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Rotate objects using SceneKit

Hello,

Let's say I have a simple project with SceneKit where I add a ball and a box.

I want to be able to :

- move an object by clicking on a ‘Move’ button, selecting the object, and dragging it to the new position

- rotate an object by clicking on a ‘Rotate’ button, selecting the object, and rotating in the direction of the arrow that appears.

This should be a couple of lines of code , using a gesture recognizer.

I believe this will override the allowsCameraControl = true but I am not sure.

Thanks,

Habilidades: Cocoa, iPhone, Mac OS, Swift

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( 6 comentários ) Bucuresti, Romania

ID do Projeto: #10488166

4 freelancers estão ofertando em média $42 para este trabalho

$25 USD em 1 dia
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Binging

I can finish it in one day, and notify you as soon as possible.

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bandiachorwadi

hi thank for project. i had read your details and ready to start right now but let discuss more on this project so we can move forward. if u needed any previous sample work than feel free to contact me waiting for y Mais

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