The game consist of 10 factions/nations. While each faction is a non-real, they draw from an existing real-life culture.
For this part of the project,
design a melee unit . Isometric with animation. Total of 8 frames for each animation.
unit states are : attacking, moving, idle.
attacking and movement will have 8 directions but idle will have a single direction facing user/down.
The unit belongs to a Nordic/Viking like culture. Should use an axe.
design a castle/fort . isometric with animation. Total of 8 frames for animation.
single state : idle
the castle is also of nordic/viking origin.