Use GLUT primitives to draw a chocolate chip cookie.

A) First create a chocolate chip using GLUT. First use either glFrustrum() or glPerspective () so we get a nice 3-D view. Take GLUT solid sphere and apply the scaling linear-transformation as a model transformation (remember the transformation stack, flipped-to us but algebraically valid). That makes a flat cookie (color it RGB = < 203, 150, 82 > using the 0-255 integer scale).

B) Add chocolate chips (spheres) on the surface, so only the part of the upper hemispheres stick out. Chips need to be nice and chocolate colored (try

RGB = < 61, 24, 5 > using the 0-255 integer scale).

Staple source code and rendering and hand in.

Habilidades: Gráficos de Computador, Java

Ver mais: stack programming, solid computer, programming model, out source programming, linear programming model, java computer programming, first computer programming, D Programming, computer programming code, computer java programming, 3 d rendering, 3 d model, rendering hand, linear programming, integer programming, hand rendering, d model rendering, java color rgb, integer linear programming, computer graphics programming, rendering graphics, scale model, chocolate model, draw surface, pms color susan komen use

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( 1 comentário ) Maryland, Kenya

ID do Projeto: #5135103

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Hi! I am professional C/C++/C#/Java programmer. I can do this project with highest quality. Best Regards, Szymszteinsl

$40 USD em 1 dia
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Hi I have done similar work before and I can help you with this I would provide a reasonable work and follow the timelines as well

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Hello I can do this for you easily. OpenGL is actually not that hard if you know it. Cheers, John.

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