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We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
ID do Projeto: 40219206
6 propostas
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Ativo há 22 dias
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6 freelancers estão ofertando em média $1.083 USD for esse trabalho

Your Bronze Age survival project aligns perfectly with my background in building performance-optimized RPG systems in Unreal Engine 5. Having recently developed a survival prototype featuring dynamic resource management, I understand the balance required to make primitive crafting feel rewarding rather than repetitive. I am particularly interested in the historical setting and the specific technical challenge of managing large-scale, high-fidelity environments without sacrificing frame rates on mid-range hardware. My approach focuses on a modular architecture using C++ for core systems—like survival loops and inventory—combined with Blueprints for rapid iteration on world interactions. I will leverage UE5’s Enhanced Input for responsive combat and Nanite for high-fidelity historical assets, ensuring the world looks authentic while remaining performant. Additionally, I’ll implement a data-driven item system via Data Tables to allow for easy balancing of crafting recipes. By prioritizing a clean, Gameplay Ability System (GAS) friendly framework, we can ensure character stats and player progression remain robust and scalable throughout development. To better understand the scope, will the survival mechanics lean toward hardcore realism or a more accessible RPG progression? Also, do you have an existing asset pipeline for the historical models, or will we be implementing those from scratch? I am available to discuss your roadmap in more detail or jump on a quick call to align on the technical requirements for the first milestone. Looking forward to potentially bringing this ancient world to life together.
$1.150 USD em 21 dias
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Hello — a Bronze Age survival RPG in Unreal Engine is an exciting concept. The setting offers rich gameplay potential — resource scarcity, primitive crafting, tribal dynamics, and a world where survival genuinely feels earned. I'd love to be part of building that. 25+ years in software development with hands-on experience in Unreal Engine, game systems design, and interactive application development. I'm comfortable with Blueprints and C++, and I understand what makes survival RPG mechanics feel engaging — hunger/thirst loops, crafting trees, AI-driven threats, inventory management, and progression systems that reward exploration. What I can contribute: Core gameplay systems — survival mechanics, crafting, inventory, combat Prototyping and iteration on game feel and balance AI behavior for wildlife, NPCs, and environmental threats World-building systems — day/night cycles, weather, resource spawning Clean, modular architecture that scales as the project grows My approach: Start with a prioritized feature list, prototype the core loop fast, playtest, refine. I believe in getting something playable early rather than perfecting systems in isolation. A few questions: How far along is the project currently — pre-production or existing prototype? Team size — who else is on board (artists, designers, audio)? Target platform — PC, console, or both? Happy to share relevant portfolio work and discuss the vision in more detail. R
$1.000 USD em 7 dias
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Hello! My name's Tsimafei Muzychkin I’ve carefully reviewed your project and understand that you’re looking for someone who can deliver high-quality, reliable work while paying attention to your specific requirements. My focus will be on meeting your expectations, maintaining clear communication, and delivering results that align with your goals. I’m a freelance professional with experience working on a variety of projects, and I take pride in being detail-oriented, organized, and easy to work with. I genuinely enjoy what I do, which reflects in the quality and consistency of my work. In terms of delivery, I can complete this project within a reasonable timeframe based on the scope discussed, and my pricing is fair and aligned with the work required. I’m flexible and open to adjustments if needed to ensure the best outcome. I’ve handled similar projects in the past and would be happy to share relevant examples or direct you to my portfolio upon request. My goal is always to provide honest work, realistic timelines, and dependable results—no overpromising. Before proceeding, I’d just like to confirm any specific preferences or expectations you may have so everything runs smoothly from the start. Thank you for considering my proposal. I look forward to the opportunity to work together.
$1.150 USD em 7 dias
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Quick question: are you looking for someone focused purely on gameplay systems, or also comfortable jumping into optimization and polishing existing mechanics? I work with Unreal Engine and have experience building gameplay features, prototyping systems, and turning design ideas into stable, playable mechanics. Survival style projects are especially interesting to me because they rely heavily on tight systems and player feedback loops. I am comfortable taking structured requirements, implementing features cleanly, and collaborating with a team to keep development moving without unnecessary friction. Happy to share details of relevant work and discuss where you need the most support first. Available to start immediately.
$1.200 USD em 7 dias
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I'm a game developer & game tester that can work in any of the fields that you require. I'm very flexible and we can negotiate the payment
$1.200 USD em 90 dias
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