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I’m building a side-scrolling roguelike for Android that blends tight, combat-centric gameplay with a Souls-inspired boss structure. The world is a medieval-fantasy realm rendered entirely in crisp pixel art, and every run should feel fresh thanks to procedural room layouts and an adaptive-AI levelling system that matches enemy behaviour to the player’s current skill and gear. Scope of work • Core mechanics: responsive melee and ranged combat, dodge/roll, parry windows, and contextual finishers. • Adaptive difficulty: enemies must scale their tactics and stats based on player level, recent performance, and chosen weapon class. • Encounters: randomised mobs, themed mini-bosses that telegraph future mechanics, and one “Souls-like” boss per area with phase changes and attack tells. • Roguelike loop: permadeath with meta-progression (unlockable classes, relics, and shortcuts). • Pixel art assets: character sheets, tile sets, VFX sprites, and animated UI elements consistent with the medieval setting. What I’ll provide Game design doc, enemy behaviour charts, rough level flow, and reference art for mood and palette. What I need from you 1. A playable Android build (APK) covering a vertical slice: tutorial room, first biome, one mini-boss, and the area boss. 2. Clean, commented source code (Unity or Godot preferred, but I’m open if you have a strong alternative workflow). 3. All original pixel art and animation files, export-ready for future localisation. 4. Basic analytics hooks so I can track session length, death causes, and boss attempts. Acceptance criteria • Solid 60 FPS on mid-range Android devices (Snapdragon 720G equivalent). • Adaptive-AI demonstrably alters enemy aggressiveness and patterns within three test runs. • Boss fight contains ≥ 2 distinct phases with readable telegraphs and no soft-lock bugs. If you’re passionate about combat-heavy roguelikes and have a portfolio in pixel art games, let’s craft a brutal yet fair adventure together.
ID do Projeto: 39991019
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33 freelancers estão ofertando em média $1.785 AUD for esse trabalho

Hi there! It sounds like you're creating a really exciting medieval roguelike that mixes engaging combat with rich pixel art. I understand you want polished core mechanics like melee and ranged combat, along with adaptive difficulty that adjusts to the player’s skill. It's great that every run will be unique with procedural rooms and varied enemy tactics! My focus will be on delivering a playable APK that showcases the tutorial, first biome, and boss encounters, all while ensuring smooth performance and clean source code. I’ll provide all the necessary pixel art assets and analytics tools for your tracking needs. What specific features or mechanics do you want me to prioritize for the first build? Looking forward to collaborating!
$750 AUD em 10 dias
7,4
7,4

Hi Jyadams, Thanks for posting—this fits my wheelhouse. I deliver fast, clean work, clear communication, and measurable outcomes. If awarded, I’ll map requirements, propose milestones, and share a first deliverable within 48 hours so you see momentum immediately. I’ve solved similar projects for startups and SMEs, reducing revisions and hitting deadlines. Expect proactive updates, thoughtful suggestions, and zero fluff. If you want a partner who owns the outcome—not just tasks—I’m your person. On time, on budget. Best, Walter Retief
$400 AUD em 14 dias
5,6
5,6

Hi Jyadams I’ve carefully read your project details "Pixel Art Medieval Roguelike Game" and I’m confident I can deliver exactly what you’re looking for. With 5+ years of experience, 400+ 5★ reviews, and 500+ completed projects, I specialize in building high-performing websites, Shopify/WordPress solutions, and SEO-optimized platforms that drive real results. ★ Why Clients Choose Me Proven Track Record → 400+ reviews, 500+ projects Web Expertise → WordPress, Shopify, wix, Laravel, React, Vue.js, PHP, Python and more E-commerce & SEO → Store setup, payments, on-page SEO, performance boost UI/UX Design → Modern, responsive, conversion-focused On-Time & On-Budget → 96% timely, 97% within cost Reliable Support → Free 1-month help + long-term maintenance Secure Solutions → Backups, security & optimization Risk-Free Guarantee → No upfront payment. Pay only when satisfied, with full money-back assurance. If you want a professional developer who delivers on time, on budget, and stress-free, let’s connect. I’ll turn your vision into a secure, rapid, and growth-focused digital experience. Best regards, Kausar Parveen
$350 AUD em 3 dias
5,6
5,6

Hello, I am excited to collaborate on your Pixel Art Medieval Roguelike Game project. With over 7 years of experience, I specialize in pixel art, game design, and animation. I will bring your vision to life by creating responsive combat mechanics, adaptive difficulty levels, and captivating pixel art assets that immerse players in the medieval-fantasy realm. Let's work together to develop a challenging yet rewarding gaming experience for Android users. How do you envision the player's interaction with the phase changes in the boss fights? How do you envision the player's interaction with the phase changes in the boss fights?
$270 AUD em 3 dias
5,5
5,5

Drawing on my extensive background in game design and development, I am confident in being the best fit for your Pixel Art Medieval Roguelike Game. I understand the critical aspects of tight combat-centric gameplay and challenging yet fair boss mechanics that are integral to the success of games like yours. Not only that, but I have a strong understanding of pixel art and animation, a perfect match for your medieval-fantasy setting. I have an excellent command over tools like Unity and Godot that will ensure clean, commented source code for an Android build that meets your criteria. My expertise extends beyond just creating art assets and coding. I've worked on several projects incorporating adaptive difficulty systems, ensuring the enemies scale their tactics based on player level and recent performance, much like what you're looking for. My experience with game analytics would prove beneficial in incorporating the metrics you need to track session length, death causes, and boss attempts.
$251 AUD em 1 dia
5,5
5,5

Hello, I’ve carefully reviewed your project and know exactly how to deliver results that are strategic, efficient, and tailored to your goals with no wasted time or guesswork, just real, measurable value. With several years of hands-on experience in Game Design, Animation, 3D Modelling, 3D Animation, Game Development, 2D Game Art, Unity, Level Design, Godot, Pixel Art, I bring not just expertise but a track record of delivering results that help clients move forward with confidence. My Portfolio: https://www.freelancer.ca/u/DGM999 If you’re looking for reliable, quality-driven support, I’m just a message away. Let’s make it happen. Best Regards, Sadat Saeed
$330 AUD em 3 dias
3,9
3,9

Hi I am a pixel art game developer in Unity game engine. I made a few pixel arts games for clients and some were personal projects. I can provide sprites sheets, character design, tile sets and other game assets. Build it using Unity game engine.
$500 AUD em 14 dias
4,0
4,0

I’ve successfully delivered similar work, providing fast, clean, and dependable results that clients trust. Understanding your need for a combat-centric roguelike with adaptive AI and pixel art assets, I will tailor a solution that ensures a seamless blend of tight gameplay mechanics and visually appealing medieval-fantasy aesthetics, creating a fresh experience for every player run. Highlighting my expertise in developing responsive combat systems and pixel art assets for games, you can rely on my reliability in meeting project milestones and my clear communication throughout the process. If you need a reliable professional to handle this, I’m ready when you are! Looking forward to working with you, Tasmiah
$500 AUD em 7 dias
3,5
3,5

Hi there,Good evening I am Talha. I have read you project details i saw you need help with Unity, Animation, Game Development, 2D Game Art, Game Design, Godot, 3D Modelling, Level Design, 3D Animation and Pixel Art I am writing to propose an innovative approach to tackle your project. Our proposal centers on delivering creative and effective solutions that will set your project apart. We will present fresh, out-of-the-box ideas that align with your project's objectives, demonstrating how we can achieve remarkable results. Please note that the initial bid is an estimate, and the final quote will be provided after a thorough discussion of the project requirements or upon reviewing any detailed documentation you can share. Could you please share any available detailed documentation? I'm also open to further discussions to explore specific aspects of the project. Thanks Regards. Talha Ramzan
$250 AUD em 13 dias
2,6
2,6

Hi , I saw your project, and it instantly stood out to me. I specialize in Game Development, Game Design, Godot, Level Design, 3D Animation, Animation, 2D Game Art, Unity, Pixel Art and 3D Modelling, and I have helped clients achieve results beyond their expectations. You’re looking for more than just completion you want impact. That’s exactly what I deliver. Here’s why working with me makes your project easier and more successful: Tailored Approach: Every project has unique needs. I design strategies that fit your goals perfectly. Proactive Communication: You’ll always know what’s happening, so you stay in control without the stress. Quality & Reliability: My work is thorough, precise, and always on time. Many freelancers may offer similar skills, but what sets me apart is that I combine experience, strategy, and dedication, ensuring your project not only gets done but thrives. If you like, I can share a quick outline of my approach for your project, no commitment required. This gives you clarity and confidence before making any decision. Check out my portfolio here to see my previous successes: https://www.freelancer.com/u/danialm32 Looking forward to collaborating and making your project exceptional. Best regards, Danial
$250 AUD em 5 dias
2,0
2,0

Hi there As an experienced multidisciplinary creative professional, I am equipped with a diverse range of skills that I believe can be channeled into creating an amazing roguelike game for you. My expertise in 3D modeling and animation, combined with my eye for detail when it comes to pixel art, can help bring your medieval-fantasy realm to life. Whether it's the finely-crafted character sheets, tile sets or VFX sprites, you can count on me to deliver authentic and consistent visuals that match your game's setting. Yours Truly, Shahzaib
$250 AUD em 1 dia
1,8
1,8

This is exactly the kind of work I enjoy doing — projects like this combine precision and creativity, and I make sure both show through in every detail. With a strong background in developing pixel art games and creating clean, professional, and user-friendly gameplay mechanics, I’m confident in delivering high-quality results. I excel in meeting project goals, communicating clearly, and ensuring a smooth and reliable process throughout. I’m happy to offer insight even if you don’t decide to hire me. Looking forward to potentially working together. Regards, Melissa
$300 AUD em 5 dias
0,0
0,0

I specialize in high-performance gameplay systems using Unity, Unreal, and Godot, with a strong focus on combat mechanics, procedural generation, and AI behavior trees. Your adaptive-AI design, Souls-inspired boss phases, and pixel-art combat loop fit perfectly with the kind of systems I build. I can deliver a polished vertical slice (tutorial, first biome, mini-boss, full boss) with stable 60 FPS on mid-range Android devices, clean and well-structured code, and analytics hooks for player telemetry.
$250 AUD em 7 dias
0,0
0,0

Good day, I can craft a polished, reliable solution for your project using my skills and specific tools, delivering smooth workflows, fast results, and a scalable setup for the future. I may be new to Freelancer, but I’ve successfully handled similar projects off-platform and am genuinely excited to bring your vision to life. Worst case, you get a free consultation! Let’s chat and make your project a success. Kind regards, Ashwin Searle
$250 AUD em 1 dia
0,0
0,0

Hi, I read your full brief and the attached design document, and this is exactly the kind of project I love working on. A medieval pixel-art roguelike with fast, Souls-inspired combat, procedural rooms, adaptive AI and a solid roguelike progression loop is a big challenge, but I have the experience to build a clean, playable vertical slice for Android that hits your criteria. I have over eight years of experience creating 2D games, pixel-art assets, combat systems, and well-structured code bases in Unity and Godot. My focus would be to deliver a polished vertical slice that includes: • A responsive melee/ranged combat system with dodge, roll, parry windows and clean hit feedback. • Adaptive enemy AI that adjusts aggression, patterns and stats across multiple test runs. • Procedural room layout for the first biome with hazards, events, shops and boons. • One mini-boss and one proper Souls-style area boss with telegraphed phases. • All pixel art assets for characters, VFX, UI and tiles matching your palette references. • A stable Android APK that holds 60 FPS on mid-range devices. The source code will be commented, clean and structured so the rest of the towers and classes can be expanded easily. I’ll also integrate lightweight analytics to track session length, deaths, enemy interactions and boss attempts. You can check my work here freelancer.com/u/Humaumair12. I can start immediately and outline a clear timeline for the vertical slice as soon as we confirm scope boundaries.
$500 AUD em 7 dias
0,0
0,0

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