
Fechado
Publicado
Pago na entrega
I need a lean, well-documented C++ plugin that hooks into the Euro Truck Simulator 2 engine via the official SCS Telemetry SDK and compiles to a drop-in DLL. The core task is to stream live game data out of ETS2 so it can be consumed by an external service over HTTP POST. Highest priority is the Navigation & Location feed: the plugin must emit the truck’s current world coordinates along with clear route-progress metrics in real time. In the same packet—or in parallel endpoints if you prefer—I also want truck status (fuel, speed, lights, engine), full job information, damage & wear values, and gameplay events. I will fine-tune the exact struct layouts with you once development starts. Deliverables • C++ source using SCS Telemetry SDK, ready to compile with the game’s current version • A 64-bit DLL that loads without warnings in ETS2 • Configuration file (or hard-coded section) defining my server URL for the HTTP POSTs • Brief README covering build steps, SDK version, data structures, and update guidance Acceptance criteria • Live-map packets show current position and route progress at the polling rate allowed by the SDK • All additional fields populate correctly when cross-checked against in-game values • Plugin runs for a full delivery without memory leaks or noticeable FPS impact • Clean, readable code passes a quick static-analysis scan If you’ve shipped mods or telemetry tools before—or have any tricks for optimizing SCS callbacks—tell me. I’m ready to start as soon as you can confirm the roadmap and compile environment.
ID do Projeto: 40172440
15 propostas
Projeto remoto
Ativo há 12 dias
Defina seu orçamento e seu prazo
Seja pago pelo seu trabalho
Descreva sua proposta
É grátis para se inscrever e fazer ofertas em trabalhos
15 freelancers estão ofertando em média €61 EUR for esse trabalho

Hello, I understand you’re looking for a lean, production-ready C++ telemetry plugin for Euro Truck Simulator 2 that integrates cleanly with the official SCS Telemetry SDK and ships as a stable 64-bit DLL. I have hands-on experience with native C++ plugins, real-time data streaming, and SDK-driven callbacks, with a strong focus on performance, memory safety, and clean architecture suitable for long-running game sessions. I will build the plugin around the SCS telemetry event and channel callbacks, prioritizing accurate navigation and location data (world coordinates, route progress, ETA, distance remaining) at the maximum safe polling rate allowed by the SDK. In parallel, I’ll stream truck status, job metadata, damage/wear, and gameplay events via structured HTTP POST requests, using a lightweight, non-blocking networking approach to avoid FPS impact. The code will be modular, well-commented, and easy to extend as you refine struct layouts. You’ll receive compilable C++ source, a warning-free 64-bit DLL tested across a full delivery run, configurable endpoint handling, and a concise README covering build steps, SDK compatibility, and update guidance. The end result will be a reliable telemetry bridge suitable for live maps, analytics, or external services without leaks or instability. Thanks Asif.
€100 EUR em 1 dia
6,6
6,6

Hello, I hope you are doing well. I’m a focused C++ developer with deep experience in game telemetry and plugin architectures. I design lean, well-documented modules that hook into the official SCS Telemetry SDK and compile as drop-in 64-bit DLLs for ETS2, streaming data over HTTP to external services. In prior work I built telemetry integrations that expose live navigation (world coordinates and route progress), vehicle status, job data, and events using the SDK’s callbacks, with careful layout and memory management to avoid FPS impact. I’ll tailor the data structures to your exact layouts and ensure compatibility with your server endpoint. I can deliver a clean, ready-to-compile DLL, a configurable server URL, and a concise README. The code will be structured and easy to adapt, optimized for low overhead, and designed for static-analysis. Best regards, Billy Bryan
€65 EUR em 1 dia
4,4
4,4

Hi, hope you are doing well. I've read your proposal very carefully and I am confident about your project. I understand that you need a lean, well-documented C++ plugin that hooks into the Euro Truck Simulator 2 engine via the official SCS Telemetry SDK to stream live game data over HTTP POST. The focus is on providing real-time navigation and location feeds, along with detailed truck status updates. I have hands-on experience in developing plugins and telemetry tools, particularly for games, and I fully understand the intricacies involved in working with SDKs. These are my approach: - Collaborate closely with you to define the exact struct layouts and data to be transmitted. - Implement the C++ source code using the SCS Telemetry SDK, ensuring it compiles smoothly as a drop-in DLL. - Conduct thorough testing to guarantee that live-map packets and additional fields populate correctly without impacting game performance. I can start immediately and complete the work within a short timeline, ensuring that the final product meets all your specifications and performs flawlessly. Looking forward to your reply!
€10 EUR em 7 dias
3,3
3,3

Hi, there, I am an experienced freelance engineer with a strong background in C++ and API development. My expertise includes software architecture, C programming, and game development. I have successfully developed plugins and tools for various projects. ✅ Leveraging the SCS Telemetry SDK, I will develop a custom C++ plugin for Euro Truck Simulator 2. The plugin will stream live game data, including navigation, location, truck status, job information, and gameplay events. ✅ Implementing robust error-handling mechanisms to ensure the plugin runs smoothly without memory leaks or performance issues. ✅ Optimizing SCS callbacks to enhance the efficiency and accuracy of data transmission. ✅ Creating a 64-bit DLL that seamlessly integrates with ETS2 and includes a configuration file for easy server URL setup. ✅ Providing detailed documentation with build steps, SDK version, and data structures for easy maintenance. I look forward to working with you. Best Regards. Anzhelika
€65 EUR em 3 dias
2,9
2,9

Hi there, I have 7+ years of experience in C++ Programming, Debugging, C# Programming and can deliver a clean, reliable solution for your project. I value clear communication and timely delivery, and I’m ready to get started immediately. Let’s connect and discuss your goals. Best regards, Dorian
€55 EUR em 1 dia
2,8
2,8

Hi there, You’re absolutely in the RIGHT PLACE. I’ve delivered SIMILAR PROJECTS multiple times and know EXACTLY how to execute this efficiently and correctly from day one. To lock down the SCOPE, TIMELINE, AND PRICING, I’ll need to ask you a few key questions. Unfortunately, Freelancer’s 1500 CHARACTER LIMIT doesn’t allow me to break everything down properly here. Let’s jump on CHAT so I can show you my PROVEN PAST WORK, walk you through the REAL RESULTS I’ve delivered, and outline a CLEAR ACTION PLAN for your project. You’ll immediately see why my approach is DIFFERENT and EFFECTIVE. If you’re serious about getting this done RIGHT, I’m ready to move forward. Looking forward to CONNECTING and WINNING TOGETHER. Cheers, Mayank Sahu
€55 EUR em 7 dias
2,2
2,2

Hi — I can build a lean, well-documented C++ ETS2 plugin using the SCS Telemetry SDK that streams live truck data to your server via HTTP POST. The plugin will prioritize Navigation & Location, sending real-time coordinates and route-progress metrics, while also reporting truck status, job info, damage/wear, and gameplay events. I’ll ensure clean memory management, minimal FPS impact, and a fully drop-in 64-bit DLL compatible with ETS2’s current version. You’ll get C++ source, config for server URL, and a concise README covering build steps, SDK version, and data structure guidance, ready for future tweaks or SDK updates. Looking forward for your positive response in the chatbox. Best Regards, Hassan H
€70 EUR em 7 dias
1,3
1,3

Hello, I just came across your project for creating a C++ plugin for Euro Truck Simulator 2 using the SCS Telemetry SDK, and it sounds like an exciting challenge that I would love to take on. I have extensive experience in developing game mods and telemetry tools, and I'm confident that I can deliver exactly what you're looking for. To tackle this project, my approach would involve designing a lean and efficient plugin that seamlessly hooks into the ETS2 engine. I'll ensure that the navigation and location data are streamed effectively over HTTP POST, capturing real-time metrics such as coordinates, route progress, fuel status, speed, and other essential gameplay elements you mentioned. My solid background in C++ programming and software architecture will help me create clean, maintainable code that's easy to understand. I’m ready to dive into development as soon as we confirm details about the roadmap and compile environment. Let’s connect soon! Best regards, Oleh
€25 EUR em 1 dia
1,0
1,0

★★★ ETS2 Telemetry Plugin | C++ DLL via SCS SDK ★★★ Hello, I can build a lean, production-ready C++ plugin for Euro Truck Simulator 2 using the official SCS Telemetry SDK, compiled as a 64-bit drop-in DLL. I’ve worked with low-level game integrations and real-time telemetry pipelines, with a strong focus on performance and clean callback handling. The plugin will stream live navigation and location data (world coordinates, route progress) at SDK-supported polling rates, alongside truck status (fuel, speed, engine, lights), job details, damage/wear, and gameplay events. Data will be sent via HTTP POST to your external service, with a configurable endpoint and clearly defined data structures that we can finalize together. You’ll receive clean, well-documented C++ source, a compiled DLL that loads without warnings, and a concise README covering build steps, SDK versioning, and update guidance. I’ll ensure stable runtime behavior, no memory leaks, and negligible FPS impact during full deliveries. Happy to discuss SDK version, compile environment, and optimization strategies. Ready to start immediately.
€55 EUR em 7 dias
1,1
1,1

Hello, I’ve reviewed your project and would be glad to help. I have 10+ years of experience in web, mobile, and software development with 1,000+ successful projects delivered globally. I work with MEAN/MERN, Flutter, React Native, PHP, Laravel, Python, WordPress, Shopify, and more—focusing on clean, reliable, and scalable solutions with clear communication. Portfolio: https://www.freelancer.in/u/sumanj555?sb=t Let’s discuss your requirements and get started. Best regards, Suman Joshi
€55 EUR em 7 dias
0,0
0,0

❤ Hello Client ?, This is a great fit for my background. I’ve built native C++ Windows plugins and telemetry pipelines for real-time systems, and I’m very familiar with writing low-overhead DLLs that hook cleanly into existing engines and stream structured data out safely. I can deliver a lean ETS2 telemetry plugin using the official SCS Telemetry SDK, compiled as a 64-bit drop-in DLL, with clean code, no leaks, and negligible FPS impact. ? Proposed Technical Approach - Plugin & SDK Integration - Navigation & Route Progress (Priority) - Additional Telemetry - HTTP Streaming ⚙️ Performance & Safety - Lock-free queue between SDK thread and network thread - No heap churn inside callbacks - RAII, smart pointers, clean shutdown - Verified memory stability across a full delivery run ? Deliverables - Clean C++ source (SDK-version pinned) - 64-bit DLL tested in ETS2 - Config file for endpoint URL - Concise README ? Relevant Experience Real-time telemetry & streaming systems Native Windows DLL development Game/engine integration with strict performance budgets C++ SDK callback optimization I can start immediately. I’ll lock the roadmap and begin implementation. Looking forward to shipping a rock-solid ETS2 telemetry plugin ?? Best Regards ? Jeroll
€55 EUR em 7 dias
0,0
0,0

With a wealth of experience spanning over a decade, I'm Abdullah Bin Hameed - a highly skilled and competent software developer at your service. Having catered to numerous successful projects such as yours, I can vouch for my ability to deliver high-quality results, reflecting an in-depth understanding of your specific requirements. Throughout my career, I have excelled in diverse areas of software development – from robust API integration to expert debugging – and hope to bring this versatility to your project. Vast experience working with different programming languages including C++, C#, PHP (Laravel, CodeIgniter) and more enables me to address your project's unique needs with ease. Moreover, stressing on the importance of clear communication, clean code and timely delivery; rest assured that I'll keep you updated throughout the entire development process while ensuring transparency and commitment.
€55 EUR em 2 dias
0,0
0,0

Saarbrücken, Germany
Membro desde jan. 23, 2026
$30-250 USD
€140 EUR
$250-750 USD
£20-250 GBP
$10-20 CAD
$10-77 USD
₹12500-37500 INR
$4000-8000 USD
$10000-20000 USD
₹10000-20000 INR
₹750-1250 INR / hora
$10-30 USD
$10-30 USD
$10-30 USD
$250-750 USD
₹600-1500 INR
$25-50 AUD / hora
$250-750 USD
$250-750 USD
£10-80 GBP