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The Hunter class and its seven Solo-Leveling–inspired subclasses are already registered and visible in Baldur’s Gate 3 character creation, but the game refuses to load because of an incorrect Stats file configuration. Before I move on to the remaining subclasses, I need the Sung Jin-Woo branch fully functional so it can serve as a template for the rest. Here’s what I need you to handle in this first phase: • Diagnose the Stats *.txt entries that are throwing the startup error and get the game launching cleanly. • Wire every ability for the Sung Jin-Woo subclass—passives, spells and boosts—exactly as laid out in the design handbook. The passives must (1) boost core character stats, (2) grant new special abilities and (3) provide specific resistances or immunities. • Integrate custom subclass icons using the supplied portrait atlas and make sure they render in-game and in the Mod Manager. • Package the finished build into a tested, ready-to-drop-in .pak and confirm it loads with BG3 Mod Manager on a fresh profile. Assets provided: complete LSX source (ClassDescriptions, Progressions, Localization), detailed ability handbook and high-resolution portrait textures. You’ll need solid BG3 modding knowledge—LSX editing, Stats sheet structuring, LSLib packing, and the usual BG3 Mod Manager workflow. Familiarity with Osiris scripting is a plus for future phases, but not required for this sprint. If the game boots without crashing, the Sung Jin-Woo subclass appears with working passives, spells and boosts, and all icons display properly in both UI and character sheets, the milestone is complete.
Project ID: 40512400
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Hi, “BG3 Hunter Mod Crash & Abilities” is mainly about fixing a Stats file error causing game crash and making the Sung Jin Woo subclass fully functional in Baldur’s Gate 3. Relevant reference: [login to view URL] I can fix the Stats configuration issue, ensure the game loads correctly, and implement the subclass abilities, passives, icons, and progression so it works in character creation and gameplay. I would use this reference only for mod structure guidance, not to change your design. One question: fix only crash first or full subclass setup in same phase? Best regards,
$200 USD in 5 days
2.0
2.0
23 freelancers are bidding on average $133 USD for this job

Hi, this is exactly the kind of BG3 modding cleanup I can help with. You already have the content in place, so the real issue is getting the Stats setup stable, then making sure the Sung Jin-Woo subclass behaves correctly in-game. I’ve worked on game data, scripting, and packaged builds before, so I’m comfortable tracing startup crashes back to bad definitions, fixing ability wiring, and checking that the final .pak loads cleanly through BG3 Mod Manager. For this sprint, I’d start by isolating the broken Stats *.txt entries, then verify the passives, spells, boosts, resistances, and immunities match the handbook. After that I’d make sure the custom icons are mapped properly from the portrait atlas so they show in both the UI and character sheets, not just in the mod files. Once everything is consistent, I’d pack it, test on a fresh profile, and confirm the game boots without the crash you’re seeing. If you want, I can take this first phase and get the subclass into a clean, working state. Osama
$100 USD in 1 day
2.2
2.2

Hi Have a Pleasant day ! I carefully had read your requirements in your job post on freelancer.com I am glad to inform you that I have same extensive experience that you are looking for. I have done similar work earlier in my past and I will share during project discussion. Please share your exact project requirements, So, I can understand your requirements & I will come to know that what do you exactly needs to develop and I will be feeling happy to work with you. Cost and timeline depends on your project or task requirements Price is negotiable and I will work in your budget. No upfront payment will be charged. Always work in milestones. Looking forward for your positive response. Kind Regards, Sneha Kanwar
$140 USD in 7 days
1.7
1.7

Hello Dear, I’m an experienced Full-Stack Developer with 10+ years of expertise in web and mobile application development, delivering scalable, secure, and high-performance solutions for clients worldwide. I understand you need a professional solution for your project. I have successfully developed similar systems, including dashboards, CRM platforms, educational portals, API integrations, and custom web applications, ensuring quality, reliability, and user satisfaction. My Expertise: HTML/CSS, JavaScript, Bootstrap, Tailwind CSS, JQuery, VueJS, ReactJS, PHP, Laravel, Python, Swift, C#, C Programming, Rust, Ruby on Rails, REST APIs, Payment integration, Database Design, SQL databases, Linux, Git, Docker, Laravel Forge, Java, Kotlin, React Native, and mobile app development. Feel free to share additional details. I’m ready to discuss the best approach. Looking forward to hearing from you. Best regards, Md Ruhul Ajom.
$80 USD in 3 days
1.4
1.4

As an avid gamer with a versatile skill set in game design and development, I’m confident I'll be able to tackle the challenges you've outlined for this particular project. In addition to my primary focus on web and mobile app development, I have significant experience in developing and modifying game codes. With over 9+ years in the industry, my team and I are well-versed in languages such as PHP, Java, .NET and more – all of which will come in handy for the LSX editing, Stats sheet restructuring, LSLib packing among other tasks requires for this project. Having a thorough grasp of Osiris scripting is also something that I'm familiar with – an added advantage for potential future phases. Let's talk about your needs. Firstly, our priority will be diagnosing the 'Stats *.txt entries' issue precisely and ensuring the successful start-up of BG3. Subsequently, we'll meticulously wire every ability for the Sung Jin-Woo subclass just as specified in the design handbook. Lastly, we'll carefully integrate sustaining custom subclass icons plus package the finished build into a well-tested, ready-to-drop .pak guaranteed to work seamlessly with BG3 Mod Manager on a fresh profile. To conclude my pitch, not only do I embody a deep passion for gaming but having successfully tackled similar projects before makes me uniquely positioned to fulfill your needs efficiently and effectively. Choose me and you're choosing expertise, commitment, and a proven knack for turning even
$140 USD in 7 days
0.6
0.6

It sounds like you've put a lot of thought into this project and want to get it done right. I've successfully worked on a similar project involving BG3 modding and customization. Aligning with your goal, I aim to ensure the Sung Jin-Woo subclass functions flawlessly as a template. Referencing the incorrect Stats file configuration issue, I am well-equipped to diagnose and resolve it efficiently. My expertise lies in optimizing performance, enhancing security, and improving user experience. Would it be a ridiculous idea for you to send me a message and see whether we're the right fit for this project? Kind regards, Curtley
$150 USD in 7 days
0.5
0.5

Your need to get the Sung Jin-Woo Hunter subclass loading cleanly, mirroring the successful integration of other BG3 mods, is precisely the challenge I excel at. I understand the critical nature of ensuring the foundational "Stats" file configuration is perfect before scaling to additional subclasses, preventing cascading issues. My approach involves a systematic debug of the "Stats" file, focusing on identifying syntax errors or incorrect stat assignments that trigger the crash. I will utilize BG3 modding tools and potentially a hex editor for granular inspection. Once the game loads successfully, I will meticulously map and implement each passive, spell, and boost for the Sung Jin-Woo subclass, ensuring accurate stat scaling and effect triggers as per the Solo-Leveling inspiration. To ensure we're perfectly aligned, can you confirm if you have any specific error logs from the game's startup that I can review? Also, what is the preferred format for ability descriptions and numerical values within the "Stats" file? I'm ready to dive in and get this template functional for you.
$140 USD in 21 days
0.0
0.0

Howdy! I've shipped BG3 mods through the full LSX to PAK pipeline, so I know exactly where these Stats file errors tend to hide. The most common culprits are malformed SpellData or PassiveData entries, mismatched GUID references between ClassDescriptions and Progressions, and Boost syntax that the engine silently rejects at load time. I'll open your Stats TXT files first, trace the startup error back to its root entry, correct the field structure, and verify every ability block for the Sung Jin Woo subclass against your design handbook before touching anything else. Thank you. Marcos.
$156 USD in 4 days
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Hello, let's build a beautiful future together. I understand the importance of getting the Sung Jin-Woo subclass fully functional in Baldur’s Gate 3 to serve as a template for the remaining subclasses. The primary focus of this phase will be on diagnosing the Stats *.txt entries causing the startup error and ensuring the game launches smoothly. Additionally, I will meticulously wire every ability for the subclass in accordance with the design handbook, integrating custom subclass icons for a seamless in-game and Mod Manager experience. With my expertise in BG3 modding, including LSX editing, Stats sheet structuring, LSLib packing, and BG3 Mod Manager workflow, I am well-equipped to tackle this project effectively. Your detailed assets provided will guide the implementation process, ensuring a successful outcome for this sprint milestone. I look forward to discussing the project details further and collaborating on this exciting endeavor. Best regards, Rahul S.
$140 USD in 1 day
0.0
0.0

Rough ballpark on the bid amount and timeline up top - real numbers come after we look at the existing LSX and the ability handbook together. The Stats file misconfiguration is a classic BG3 modding pain point, and it sounds like you've done solid groundwork already - the subclasses are wired into character creation, the LSX is in place, the assets are ready. You just need someone to dig into the Stats entries, clear the load error, and build out the Sung Jin-Woo branch properly so it can be the template every other subclass follows. Clean icons in both the Mod Manager UI and character sheets is the finish line. Here's how we'd approach this: - Stats diagnosis: Read through the offending .txt entries, cross-reference against BG3's expected structure for class/subclass stats, and patch whatever is tripping the startup crash first - nothing else matters until the game boots. - Ability wiring: Map every passive, spell and boost from your design handbook into the Progressions and ClassDescriptions LSX, making sure the three passive tiers (stat boosts, new abilities, resistances/immunities) are structured the way BG3's progression system expects. - Icon integration: Import the portrait atlas into the texture pipeline, set up the correct UUID references in the ClassDescriptions so icons render in both the character sheet and Mod Manager without falling back to a default. - LSLib packaging: Pack the finished build into a clean .pak using LSLib, then do a clean-profile test pass in BG3 Mod Manager to confirm nothing regresses before handoff. Once we've had a quick look at your current file structure and the ability handbook, we'll put together a proper written proposal with a firm price and a realistic timeline for this sprint. Would a short call or a quick back-and-forth in chat work to walk through the files? Just want to make sure we're scoped right before committing to numbers. Best, 96 Studio
$188 USD in 5 days
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Dear Client, Fixing BG3 mod loading issues and ensuring proper subclass functionality is something I can help you with, especially around Stats structure errors and mod integration problems. I'm Saima Qaisar with 5+ years of experience in technical documentation, structured data handling, and complex file organization. I’m comfortable working with game mod assets such as LSX/Stats files, ensuring correct formatting, dependency alignment, and clean integration so the game loads without errors. I can assist in diagnosing the Stats file issue, correcting the configuration causing the startup crash, and ensuring the Sung Jin-Woo subclass is properly wired with working abilities, passives, and UI icon integration. I will also make sure the build is properly packaged and stable for BG3 Mod Manager testing. I am ready to start immediately and work through the issue step by step until the build loads correctly. Best Regards
$140 USD in 4 days
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Hi, Understood- fixing BG3 Hunter mod crash, repairing Stats files, enabling Sung Jin Woo subclass abilities, icons, and stable .pak build. I have strong experience in game modding, LSLib, and BG3 systems and recommend a clean structured fix so your mod becomes fully stable, expandable, and template-ready for all subclasses. This ensures smooth gameplay, no startup crashes, and scalable mod architecture that improves your project success and community adoption. Best Regards, Sara
$70 USD in 4 days
0.0
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Hello, I am a Baldur’s Gate 3 modder with extensive experience in LSX editing, Stats sheet configuration, and Mod Manager packaging. I will diagnose your Stats *.txt errors causing the startup crash, correct the entries, and get the game loading cleanly. I will then fully implement the Sung Jin‑Woo subclass: wire all passives (stat boosts, new abilities, resistances/immunities), spells, and boosts exactly as per your design handbook. I will integrate custom subclass icons from your portrait atlas into the UI and Mod Manager. I will package the final build into a tested .pak file, loadable on a fresh BG3 Mod Manager profile. I have completed similar subclass mods. I can deliver within 5–7 days. Best regards.
$140 USD in 2 days
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Hi — the priority is clearly getting the game launching again. A startup crash from custom subclasses that are already visible in character creation almost always traces to a malformed Stats *.txt entry: a bad parent/"using" reference, a mistyped data key, or a duplicated/unclosed block. My first step would be to diff your Stats files against the working base-game entries, isolate the offending lines, fix them, and confirm a clean boot before touching anything else. From there I'll wire the Sung Jin-Woo branch exactly per your design handbook — passives that boost core stats, grant the special abilities, and apply the resistances/immunities, plus the spells and boosts — hook the subclass icons from your portrait atlas so they render in-game and in Mod Manager, and package a tested, drop-in .pak confirmed to load in BG3 Mod Manager. I'll build it as a clean template you can clone for the other six subclasses. Could you share the design handbook and current Stats files so I can pinpoint the crash up front? I can deliver this first phase in ~4 days.
$150 USD in 4 days
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WE'VE JUST COMPLETED A SIMILAR PROJECT!! After reading your project, it sounds like you're looking for more than just someone who can complete a task. You need a solution that is reliable, professional, and actually helps move your business forward. We've recently completed a very similar project in the same space and helped the client turn their idea into a polished product that was easier for customers to use and easier for the business to manage. What caught my attention was your focus on quality and user experience. That's exactly where we spend most of our time, making sure everything feels clean, intuitive, fast, and built for long term growth. We handle the entire process from planning and design through development, automation, integrations, testing, and ongoing support. A quick question. If we spoke now and this project was considered a complete success, what would need to happen for you to feel it was one of the best investments you've made? I'd love to chat about your project! The worst that can happen is you walk away with a free consultation! Regards, Ryan.
$100 USD in 7 days
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"I am a perfect fit for your project. I understand the critical need to have the Sung Jin-Woo subclass functioning flawlessly in Baldur’s Gate 3. I specialize in clean, professional, and seamless LSX editing, Stats sheet structuring, LSLib packing, and BG3 Mod Manager workflows. While I am new to freelancer, I have tons of experience in the industry and have successfully completed similar projects off-site. Feel free to check out my portfolio in my profile. I would be happy to provide a free consultation to discuss your project further! Regards, Thaakir Hendricks"
$100 USD in 14 days
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Hello, I can build a professional, responsive, and user-friendly website based on your requirements. I focus on clean code, performance, and timely delivery. I understand the importance of delivering results that meet your expectations, and I'd love the opportunity to contribute to your project's success. My focus is on delivering quality work, clean design, responsive functionality, and excellent user experiences. Whether you need a business website, e-commerce platform, mobile app, or engaging game, I can provide innovative solutions that meet your goals and deadlines. I am committed to clear communication, timely delivery, and ongoing support to ensure project success. I'm confident I can deliver high-quality results that meet your expectations. Let's connect and discuss the next steps. Regards Elrico
$150 USD in 7 days
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The crash is the first thing. A Hunter class with seven subclasses that's visible but dying on load almost always traces to a broken stats dependency chain or an Osiris script querying a UUID that hasn't registered yet. Both are easy to miss when you've built the subclass structure in pieces. My approach: pull the error log and isolate whether it's a stats parse failure (missing inheritance, bad SpellData reference, broken spell list binding) or a scripting fault (premature Osiris query, unresolved GUID). Once the mod loads cleanly, I'll wire the subclass abilities, passives, and attribute scaling, then verify each subclass fires correctly in-game before handing over. Deliverable: stable mod with all seven subclasses functional and regression-tested in-game, 3 days, $220 as a single payment on completion. This is an indicative estimate from the brief; I'll give you a firm quote once I've seen the full subclass specs and the current error logs. Do you have the crash log handy, and which of the seven subclasses are partially wired versus completely unimplemented?
$220 USD in 3 days
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I am highly interested in your project and confident in my ability to deliver exceptional results. I focus on providing top tier quality, abolute acuracy and strict adherence to your deadlines
$140 USD in 7 days
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Provide help with project, art, drafts, simple coding, the project of the mod is easy to execute with simple code
$175 USD in 7 days
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This aligns perfectly with my skill set. I understand the need for a clean, professional, and integrated solution for the Sung Jin-Woo subclass in Baldur's Gate 3. While I am new to freelancer, I have tons of experience and have done other projects off-site. I specialize in BG3 modding, LSX editing, Stats sheet structuring, LSLib packing, and BG3 Mod Manager workflow. I assure you a seamless, user-friendly, and automated implementation of the Sung Jin-Woo subclass with all required abilities and icons. I would love to chat more about your project! Regards, Warrick Van Eeden
$100 USD in 7 days
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