
Fechado
Publicado
Pago na entrega
I need a fully-featured music download application built once and published on both iOS and Android. Users should be able to browse a catalogue, tap on a track, pay a set price, and then download the high-quality audio file directly to their device. The format must be MP3 and MP4 Authentication will be kept simple: email-and-password sign-up and login only. No social or phone logins are required at this stage, but I’d like the code structured so those options could be plugged in later without a full rewrite. Core workflow I expect: • catalogue fetch from my server (JSON or another lightweight API you recommend) • 30-second preview streaming • secure in-app purchase (Apple In-App Purchases and Google Play Billing) • automatic download after successful transaction, saved in an app-accessible folder • purchase history screen with re-download capability Once a user owns a track the app must prevent repurchasing it, even if they reinstall or log in on another device. A lightweight admin endpoint or script that lets me upload new songs with price, title and cover art would be helpful, though the focus right now is the consumer app. Please tell me which cross-platform stack you prefer (Flutter, React Native, Kotlin Multiplatform, etc.), any third-party audio or payment libraries you’d use, and the approximate timeline for a working MVP that passes App Store and Play Store review. I’ll supply test tracks and artwork as soon as we kick off.
ID do Projeto: 40343838
212 propostas
Projeto remoto
Ativo há 10 dias
Defina seu orçamento e seu prazo
Seja pago pelo seu trabalho
Descreva sua proposta
É grátis para se inscrever e fazer ofertas em trabalhos
212 freelancers estão ofertando em média €566 EUR for esse trabalho

***** Music Download App – Cross-Platform (iOS & Android) ***** I checked Jd and am able to Build a cross-platform music app where users can browse, preview, purchase, and download MP3/MP4 tracks , Secure in-app purchases ensure tracks can’t be repurchased, with purchase history synced across devices. Includes a simple admin interface to manage and upload new songs. Features: • User authentication (email/password) with future-ready social login support • Browse music catalogue, 30-second previews, and secure in-app purchases • Automatic download of purchased MP3/MP4 tracks with offline playback • Purchase history with re-download capability across devices • Lightweight admin endpoint for uploading new tracks and managing catalogue Let’s chat… Thanks
€510 EUR em 7 dias
9,5
9,5

HELLO, I have 10+ years of experience in mobile app development and can build your cross-platform music download app for both iOS and Android with secure in-app purchases, streaming previews, and downloadable high-quality MP3/MP4 files. MVP Workflow: • Fetch catalogue from your server (JSON/API) • 30-second audio preview streaming • Secure in-app purchase integration (Apple IAP & Google Play Billing) • Automatic download to app-accessible folder • Purchase history with re-download and device transfer support • Admin endpoint for adding new tracks (title, cover, price) Suggested Tech Stack: • Cross-Platform: Flutter or React Native for iOS & Android • Audio: JustAudio (Flutter) or react-native-track-player • Payments: StoreKit (iOS), Google Play Billing (Android) • Backend: Lightweight API for catalogue and purchases I WILL PROVIDE 2 YEARS OF FREE ONGOING SUPPORT AND COMPLETE SOURCE CODE. WE WILL WORK WITH AGILE METHODOLOGY AND WILL ASSIST YOU FROM ZERO TO PUBLISHING ON STORES. I can start immediately and deliver a polished, scalable music app optimized for secure purchases and user experience. I eagerly await your positive response. Thanks
€466 EUR em 7 dias
8,4
8,4

Hi, This is Elias from Miami. I checked your project description and understand you need a single cross-platform music app for iOS and Android where users can browse tracks, preview them, purchase securely, and download owned MP3/MP4 files with purchase history and re-download support across devices. The key part is getting the payment, ownership validation, and post-purchase download flow right so it passes both App Store and Play Store requirements cleanly. I’ve worked on mobile apps with media delivery, authentication, payment flows, and backend sync. My approach would be to use Flutter for a shared codebase and consistent UI on both platforms, with a lightweight backend for catalog, ownership, and download access control. For payments, I’d use Apple In-App Purchase and Google Play Billing with server-side receipt validation, plus a secure audio module for 30-second previews, download handling, and restore-purchase logic so users cannot repurchase owned tracks. I have a few questions to get a better understanding: Q1 – Are the MP3/MP4 files already hosted on your server/CDN, or should storage and protected delivery be part of the build? Q2 – Do you want downloaded files to stay only inside the app sandbox, or be visible in the device file system where platform rules allow it? Q3 – For the admin side, do you want a simple upload script/panel now, or should this first phase stay focused on the customer app only? Looking forward to hearing from you.
€500 EUR em 7 dias
8,2
8,2

Hello, Having successfully led numerous cross-platform app development projects in the past, my team at Live Experts stands ready to aid you in building the perfect music download application for you. With your core requirements of catalogue fetch, preview streaming, secure in-app purchase, automatic downloads, and purchase history as our main focus, we will create a clean and efficient app with matching back-end services using Flutter as our cross-platform technology. In terms of payment integration, we intend to employ Apple In-App purchases and Google Play Billing methods for maximum security and ease of use. For your catalog management system, we can set up a lightweight admin endpoint that will enable you to add new songs along with their respective prices, titles and cover art conveniently. Our hands-on expertise with Android and iOS development along with knowledge of software architecture makes us the right choice for this project. We also assure an engaging flow with intuitive user interfaces, ensuring users buy tracks hassle-free while high-quality audio downloads into a designated folder preventing repurchase even if they reinstall or log in on another device. Ensure the success of your app by leveraging our experience at Live Experts. Must I say: music to their ears? Thanks!
€750 EUR em 4 dias
8,2
8,2

Hello, I understand you want a music download app for both iOS and Android where users can browse, preview 30 seconds, pay, and download MP3/MP4 files securely. The app will include simple email-password login with flexible code for adding social login later. It will fetch your music catalogue via an API, enable in-app purchases using Apple and Google billing, and save downloads safely in the app folder. Purchase history will show owned tracks with re-download option, preventing repurchase across devices. I'll also create a basic admin tool to upload songs with price and cover art. I suggest using Flutter for smooth cross-platform performance and solid library support. For payments, I'll use official Apple and Google SDKs, and for audio, a reliable player plugin with streaming and download support. Do you have preferences for your server API format, REST JSON or something else, and will the admin upload tool need to support bulk uploads or just single entries each time? Thanks,
€750 EUR em 25 dias
7,4
7,4

I can develop a fully-featured music download app for iOS and Android. Users can browse, buy, and download MP3 and MP4 tracks securely. Authentication is simple with email and password. Core features include catalog fetch, preview streaming, in-app purchase, automatic downloads, and purchase history. I prefer using Flutter for cross-platform development, with third-party audio and payment libraries. I can deliver a working MVP within a reasonable timeline. Let's discuss further and adjust the budget as needed. See my 15-year-old profile for reference. Looking forward to working together.
€675 EUR em 15 dias
7,6
7,6

Interesting project, I will build your music download app using Flutter with a shared codebase for iOS and Android — catalogue browsing, 30-second preview streaming, secure payment via Apple IAP and Google Play Billing, and automatic file download after purchase. The admin panel will handle song uploads with price, title, and cover art. For purchase restoration across devices, I will tie ownership records to the authenticated user ID server-side so reinstalls or device switches never trigger duplicate charges — this also simplifies App Store review approval. Questions: 1) Do you have a backend/server already, or will you need one built for the catalogue API and file hosting? 2) Should downloaded files be playable only within the app, or accessible from the device music library? Send me a message and we can go over the details. Best regards, Kamran
€680 EUR em 13 dias
7,8
7,8

SECURE MUSIC MARKETPLACE: SEAMLESS NATIVE BILLING AND HIGH QUALITY DOWNLOADS I see you're looking to build a high integrity music platform that balances 30 second previews with secure native billing. At Plan D Studios, we’ve spent 12+ years perfecting mobile app development where digital asset protection and cross device synchronization are the primary technical hurdles. Direct Answers & Technical Strategy: Preferred Stack: We recommend Flutter. It provides a single, high performance codebase for iOS Development and Android, ensuring the "app accessible folder" logic and audio headers remain consistent. Libraries: We utilize just_audio for low latency streaming and in app purchase for secure Apple/Google billing. For the backend, we recommend a SaaS style RESTful API (Laravel/Node) to manage the purchase history and prevent repurchasing via Entitlement Checks. Architecture: We’ll implement a modular Repository Pattern for authentication, making it simple to plug in social logins later without a rewrite. Timeline: We estimate 6–8 weeks for a production ready MVP that passes store reviews. We handle all Full Stack Development in house no outsourcing. Would you like to discuss the specific server side security you’ll need to protect the high quality MP3/MP4 source files before purchase? Regards, Haider
€650 EUR em 30 dias
7,4
7,4

Hi there To launch a paid music app that works cleanly on both iOS and Android, the most critical part is handling purchase verification, ownership restoration, and secure post-purchase downloads in a way that passes store review. I’d build this in Flutter for one maintainable codebase, with email/password auth, a lightweight catalog API, 30-second preview streaming, and verified Apple/Google purchase handling tied to server-side ownership records. That way, once a user buys a track, the app can prevent repurchase, allow re-download on another device, and keep the flow reliable beyond local storage alone. For audio and payments, I’d use store-native billing libraries, secure backend receipt validation, and a download manager that saves files to an app-accessible location cleanly. My process is simple: lock the purchase/ownership model first, then build catalog + previews, then downloads/history, then finalize testing and store-readiness. I’m ready to start with the architecture and MVP flow immediately, then deliver in phased milestones with clean handoff docs..
€500 EUR em 7 dias
6,9
6,9

Handling secure MP3/MP4 downloads while ensuring strict compliance with Apple and Google’s digital goods policies is the primary hurdle for this build. I will develop the app using Flutter, leveraging the `in_app_purchase` and `audioplayers` packages to manage the cross-platform billing and 30-second preview logic efficiently. To prevent repurchasing, I’ll implement server-side receipt validation. This ensures the transaction is permanently linked to the user’s account in a lightweight database, allowing the UI to toggle from "Buy" to "Download" across all devices. For file handling, I’ll use a background transfer service to ensure downloads complete even if the app is minimized. The authentication layer will be built using a modular service pattern, making it easy to inject social or phone login providers later without refactoring the core logic. I previously developed Rhythm, an audio application where I managed encrypted local storage and persistent purchase states for high-quality tracks. I can deliver a store-ready MVP, including the admin upload script, within 5 days. I have the base architecture for the JSON catalogue integration ready to deploy. Are you planning to host the high-quality audio files on a dedicated CDN or a standard cloud storage bucket?
€562,50 EUR em 5 dias
6,6
6,6

Greetings, I’m a full-stack mobile developer experienced in React Native, Flutter, Node.js, and secure in app purchase integrations. I understand you need a cross platform music app with catalogue browsing, preview streaming, secure payments, and protected downloads with ownership tracking. I can deliver MP3/MP4 playback, 30-sec previews, Apple/Google billing, purchase history with re download, and scalable auth. I recommend React Native + Node.js + AWS S3/CloudFront for secure media delivery. My approach ensures clean architecture, secure APIs, and store compliant builds. MVP delivery: 2–6 weeks. I am available full time for remote collaboration. Let’s discuss your requirements further. Best regards, Zain Ali
€500 EUR em 20 dias
6,4
6,4

Hi The main challenge in this app is combining cross-platform audio delivery, purchase validation, and secure post-purchase downloads in a way that passes both App Store and Google Play review. I’d build this in Flutter because it gives a strong single codebase for iOS and Android while keeping performance, UI consistency, and future extensibility solid. For auth, I’d use a clean email/password flow with a modular account layer so social login can be added later without rewriting the app core. For payments, I’d integrate Apple In-App Purchase and Google Play Billing with server-side receipt validation, ownership tracking, and restore logic so users cannot repurchase tracks they already own. The media flow would include catalog API integration, 30-second preview streaming, secure MP3/MP4 delivery, local file storage, and purchase history with re-download support. I’m experienced with Flutter, REST APIs, secure mobile payments, audio streaming/download flows, backend ownership logic, and app-store-compliant architecture, which fits this project well. I can also add a lightweight admin upload endpoint/script for title, price, cover art, and track management while keeping the consumer app as the main focus. Thanks, Hercules
€500 EUR em 7 dias
6,4
6,4

Hi there, We can build your cross-platform music download app with a clean, scalable architecture and secure purchase flow—ready for both iOS & Android from a single codebase. Recommended Stack: We suggest Flutter for high performance and faster deployment, paired with a Node.js backend (REST API), ensuring flexibility for future features like social logins. Core Features Covered: • Email/password authentication (future-ready structure) • Song catalogue via lightweight API (JSON-based) • 30-sec preview streaming • Apple In-App Purchases + Google Play Billing • Auto-download (MP3/MP4) post-purchase with secure storage • Purchase history + re-download • Cross-device ownership validation (no duplicate purchases) • Admin API for uploading tracks, pricing & artwork Tech & Libraries: • Audio: just_audio / audio_service • Payments: in_app_purchase (official Flutter) • Backend: Node.js + MongoDB / Firebase • Secure file storage with encryption A few quick questions: Where will audio files be hosted (your server or cloud like AWS/Firebase)? Should downloaded files be playable only inside the app or accessible outside as well? Do you need a simple admin API only, or a full web dashboard to manage content? We focus on clean UI, fast performance, and store-compliant builds. Best Regards
€500 EUR em 5 dias
6,7
6,7

Hi, I specialize in building scalable mobile apps with media and payment systems. For your project, I suggest React Native + Node.js backend. Tech approach: • react-native-track-player for previews • react-native-iap for billing • Secure cloud storage + signed URLs for downloads • Backend purchase validation & restore logic MVP timeline: 6–7 weeks, including testing for App Store & Play Store approval. I’m available to start immediately and can share relevant portfolio projects. Looking forward to collaborating! Regards,
€500 EUR em 7 dias
6,4
6,4

i’ve done very similar recently building cross-platform audio apps with Flutter, Stripe backend, and native IAP flows Do you want downloads stored as app-private files only or accessible via device storage? Should ownership sync come from your server or rely on store receipts validation? I suggest using server-side receipt validation with Apple/Google APIs, which prevents repurchase across devices and improves security. I also suggest streaming previews via CDN with range requests, which keeps playback smooth and reduces load. I will first build the Flutter app with auth, catalogue, and preview player. Then I will integrate IAP, receipt validation, and secure download handling. Finally I will add purchase history, test flows, and prepare builds for store approval. Best, Dev S.
€750 EUR em 10 dias
6,1
6,1

As an experienced full-stack developer, I offer you an excellent option for your music download application. With over 13 years of experience, I have honed my skills in various technical areas relevant to your project, including Android and iOS development and using cross-platform frameworks like Flutter and React Native. My proficiency with APIs makes me well-suited to fetch your catalogue from your server in a lightweight manner and enable preview streaming and secure in-app purchases. I understand the importance of robust app security as well as ease of use. In line with this, I would opt for React Native to build your app for its efficiency and scalability. For authentication, my preference lies in starting with basic email-and-password options but structuring the code such that additional social or phone logins can be integrated later without requiring a full rewrite. Moreover, my experience in integrating third-party audio libraries would ensure a perfectly functioning audio system that produces high-quality MP3 and MP4 downloads. My comprehensive portfolio proves my capability to deliver advanced systems while adhering to the highest coding standards possible. Given an opportunity, I assure you of a fully featured music download app that seamlessly sells, downloads, and safeguards your music collection on both iOS and Android platforms.
€500 EUR em 7 dias
6,2
6,2

Hi, I understand you need a cross platform music app for iOS and Android where users can browse tracks, preview audio, purchase securely, and download owned files while keeping access tied to their account across devices. The core challenge is building a smooth purchase and delivery flow that satisfies App Store and Google Play requirements while keeping the codebase scalable for future features. My approach would be to build a clean mobile app with a modular backend connection for catalog sync, ownership checks, preview streaming, purchase history, and secure redownload support. I would structure the app so purchased items are validated server side, repurchase is prevented reliably, and audio assets are delivered in a controlled way after successful in app transactions. I would also include a lightweight admin upload path for tracks, pricing, and artwork so new content can be added efficiently. Before delivery, I would test purchase flows, restore ownership across devices, preview playback, download behavior, file access, and account authentication on both platforms, along with review guideline checks to reduce store approval issues. Best, Justin
€500 EUR em 7 dias
5,9
5,9

Hi, I’m a Flutter developer with experience building media and payment-based apps for both iOS and Android. I recommend Flutter + Firebase/Node APIs for fast, scalable development and smooth cross-platform performance. I’ll implement catalogue, preview streaming, in-app purchases, secure downloads, and purchase restore logic with clean architecture. For APIs, we can use lightweight/free solutions (Firebase, simple REST) to keep costs low and flexible.
€500 EUR em 15 dias
5,8
5,8

Hi, I’d be happy to help you with this. I’ve done similar projects and focus on fast, reliable delivery. Let me know the details — I can start right away. – Arun
€500 EUR em 7 dias
6,0
6,0

With my expertise in mobile app development, particularly in Android and Flutter, I am confident that I can deliver a fully-featured music download application exceeding your expectations. The fundamental core of the app as described aligns well with my skills and experience: from integrating secure in-app purchases using Apple In-App Purchases and Google Play Billing to implementing the automatic download feature post-successful transactions. Additionally, I leverage Clean Architecture and AI-driven automation throughout my coding process to create scalable and maintainable applications. One aspect where I think I can offer a unique edge is through my Unity expertise. Though not explicitly mentioned in the project description, incorporating gamification or 3D elements to your app can significantly enhance its appeal and user experience. This feature has garnered positive reception on apps like IVI Cryptos and Azkar e Quran that I have developed.
€500 EUR em 7 dias
6,3
6,3

Zeewolde, Netherlands
Membro desde dez. 7, 2018
€30-250 EUR
$250-750 USD
€30-250 EUR
€30-250 EUR
€30-250 EUR
$1500-3000 USD
$30-250 USD
₹12500-37500 INR
$15-25 USD / hora
₹600-1500 INR
₹1500-12500 INR
₹1500-12500 INR
$250-750 USD
₹100-400 INR / hora
₹12500-37500 INR
₹12500-37500 INR
₹12500-37500 INR
$15-25 USD / hora
$250-750 CAD
₹100-400 INR / hora
₹1500-12500 INR
£250-750 GBP
₹12500-37500 INR
$250-750 USD
₹1500-12500 INR