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Paid on delivery
Saya ingin membangun sebuah aplikasi penghasil uang berbentuk game hiburan. Target utama saya adalah memonetisasi melalui iklan dalam aplikasi—mulai dari banner, interstitial, hingga rewarded video. Yang saya butuhkan: • Konsep game kasual yang cepat dipelajari namun membuat pengguna betah bermain. • Rekomendasi dan integrasi jaringan iklan terbaik (AdMob, Unity Ads, atau opsi setara) berikut pengaturan eCPM dan penjadwalan tayang iklan yang optimal. • Implementasi kode sumber (Android Studio / Unity) lengkap dengan dokumentasi sehingga saya dapat memperbarui konten di kemudian hari. • Dasbor analitik terpadu (Firebase, Google Analytics, atau serupa) untuk melacak retensi pemain dan pendapatan harian. • Panduan singkat cara merilis ke Google Play serta tips ASO agar aplikasi cepat mendapatkan unduhan organik. Proyek akan dinilai selesai ketika: 1. Game dapat di-build tanpa error di lingkungan pengembangan yang disepakati. 2. Iklan tampil sesuai skenario dan mencatat impresi di dasbor. 3. Semua file sumber, aset, dan dokumentasi diserahkan. Jika Anda sudah pernah meluncurkan game beriklan sebelumnya, sertakan tautan portofolio atau contoh pendapatan ads (jika memungkinkan). Saya terbuka pada ide tambahan yang dapat meningkatkan engagement atau ARPDAU.
Project ID: 40732989
12 proposals
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Active 12 hours ago
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12 freelancers are bidding on average $100,996 USD for this job

Hello, I’ve read your requirements and can develop the casual mobile game with an ad-based monetization system, analytics, and complete source-code handover. I have over 9 years of experience with mobile applications, game-related development, backend integrations, analytics, and monetization workflows. I can build a simple but engaging gameplay loop and integrate banner, interstitial, and rewarded ads through AdMob, Unity Ads, or the most suitable network. I’ll also configure Firebase/Google Analytics for retention, engagement, ad impressions, and revenue tracking, while keeping the code and content structured for future updates. Key Features and Functional Modules: Casual gameplay, AdMob/Unity Ads, rewarded video, interstitial/banner ads, Firebase Analytics, retention tracking, revenue analytics, Google Play release support, ASO guidance. User Roles: Players use the game and interact with ads; Admin manages game content, analytics, and monetization settings. Thanks, InvokeTech
$100,000 USD in 7 days
5.7
5.7

As an experienced mobile and game app developer with a particular expertise in Unity, I am the right person to help bring your vision of a monetized, ad-based game to life. Throughout my 9+ years in the industry, I've not only mastered the technical aspects of building engaging games but have also worked extensively on games that leverage revenue through ads. I understand the need for your game to not only be enjoyable but also attractive to advertisers. With this in mind, I'll ensure that your game's design and concept are optimized both for user retention and optimum ad placement. My familiarity with multiple ad networks such as AdMob and Unity Ads means I can recommend and implement the best network based on your project's specifications. Beyond just developing your game, I'll provide you with a comprehensive package that includes well-documented source codes for future updates and an integrated analytics dashboard to help you effectively track player retention and daily revenue. Additionally, I'm up-to-date with the latest App Store Optimization (ASO) strategies; hence, I can provide valuable insights on how to get your app downloaded organically.
$100,000 USD in 7 days
5.2
5.2

Cirebon, Indonesia
Member since Feb 6, 2026
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