This will be part of the first milestone proof of concept in building out multi player game. There will be many phases of this project that will be on going.
First Milestone below:
Need help packaging default template from unreal engine 5 "Lyra". I ran into issues while packaging the game for IOS and need help deploying to App Store. Also I will want to create peer to peer or dedicated server for multi player. Lyra comes with the game play and settings for multi player by default, I need someone to compile from source code and setup dedicated server
compile from the engine in the default template and use the peer to peer with EOS (epic online
link to Lyra for context: [login to view URL]
Here is a post I've posted where I describe the initial issues I ran into while packaging for IOS.
For POC Phase:
Please let me know the cost to package the default template on IOS?
Create peer to peer network for multi player?
Or if we wanted to go down the route of creating dedicated network for multi player?
11 freelancers estão ofertando em média $37/hora nesse trabalho
Hello, respected client! As a senior unreal engine developer, I am interested in your unreal engine 5 project. I think we should create dedicated server. Please contact me to discuss more details. Brest regards.
Hey, I read the requirements. I have some doubts to discuss about this phase. and yes i can do this project. Can you come to chat so that we can proceed. With Regards, Ekum