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Saya akan merilis sebuah game aksi berbasis AI yang dapat dimainkan oleh pengguna Android dan iOS di seluruh dunia. Fokus utamanya adalah menghadirkan pengalaman real-time yang seru lewat: • Mode multiplayer dengan sistem matchmaking agar pemain dapat bertarung atau bekerja sama secara online. • In-game purchases untuk item kosmetik maupun power-ups. • Leaderboards global yang diperbarui otomatis sehingga pemain bisa memantau peringkatnya. Tugas proyek mencakup: 1. Membangun gameplay aksi yang memanfaatkan AI—misalnya perilaku musuh cerdas, penyesuaian tingkat kesulitan dinamis, atau prosedural level generation. 2. Menghasilkan APK Android dan build iOS siap unggah ke Google Play dan App Store. 3. Menyediakan antarmuka pengguna dasar, efek suara, serta integrasi pembayaran sesuai kebijakan masing-masing store. 4. Menyiapkan server atau layanan realtime yang stabil untuk multiplayer dan pencatatan skor. 5. Menyerahkan kode sumber terstruktur lengkap dengan dokumentasi serta panduan build agar mudah diperbarui di kemudian hari. Saya terbuka pada engine atau framework apa pun—Unity, Unreal, Godot, atau opsi lain—selama memenuhi performa dan kompatibilitas lintas-platform. Keamanan transaksi, efisiensi jaringan, dan optimasi ukuran aplikasi juga menjadi perhatian penting. Deadline, milestone, serta detail lebih lanjut akan kita bahas bersama setelah konsep awal disetujui.
Project ID: 40390615
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Active 7 days ago
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1 freelancer is bidding on average $50 USD/hour for this job

Hi, good day. I can develop your AI-driven real-time multiplayer action game for Android and iOS with a scalable architecture covering matchmaking, global leaderboards, in-app purchases, and server-backed gameplay synchronization. The main technical challenge here is building a low-latency multiplayer system combined with AI-driven gameplay (adaptive enemies, dynamic difficulty, or procedural generation) while ensuring stable networking, secure transactions, and full cross-platform deployment to both app stores. I have experience developing Unity-based multiplayer games with real-time server communication (Photon/Firebase/custom Node backends), AI-driven NPC systems, and full integration of in-app purchase systems with leaderboard and analytics tracking. My approach is to first define the core gameplay loop and AI behavior system, implement the multiplayer architecture with matchmaking and real-time sync, integrate store-compliant monetization and leaderboard services, and finally optimize performance, security, and build pipelines for Android APK and iOS App Store release with clean, documented source code for long-term scalability. I would suggest we communicate for further discussion to align on engine choice and core gameplay direction before starting.
$50 USD in 40 days
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Sukoharjo, Indonesia
Member since Apr 22, 2026
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