In our game, the goal is to drop animals down into a playing field. It’s pretty much how Tetris game works, but with animals.
The animals of different kind would stack on each other in the playing field. When animals of the same kind touch each other, they clear out from the screen and player get points for that.
Controls: The player should be able to move the animal right/left and rotate while it's dropping down. The speed of dropping down is on your own choice. Player should be able to accelerate the dropping down speed if he/she wants to do so
Features: Player should be able to see the next 'animal' to fall down into the screen. There should be some kind of scoring system giving 10 points for every cleared pair of animals (no need for the backend whatsoever. If game reloads, the score would start from 0)
We have prepared giraffe, panda, chicken, fox, elephant, crocodile and deer and they under /assets folder for you. Assets are packed into one png file called '[login to view URL]' and there is '[login to view URL]' file.