
Closed
Posted
Saya ingin sebuah permainan mobile yang dapat langsung dirilis di Android dan iOS tanpa perlu pemeliharaan terpisah. Fokus utama saya adalah: • Satu basis kode (React Native, Flutter, atau engine serupa) agar pemutakhiran fitur berjalan mudah. • Mekanika permainan kasual—cukup adiktif, berdurasi sesi singkat, dan ramah perangkat mid-range. • Antarmuka yang ringkas dengan tutorial singkat di awal permainan. • Integrasi leaderboard, penyimpanan cloud, serta opsi pembelian dalam aplikasi untuk item kosmetik. • Paket aset grafis dan audio dasar; gaya kartun ringan sudah memadai untuk versi pertama. Saya telah menyiapkan konsep inti, alur level, dan referensi visual; seluruhnya akan saya bagikan setelah Anda bergabung. Tolong sertakan portofolio game serupa, teknologi yang Anda pilih, serta perkiraan waktu pengerjaan tahap: 1. Prototype fungsional 2. Versi beta untuk uji pengguna 3. Rilis kandidat di Google Play & App Store Silakan ajukan bila Anda nyaman bekerja end-to-end—mulai dari penyiapan repositori hingga penyerahan build siap unggah.
Project ID: 40364297
17 proposals
Remote project
Active 21 secs ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
17 freelancers are bidding on average $29 USD/hour for this job

I can help you develop a mobile game that can be released on both Android and iOS with a single codebase, minimizing ongoing maintenance. I work with modern cross-platform frameworks that allow one build to be deployed efficiently to both stores. I’ve previously delivered casual and mid-core mobile games that passed Google Play and App Store reviews, including integrations for in-app purchases, ads, analytics, and basic backend features. This experience helps avoid common pitfalls during submission and ensures stable performance across different devices. My approach would start with defining core gameplay, art style, and monetization, then building a prototype, iterating with you, and finally preparing store assets and handling submissions. I would love to chat more about your project! Regards
$20 USD in 7 days
4.2
4.2

Creating a mobile game that seamlessly operates on both Android and iOS requires robust architecture. Utilizing Flutter for its single codebase will not only simplify updates but also ensure consistent performance across devices, especially mid-range ones. Your emphasis on casual mechanics and user-friendly interfaces aligns perfectly with Flutter's capabilities, enabling rapid iteration and responsive design. A prototype can be ready within 30 days, followed by a beta version for user testing and a release candidate for both app stores. When can we start? I can have something to show you within 24 hours.
$16 USD in 40 days
0.0
0.0

Hey, your project, Pengembangan Game Mobile Dua Platform looks like a great fit for my skills. I've worked on similar Mobile App Development projects and can deliver solid results. Let me know if you'd like to chat about the approach.
$15 USD in 7 days
0.0
0.0

Let me get it done, I'll build your mobile game using Flutter to ensure a single codebase that runs seamlessly on both Android and iOS, focusing on a lightweight, high-performance architecture suitable for mid-range devices. Your project will be finished in 6 weeks, I have built similar websites before when working for web development agencies. Here is how I would approach it: 1. I can do a free demo if needed. We will plan everything out together, go through all the requirements, and then start. 2. Develop a functional prototype focusing on core mechanics and game loop. 3. Integrate backend services for cloud saves, leaderboards, and in-app purchases. 4. Refine the UI/UX based on your visual references and implement the tutorial. 5. Perform beta testing and prepare the final build for App Store and Play Store submission. I prefer Flutter for this project due to its excellent performance and cross-platform UI consistency. My portfolio includes several casual mobile games with integrated leaderboards and shop systems. 1. Prototype fungsional: 1.5 weeks 2. Versi beta untuk uji pengguna: 2.5 weeks 3. Rilis kandidat di Google Play & App Store: 2 weeks Let's talk as soon as possible and get it done. Best Regards, Mihajlo
$15 USD in 40 days
0.0
0.0

Halo, terima kasih atas penjelasan proyek yang sangat jelas. Kami, DemiVision LLC, memiliki pengalaman luas dalam pengembangan game mobile multiplatform menggunakan Flutter dan React Native, termasuk integrasi leaderboard, cloud save, serta in-app purchase. Kami memahami kebutuhan Anda akan satu basis kode agar pemeliharaan dan update fitur lebih efisien, sekaligus memastikan performa optimal untuk perangkat mid-range. Tim kami telah merilis beberapa game kasual dengan sesi singkat, UI intuitif, serta onboarding interaktif. Kami juga terbiasa mengelola seluruh proses end-to-end—dari setup repositori, pengembangan prototipe hingga deployment ke Google Play dan App Store. Untuk versi pertama, kami akan siapkan aset grafis dan audio bergaya kartun ringan, sesuai permintaan Anda. Kami merekomendasikan Flutter untuk kinerja dan kemudahan integrasi fitur lintas platform, namun terbuka mendiskusikan opsi terbaik sesuai preferensi Anda. Setelah menerima konsep inti dan referensi visual, kami siap memulai tahap prototipe, mengembangkan versi beta untuk pengujian, dan menyiapkan rilis kandidat. Portofolio game serupa akan kami lampirkan pada penawaran ini. Kami antusias membantu Anda menghadirkan game kasual berkualitas dengan proses pengembangan yang efisien dan terintegrasi.
$20 USD in 10 days
0.0
0.0

Hey — saw your post about developing a mobile game that can launch on Android and iOS without extra maintenance overhead. A lot of games run into trouble here when the codebase gets fragmented between platforms and every small update becomes double work. Quick question before I suggest an approach: Are you open to using a cross-platform engine like Unity or Flutter, or do you already have a specific tech in mind? I’ve helped ship cross-platform games before where we kept one codebase while still meeting each store’s requirements and update process. If you can share any draft concept, prototype, or simple spec, I’ll take a look and tell you what’s realistic for your budget and timeline.
$20 USD in 7 days
0.0
0.0

Tujuan: membangun game kasual cross-platform (Android + iOS) dengan satu basis kode, sesi singkat, UI ringkas + tutorial, leaderboard, penyimpanan cloud, dan IAP kosmetik — Anda menyediakan konsep, level flow, dan referensi visual. Kegagalan utama yang sering terjadi: performa frame-loop pada perangkat mid-range dan kompleksitas IAP + sinkronisasi save antar-perangkat. Tanpa validasi server-side dan mekanisme rekonsiliasi, leaderboard/IAP mudah jadi sumber bug dan penipuan. Bukti relevan: keahlian pada Flutter/React Native, integrasi IAP, dan backend ringan (Firebase/Cloud Functions) tersedia; portofolio game dan demo privat dapat dibagikan setelah terhubung atau NDA singkat. Pendekatan singkat: gunakan Flutter + Flame untuk gameplay 2D ringan (satu codebase, ukuran build kecil), Firebase (Firestore + Auth + Cloud Functions) untuk leaderboard & cloud save dengan server-side receipt validation, GitHub Actions + fastlane untuk build otomatis. Workflow: prototype (core loop + one level + IAP stub), beta (multilevel + cloud sync + analytics), release candidate (store-ready binaries + receipt validation + uplift QA). Siap kerja end-to-end. Untuk estimasi realistis: prototype 3–5 minggu, beta 6–10 minggu, release candidate 10–14 minggu — tergantung kesiapan aset dan cakupan level. Aset yang Anda sebut: apakah akan lengkap untuk prototype, atau perlu placeholder dari tim?
$20 USD in 7 days
0.0
0.0

Hi there, and warm greetings I’m Farhan Shabbir, a professional mobile game developer specializing in cross-platform development using unified codebases for both Android and iOS. I understand you want to build a mobile game that can be launched on both platforms without the need for separate maintenance, ensuring efficiency and scalability from the start. I will develop your game using a robust cross-platform framework so you can manage everything from a single codebase while maintaining smooth performance and consistent gameplay across devices. ◉ Cross-platform game development with a single codebase for Android and iOS ◉ Optimized performance and smooth gameplay across different devices ◉ Scalable architecture for easy updates and future feature expansion ◉ Clean UI and engaging gameplay aligned with your vision My focus is to deliver a polished, ready-to-launch mobile game that is efficient to manage and built for long-term growth across both platforms. Risk-Free Guarantee → No upfront payment. Pay only when satisfied, with full money-back assurance.
$15 USD in 24 days
0.0
0.0

Halo, Proyek game mobile Anda terdengar menarik dan sangat potensial. Saya siap membantu Anda membangun game kasual yang adiktif, ringan, dan siap rilis di Android & iOS dengan satu basis kode. Saya merekomendasikan penggunaan Flutter (dengan engine seperti Flame) untuk memastikan performa optimal di perangkat mid-range sekaligus memudahkan pengembangan lintas platform. ? Pendekatan Pengembangan: • Mengembangkan gameplay kasual dengan sesi singkat dan engaging • UI/UX sederhana + tutorial interaktif untuk onboarding pemain • Integrasi leaderboard & cloud save (Firebase) • In-app purchase untuk item kosmetik • Implementasi aset grafis & audio bergaya kartun ringan • Optimasi performa untuk berbagai perangkat ? Timeline Perkiraan: Prototype fungsional: 1–2 minggu Versi beta (user testing): 3–5 minggu Release candidate (Play Store & App Store): 6–8 minggu ? Deliverables: • Game Android & iOS siap rilis • Source code bersih & terdokumentasi • Setup repository & panduan build • Bantuan deployment ke store Saya terbiasa mengerjakan project end-to-end, dari setup awal hingga build siap upload. Saya juga siap menyesuaikan gameplay sesuai konsep yang Anda siapkan. Saya siap mulai segera dan akan senang mendiskusikan detail lebih lanjut ?
$20 USD in 40 days
0.0
0.0

I believe I’m a strong fit for this project because I focus on delivering high-quality results with attention to detail and clear communication. I take the time to fully understand client requirements before starting, ensuring that the final outcome aligns perfectly with expectations. I have experience working on similar projects and always aim to provide work that is both professional and efficient. I meet deadlines consistently and keep clients updated throughout the process, so there are no surprises. What sets me apart is my commitment to quality and client satisfaction. I’m not just looking to complete a task—I want to deliver results that add real value to your project. I’m ready to get started immediately and would be happy to discuss your project further to ensure we achieve the best possible outcome.
$20 USD in 40 days
0.0
0.0

jika agan berminat rilis di playstore atau appstore, saya sudah memiliki pengalaman sejak Q4-2016, dimana saya sudah mengembangkan lebih dari 150 judul project game berbasis buildbox. silahkan ketik "hobiron" itu daftar hasil kerjaan saya. nah jika bingung, itu juga satu codebase sama seperti tech stack yang agan sebutkan dalam daftar diatas. dari pengalaman saya menggunakan tech stack yang agan sebutkan, itu semua condong ke aplikasi bukan game. menurut saya, itu kerjaannya cocok berdasarkan penglaman saya. Silahkan dipertimbangkan, terima kasih.
$15 USD in 40 days
0.0
0.0

Jawa Barat, Indonesia
Member since Apr 10, 2026
$250-750 USD
$30-250 NZD
$250-750 USD
$15-25 USD / hour
$1000-2000 USD
$30-250 USD
$10-30 USD
₹600-1500 INR
$250-750 USD
$10-30 USD
$8-15 CAD / hour
$750-1500 USD
₹1500-12500 INR
$1500-3000 USD
₹75000-150000 INR
₹1500-12500 INR
₹1500-12500 INR
$30-250 USD
$175-350 USD
₹12500-37500 INR
$100-300 USD