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The project involves building a complete 2D puzzle game for mobile devices presented in a charming pixel-art style. I already have the core concept and several level ideas sketched out; what’s missing is the full production build—code, art, audio hooks, UI, and a lightweight level-creation pipeline so I can extend content after launch. Engine choice is flexible (Unity, Godot or similar). What matters is buttery-smooth performance across current Android and iOS phones, touch-friendly interaction, and small download size. I will provide design documents, puzzle mechanics, and sample reference art as soon as we kick off. Acceptance criteria • One fully playable world of 20 tutorial-to-advanced levels that demonstrate every core mechanic • Responsive touch controls, particle-light feedback, and simple ambient chiptune support points (you can use placeholder sounds) • Pixel-perfect UI that scales cleanly to common screen resolutions • Clean, well-commented source code and exported builds (APK + iOS Xcode project) ready for store submission • Short README explaining asset organisation, level-build workflow, and how to add future stages Please highlight any shipped mobile titles or puzzle prototypes you’ve built with pixel art so I can jump straight into the conversation.
Project ID: 40536693
38 proposals
Remote project
Active 57 yrs ago
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