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I’m putting together a Fortnite map built entirely in UEFN that drops players into a dense urban cityscape and pushes pure, fast-paced action. Instead of traditional objectives, the layout should encourage free-for-all skirmishes or ad-hoc team fights—think tight alleyways, rooftop angles, interior shortcuts and plenty of vertical options that keep everyone moving. Here’s what I need: • A fully detailed city block (streets, buildings, rooftops, interiors) laid out to promote constant engagements and flanking routes. • Balanced weapon, item and player-spawn placements that suit hectic close- to mid-range firefights. • Clean lighting, post-processing and performance optimization so the map stays visually punchy without hitting the memory ceiling. • Playtesting passes with fixes applied until it feels smooth and fair for both solo and squad play. I’ll supply quick reference sketches for overall flow; you handle asset selection, level assembly, gameplay scripting and final publishing through UEFN. If you’re comfortable iterating rapidly, let’s build a city that’s all about relentless combat.
ID do Projeto: 40179698
14 propostas
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Ativo há 8 dias
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14 freelancers estão ofertando em média $506 USD for esse trabalho

My extensive experience in animation and game design, paired with my proficiency in various AI software like Chatgpt and Gemini, gives me a unique edge for this project. I understand your vision for an urban UEFN combat arena map that ensures constant engagement and relentless combat. Equipped with advanced 2D/3D modeling skills, I can skillfully assemble and layout streets, buildings, rooftops, and interiors to create a dynamic environment that promotes fast-paced gameplay. Balancing weapon, item, and player-spawn placements for intense close to mid-range firefights comes naturally to me. My knack for clean lighting and post-processing techniques will ensure that the map remains visually punchy without sacrificing memory performance. Most importantly, I value playtesting and iteration highly. I won't just settle until the map feels smooth and fair for both solo players and squads. With more than 8 years of experience in graphics designing, electronic mechanical engineering works, PCB gaming designing and website development,I have consistently delivered high-quality results promptly. Together we can construct an immersive urban cityscape tailored specifically to your needs that brings out the best of Fortnite’s fast-paced gameplay dynamics. Trust me to provide you perfection, efficiency, and delightful collaboration throughout the project.
$266 USD em 1 dia
6,9
6,9

Hello sir i am ready to start this game assets well so please send me more details to start it well and i will do my best and will update you daily wise.
$500 USD em 25 dias
6,3
6,3

Greetings! I’m a top-rated freelancer with 16+ years of experience and a portfolio of 750+ satisfied clients. I specialize in delivering high-quality, professional urban UEFN combat AI creating services tailored to your unique needs. Please feel free to message me to discuss your project and review my portfolio. I’d love to help bring your ideas to life! Looking forward to collaborating with you! Best regards, Revival
$250 USD em 7 dias
4,6
4,6

Hi Osaydh2, I’m excited about your Urban UEFN Combat AI project and the vision of crafting a dynamic, action-packed city arena for Fortnite players. Your focus on pure, fast-paced combat in an urban environment aligns perfectly with my experience designing multiplayer arenas that emphasize fluid movement, varied engagement zones, and replayability. With extensive experience in UEFN, level design, and gameplay scripting, I’ve built several combat-focused maps featuring intricate urban layouts—tight alleyways, multi-level rooftops, and interconnected interiors that drive constant player interaction and strategic flanking. I understand the importance of balanced spawn and item placements to keep firefights intense yet fair for both solo and team modes. My approach will start by reviewing your reference sketches to ensure the flow matches your vision. From there, I’ll utilize modular urban assets and custom layouts to construct a visually striking map, optimizing lighting and post-processing to maintain both performance and style. I’ll handle all gameplay scripting, including spawns and item logic, and conduct multiple playtesting rounds to refine layouts and balance until the map feels smooth, engaging, and fun. I’m committed to clear communication and rapid iteration—your feedback will directly shape each refinement pass. Let’s collaborate to deliver a city map that captures relentless Fortnite action and stands out for its playability and polish. Looking forward to working together!
$500 USD em 2 dias
0,0
0,0

Hi There, I hope this message finds you well. I have thoroughly reviewed your project description and am excited about the opportunity to collaborate on your Fortnite map. My background in level design and proficiency with UEFN align seamlessly with your vision for a dynamic and engaging urban environment. Before we move forward, I have a few questions to ensure we're on the same page: 1) Are there any specific themes or aesthetics you want for the cityscape? 2) Do you have a preferred size or scale for the map, or should I use my best judgment based on your sketches? 3) What is your timeline for the project, including deadlines for playtesting and final delivery? Why Choose Me? • Completed 250+ projects in game design with a focus on engaging gameplay mechanics • Consistent 5-star ratings and no negative feedback in over 5 years • Experience in rapid iteration and optimization for multiplayer environments I am available from 9 AM to 9 PM Eastern Time, and I’m eager to discuss your vision further. Let’s connect and make this city an epic battleground! Best regards, Syeda Yusra Zubair
$750 USD em 7 dias
0,0
0,0

Your Fortnite UEFN map needs a dense urban combat zone with vertical gameplay and balanced spawn points that drive nonstop action. I'll design layered city blocks with tight interiors and rooftop routes optimized for fast-paced firefights. I'll deliver: multi-story buildings with interior shortcuts and rooftop angles, weapon and item placements tested for close-to-mid-range balance, lighting and post-processing that maintains visual clarity without memory bloat. Using UEFN's asset library and scripting tools, I'll build flanking routes that prevent camping. Multiple playtest iterations with adjustments until combat flow feels smooth for solo and squad modes. I've published 11+ custom Fortnite maps in UEFN that averaged 50K+ plays through tight level design and performance optimization under memory limits. I'm ready to begin as soon as we confirm the scope and timeline. Regards, Tiaan
$580 USD em 5 dias
0,0
0,0

I specialize in creating high-fidelity, competitive UEFN combat maps, having recently completed a successful "Rooftop Rumble" project optimized for fast-paced 4v4 TDM. Your vision for a medium-sized urban arena with intricate verticality is perfectly aligned with my expertise in dynamic Fortnite environment design focused purely on maximizing free-for-all/team combat intensity. I will immediately establish the urban blockout using modular assets in UEFN, focusing intensely on sightlines and balanced rotation paths between streets, interiors, and rooftops. Key strategies include implementing custom flow control using Verse scripting for optimized weapon/item spawning, and utilizing Unreal’s HLOD system to maintain the high framerates necessary for competitive play. Geometry will be strictly optimized to prevent 'spam' choke points, ensuring balanced, high-octane combat flow without relying on forced objectives. Before starting the gray box, are you envisioning any specific visual themes (e.g., destroyed concrete, sleek cyberpunk) or preferred weapon/item sets for the initial testing phase? Let’s schedule a quick 10-minute chat to fully align on the architectural density and delivery timeline. I look forward to bringing this high-octane urban battlefield to life.
$627,33 USD em 21 dias
0,0
0,0

I’m the best fit for your UEFN city map because I build fast-paced, combat-focused environments that prioritize constant engagement, vertical movement, and fluid player flow. I specialize in translating rough sketches into tight urban layouts with alleyways, rooftops, interior shortcuts, and intentional sightlines that encourage skirmishes and flanking. My experience in UEFN includes balanced spawn placement, loot distribution, and gameplay scripting to ensure close- to mid-range firefights feel fair for both solo and squad play. I also focus on clean lighting, post-processing, and optimization to keep the map visually punchy while staying within performance limits. I’m committed to rapid iteration: I’ll run playtesting passes, gather feedback, and apply fixes until the map feels smooth, balanced, and exciting. With clear communication and a results-driven approach, I can deliver a polished, published city block that feels like a relentless urban combat arena.
$565 USD em 7 dias
0,0
0,0

Hey there Do you want this as a published island with matchmaking, and what player count should it support, 8, 16, or 32 Are we targeting FFA only, or both FFA and teams with a simple mode switch using devices I can build a medium sized urban arena in UEFN with constant sightline breaks and fast rotations: alleys, interiors, rooftop routes, and vertical jumps that keep fights flowing. I will handle layout, prop set, lighting, and optimization so we stay under the memory limit and keep stable FPS. For gameplay I will place spawns and loot using safe rules to avoid spawn trapping, keep close to mid range combat, and maintain fair access to height. If needed I can use Verse plus UEFN devices for team logic, respawn rules, and quick tuning. Then we run playtest passes and iterate until it feels smooth for solos and squads, and I publish the final island. Hope to discuss more on chat Best Kirill
$500 USD em 7 dias
0,0
0,0

Hello. I hope you are doing well. I understand you want a fast-paced Fortnite map built in UEFN, focused on a dense urban cityscape that drives constant combat instead of fixed objectives. I will design and assemble a full city block with streets, rooftops, interiors, and vertical paths that support flanking, close- to mid-range fights, and nonstop movement. I will handle asset selection, layout, lighting, basic gameplay scripting, balanced spawns, and item placement, all optimized to stay within performance limits. I have experience building and iterating action-focused maps with strong flow, verticality, and fair spawn logic. I’m used to rapid playtesting cycles, tuning balance for solo and squad play, and polishing visuals without hurting memory or FPS. I am available to begin work immediately and committed to delivering a smooth, fair, and high-energy map in the shortest possible timeframe. Thank you for looking at my proposal. Best regards, Gustavo
$350 USD em 7 dias
0,0
0,0

✋ Hi there. I can design your urban Fortnite UEFN combat map to deliver fast-paced, intense free-for-all and team battles in a tightly packed city environment. ✔️ I have solid experience building UEFN maps with layered urban layouts, balancing tight alleyways, rooftops, and interior spaces to keep players constantly engaged. Previously, I developed a mid-sized urban arena optimized for both solo and squad skirmishes, including careful weapon and item placement, verticality, and sightline control. ✔️ For your map, I will assemble detailed city blocks with interiors, rooftops, and streets, placing spawns, loot, and props to encourage dynamic combat. I’ll handle lighting, post-processing, and performance optimization so the environment feels vibrant but runs smoothly on standard hardware. ✔️ I will also conduct iterative playtesting, tweak spawns, adjust flow, and polish visuals to ensure balanced gameplay and continuous action. Let’s chat so I can review your sketches and start building a city arena that keeps players moving and fighting from every angle. Best regards, Mykhaylo
$500 USD em 7 dias
0,0
0,0

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