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I’m building a side-scrolling beat ’em up in GameMaker and need the enemy behaviour to feel as tight and nostalgic as Streets of Rage 2. My own player character is already in place; what’s missing is a solid AI system that makes enemies read and chase the player convincingly. Here’s what I’m after: • Enemy characters only—no work on players or NPCs. • Movement pattern: they should actively pursue the player, accelerating, decelerating and re-targeting exactly as classic brawler foes do. • All attack frames are ready in a sprite sheet; your task is to call the right animation states and handle hit-boxes, knock-backs and recovery timing so the special moves play smoothly. Deliverables will be a GameMaker project (or easily importable scripts) plus a short read-me showing how to drop the code into my existing build and hook up additional enemy variants. I’ll test by dropping two enemy types into a demo room; if they track, close in, and fire off their attacks without glitches, the milestone is complete.
ID do Projeto: 40003741
17 propostas
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Ativo há 2 meses
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17 freelancers estão ofertando em média $102 USD for esse trabalho

Hello jordanyfleury, I am excited about the opportunity to work on your GameMaker Retro Enemy AI Coding project. With my experience in game development and AI programming, I am confident in my ability to create a solid AI system that will bring your enemy characters to life in a nostalgic and engaging way. I have successfully implemented similar enemy behavior patterns in past projects, ensuring that the enemies actively pursue the player, adjust their movements dynamically, and execute attacks seamlessly. By leveraging my expertise in handling animation states, hit-boxes, knock-backs, and recovery timing, I can guarantee that the special moves will be executed smoothly. You can check out some of my previous game development projects in my portfolio: https://www.freelancer.com/u/eDesignerExpert I am committed to maintaining open communication throughout the project and providing daily updates on my progress. I am eager to discuss further details and collaborate closely with you to achieve the desired outcome for your game. Best regards, Ramneet
$30 USD em 1 dia
4,1
4,1

Hello, I’ve carefully reviewed your project and know exactly how to deliver results that are strategic, efficient, and tailored to your goals with no wasted time or guesswork, just real, measurable value. With several years of hands-on experience in Adobe Flash, Game Design, ActionScript, Game Development, 2D Game Art, GameMaker, AI Development, I bring not just expertise but a track record of delivering results that help clients move forward with confidence. My Portfolio: https://www.freelancer.ca/u/DGM999 If you’re looking for reliable, quality-driven support, I’m just a message away. Let’s make it happen. Best Regards, Sadat Saeed
$90 USD em 3 dias
4,2
4,2

Hey, After reviewing your GameMaker Retro Enemy AI Coding I am best suitable & talented Designer related to required project. I have almost 9 years of vast experience in designing. I can guarantee you to provide best of the best outcomes from your needs and will provide unlimited revisions until it meets your satisfaction because my client's satisfaction and fulfilment is my prime responsibility. I attained 5 stars of profile and numbers of kind reviews from clients. you can check my profile through this link below https://www.freelancer.com/u/GraficxDesigner Regards, 3D & Graphics
$101 USD em 1 dia
3,5
3,5

Hi there, I'm Ahmed Hassan, a Senior Full-Stack Engineer based in California with over 15 years of hands-on experience in web and mobile application development. After reviewing your job posting, I’m confident that my background aligns closely with your project requirements and enough qualified for your project -GameMaker Retro Enemy AI Coding. I’ve successfully delivered SIMILAR projects in previous roles—both as a senior developer and project manager—ensuring secure, scalable, and user-friendly systems tailored to business goals. I’d love the opportunity to discuss how I can contribute to your project’s success. Looking forward to connecting. Best regards, Ahmed Hassan
$120 USD em 2 dias
0,0
0,0

Hi Jordan, I understand you’re creating a side-scrolling beat ’em up and need a tight, nostalgic enemy AI like in Streets of Rage 2. With extensive experience in GameMaker and AI development, I'm confident in crafting enemy behaviors that accurately chase and engage your player character. I will implement robust movement patterns, including precise acceleration and hit-box management, ensuring smooth execution of attacks and animations from your sprite sheets. Once completed, I will provide a GameMaker project file along with a concise read-me guide for easy integration into your system. Looking forward to assisting you with this exciting project! What specific behaviors or tactics do you want the enemies to employ during gameplay?
$50 USD em 2 dias
0,0
0,0

THIS IS NOT THE AUTO BID, PLEASE REVIEW IT IN DETAIL Hi Jordan, I am excited to see your project on creating a side-scrolling beat 'em up! I have extensive experience in GameMaker and AI Development, with a strong focus on creating responsive and engaging enemy behavior akin to classics like Streets of Rage 2. For your project, I will develop an AI system for enemy characters that actively pursues players, implementing smooth acceleration, deceleration, and retargeting similar to iconic brawlers. Utilizing your existing sprite sheet, I'll ensure animations, hit-boxes, and recovery timings are perfectly timed for fluid gameplay. You will receive a complete GameMaker project, along with an easy-to-follow read-me for integrating additional enemy types into your build. I'm confident that together we'll achieve the tight, nostalgic feel you're after. I estimate needing approximately 7 days for this project.
$50 USD em 1 dia
0,0
0,0

Hi, I’ve reviewed your GameMaker retro enemy AI project and am confident in delivering the tight and responsive enemy behavior you’re aiming for, reminiscent of Streets of Rage 2. With my experience in GameMaker and AI scripting for side-scrollers, I will create enemy characters that dynamically pursue the player with smooth acceleration, deceleration, and re-targeting to ensure an authentic brawler feel. I will integrate attack animations using your sprite sheets, handling hit-boxes, knock-backs, and recovery timing precisely so all special moves perform seamlessly. You’ll receive a fully functional GameMaker project or importable scripts alongside a clear read-me guide for easy integration and adding new enemy types. I propose completing this within 7 days, after which you can test the enemies in a demo room for tracking, attacking, and overall fluidity. Could you share details about the number of enemy types planned and if any unique behaviors beyond pursuit and attack are needed? Best regards,
$155 USD em 11 dias
0,0
0,0

Hi, jordanyfleury Hope you are doing great I'll complete your GameMaker Retro Enemy AI Coding in accordance with your specifications. The design that I will give you to you will be a high-end, premium piece of work that will also be visually appealing to attract the attention of your target audience. Offering my design expertise for your project makes me happy. I've successfully completed projects like this in the past thanks to my experience, talent, and originality, so I know how to handle this. Here you can see my previous work: https://www.freelancer.com/u/nimraa52 If you have any questions or need further clarification, please feel free to connect with me in the chat. Regards Nimra
$30 USD em 1 dia
0,0
0,0

Hi Jordany, I see you're looking to enhance your side-scrolling beat 'em up in GameMaker by implementing a tight AI system for enemy behavior, reminiscent of the classic Streets of Rage 2. The project excites me as I have a solid background in creating robust enemy AI that actively pursues and engages with players, ensuring a nostalgic gameplay experience. With over 5 years of experience in game development, I specialize in Adobe Flash, Game Design, ActionScript, Game Development, and AI Development. I'm skilled in crafting movement patterns and fine-tuning attack animations to create seamless interactions similar to what you envision. You can review my portfolio here: https://www.freelancer.com/u/hassaan7766 I'm confident that I can deliver a GameMaker project that meets your specifications and makes integrating enemy variants a breeze. Thanks for considering my proposal! Regards, [Your Name]
$30 USD em 2 dias
0,0
0,0

it’s rare to find a project where the goal is to create a website that reflects both craftsmanship and modern design, but it should be as common as people say to build a functional, aesthetically pleasing online presence for a custom woodworking business. i understand you need a clean, professional site for timber & resin co. that showcases your products and services with ease. my approach: modern, clean design: i’ll create a visually appealing website that aligns with your brand’s style, featuring sleek, easy-to-navigate pages that showcase your woodworking creations. e-commerce functionality: i’ll set up an online store with product search, filters, and customer reviews, ensuring an intuitive shopping experience for your customers. custom quote page: i’ll include a user-friendly form for potential clients to request custom quotes for projects, making it easy to capture leads. responsive layout: the site will be mobile-friendly, ensuring your customers can browse and shop from any device. i have experience in e-commerce web development and modern design, with a portfolio showcasing similar work. i’d love to discuss your vision further and how we can bring your website to life.
$140 USD em 7 dias
0,0
0,0

I’m excited to apply for your project. You will receive: A lightweight .yyp sample project or a scripts/objects folder to import into your own build All scripts neatly namespaced Clean comments and variable documentation A plug & play architecture: I’m organized, reliable, and committed to helping your team operate smoothly. I’d love the opportunity to contribute to your success.
$140 USD em 7 dias
0,0
0,0

Dear [Client], I understand your need for tight, nostalgic enemy behavior in your beat 'em up game, reminiscent of classics like Streets of Rage 2. As a seasoned developer with a knack for building fast, modern games with polished UI/UX and strong AI systems, I am confident I can deliver exactly what you require. By focusing solely on enemy behavior, implementing convincing pursuit patterns, and seamlessly integrating attack animations with hit-boxes and knock-backs, I will ensure your enemies feel responsive and engaging for players. I am excited about the opportunity to work on your project and look forward to discussing the details further. Best Regards, Lukas Potgieter
$140 USD em 7 dias
0,0
0,0

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