 days
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Greetings, It sounds like you’re looking to create a unique and optimized city for your FiveM project, tackling issues like performance and asset management. I can help you streamline MLOs and YMAPs, ensuring they’re organized and free from bugs that could hinder gameplay. My focus will be on optimizing server performance and enhancing client FPS, so everything runs smoothly. With strong experience in FiveM map development, I understand the technical challenges involved. I’ve worked with tools like CodeWalker and Blender, and I’m skilled in troubleshooting issues related to textures, collisions, and LODs. My approach will involve thoroughly reviewing and cleaning up map files, merging assets efficiently, and ensuring that all components work well together. Let’s make your vision a reality.
$500 USD in 7 days
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I can optimize your GTA/FiveM MLO, YMAP, and assets efficiently, ensuring improved performance and reduced load times. My expertise with Codewalker and GTA modding tools allows me to deliver precise optimizations without compromising detail. I have several successful projects involving asset optimization and map modifications for FiveM servers, improving client experience and server stability. My approach focuses on analyzing asset weights, adjusting map placements, and streamlining YMAPs while maintaining visual fidelity. Quick question before I suggest an approach: Are you targeting a specific performance benchmark or platform for this optimization?
$500 USD in 7 days
0.0
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Hello, I am interested in your project. I can deliver high-quality work with attention to detail and on time. I communicate clearly, follow instructions carefully, and am committed to client satisfaction. I would be happy to discuss your requirements and start as soon as possible. Thank you for your consideration.
$500 USD in 7 days
0.0
0.0

I reviewed the work document and understand the scope. Merging and optimizing seven grouped asset packs for a large-scale FiveM city with clean streaming, no conflicts, and stable performance across clients is technical work I have done on production roleplay servers. For the merge process I would consolidate each group, ns-businessmaps, ns-shadowmaps, ns-governmentmaps, ns-housingmaps, ns-jobmaps, ns-leisuremaps, and ns-worldmaps, into properly structured single assets with correct YTYP entries, streaming manifests, and organized file hierarchies. Each merged pack would be tested for texture loss, collision accuracy, LOD behavior, portal integrity, and map conflicts before being considered complete. Performance optimization would focus on draw call reduction, streaming budget management, and ensuring client FPS impact stays within acceptable ranges even in dense interior areas. I work in CodeWalker and OpenIV for map editing and conflict resolution, and Blender or 3ds Max for any geometry or collision fixes required. Bug fixing would cover the full list, texture loss, missing props, LOD pop-in, lighting issues, collision mismatches, portal errors, and any crashes tied to streaming conflicts between the merged assets. $500 fixed price for the full scope as described. Ready to start immediately after reviewing the complete asset list and current server setup. What is the current state of the assets, are they already partially merged or starting from individual MLO files?
$500 USD in 7 days
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Hi there! Quick question - are you planning to use any existing custom assets or scripts that might conflict with the new MLOs, and if so, do you have documentation on those dependencies? Regardless, this is definitely something that I feel confident delivering on, given my past experience. I would love to discuss your project further! Looking forward hearing from you. kind regards, Corné
$450 USD in 7 days
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Hello there, When I worked on the map optimization and asset management for a large city in a complex project, I tackled issues very similar to those in your FiveM city task, especially regarding streaming and performance optimization. That exact approach applies directly to your need to optimize MLOs and YMAPs efficiently without bugs or collisions. My experience with Blender and 3D Design helped in perfecting interior asset placement and LOD management, similar to tasks I handled on other city mapping projects. I propose this plan: 1) Analyze and clean up existing maps and assets using CodeWalker and Blender; 2) Optimize textures, collisions, and streaming settings for all MLO groups; 3) Finalize testing to ensure server performance and compatibility. I can start immediately and aim to deliver a first milestone within one week for your review. Could you specify which performance metrics or issues are currently the most critical for your FiveM city project? Sincerely, Anatolie
$500 USD in 7 days
2.3
2.3

As an AI expert with nearly two decades of experience in game design and development, I am more than capable to take on the challenge of your project. My extensive background has allowed me to work in different aspects of coding and software engineering, and my proficiency with CodeWalker, OpenIV, Blender, 3ds Max, and other similar tools will undoubtedly be valuable in optimizing your MLOs and YMAPs for your large FiveM city project. Moreover, my strong expertise in streaming assets properly, organizing mlo/interiors/assets, fixing texture loss, LODs, lighting issues, along with a good understanding of server/client performance impact will ensure a smooth running system for your game without any bugs or performance issues. I've also proven my skill in troubleshooting and fixing conflicts between maps and resources effectively. With my history of building efficient and high-performing systems for large-scale applications like a custom city with MLOs in FiveM, I'm confident that partnering with me will result in meeting not only the functional requirements but also the performance demands of this project.I look forward to bringing my extensive skills and experience to bear on enhancing player experiences within your game environment.
$250 USD in 7 days
0.0
0.0

Experienced in GTA/FiveM MLO/YMAP optimization and CodeWalker workflows for large roleplay cities. I will add, configure, and organize streaming-ready interiors/exteriors so mlo/interiors/assets load correctly and stay stable across the server. Focused delivery for your fixed 500 USD milestone: - Diagnose and fix texture loss, missing props, collisions, LOD/portals, lighting issues, map conflicts, and streaming crashes - Clean, review, and merge MLO/YMAPs into: ns-businessmaps, ns-shadowmaps, ns-governmentmaps, ns-housingmaps, ns-jobmaps, ns-leisuremaps, ns-worldmaps - Optimize performance: reduce resource usage, improve client FPS, and ensure LODs/visibility are correct Work will be kept clean and organized with map file structure aligned to your spreadsheet requirements.
$555 USD in 4 days
0.0
0.0

Thanks for project sharing and I can do it 1000% successfully. My name is Kyle and I have extensive experience with FiveM city development including MLO integration YMAP optimization streaming management collision fixes LOD tuning and large-scale server performance improvements. I understand the importance of organized asset grouping stable resource structures and maintaining high client FPS across complex roleplay environments with hundreds of custom interiors and world edits. How many existing MLO and YMAP assets are currently active in your city and what is the target player count for the server? Do you already have a standardized workflow for CodeWalker OpenIV and Blender assets or would you like me to establish an optimized pipeline for future expansions?
$500 USD in 3 days
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Hello there, I have carefully reviewed the requirements for your large-scale FiveM city project and I am confident that my expertise aligns perfectly with what you are looking for. With my extensive experience in MLO and YMAP development, advanced knowledge of optimizing server performance, and proven track record in handling custom interiors and assets, I am well-equipped to ensure a smooth and efficient project delivery. My approach involves thorough analysis of the existing setup to identify and fix issues related to texture loss, collisions, missing props, LODs, lighting, crashes, and map conflicts. I will streamline the process by merging MLOs into categorized groups and ensuring compatibility and stability across the server. Utilizing tools like CodeWalker and OpenIV, I will meticulously edit maps, troubleshoot bugs, and optimize textures and LODs for enhanced performance. I am eager to collaborate with your team to create a custom city that exceeds expectations. Let's discuss how I can contribute to the success of your project. Safarudin
$1,300 USD in 7 days
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Hi, I can handle the MLO/YMAP cleanup and optimization for your FiveM city within a fixed milestone structure, focusing on stability, organized streaming, conflict resolution, and client FPS. I understand this is not a generic server setup: the work is specifically about map assets, interiors, YMAP/YTYP structure, collisions, LODs, portals, texture loss, missing props, lighting issues, crashes, and resource grouping. I’d organize the assets into your required packs: `ns-businessmaps`, `ns-shadowmaps`, `ns-governmentmaps`, `ns-housingmaps`, `ns-jobmaps`, `ns-leisuremaps`, and `ns-worldmaps`, then test each group for streaming errors, map conflicts, collision issues, and performance impact. I can work with CodeWalker/OpenIV-style workflows, review broken or heavy map files, clean where needed, and provide a clear change log so the final city structure is maintainable. Question 1: Are all MLO/YMAP assets already purchased/licensed and available in a shared folder, or do some still need to be sourced? Question 2: Do you want the $500 milestone to cover organization/optimization of existing assets only, or also custom MLO editing/model changes where required? Regards, Houssame
$500 USD in 7 days
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