Java Game For Mobile Phones
Orçamento $1500-5000 USD
"Walking In Singapore"
By Legend Gamez
The object of the game is to avoid running or being ran into by a constant flow of pedestrians coming from all
directions.
As the game progresses, the number of pedestrians and cruising speed increase. Negotiating any level within a short
time, rewards you with bonus points and you advance to the next level. Running into pedsetrians, being ran into by
pedestrians
and or failing to complete any level within a preset maximum time limit, you're gamed out and required to restart
the current level.
Complete the current level and you advance to the next. There are several popular locations to choose from as the
backdrop, i.e. Orchard Road, Boat Quay and East Coast Park. The levels of difficulty are as follow: Tourist, Expat
and Singaporean. Actual Levels or chapters of the game,10.
Have fun,
The Legend Gamez Team.
"Walking In Singapore"
In this particular game, there will be 3 different backgrounds. For which I can provide you with pictures or video
footage from which you'll have to model the backgrounds. The game is a first person game in which the player is
walking through a crowded city street, as he tries to avoid colliding with other pedestrians and or cyclists, baby
strollers, other pedestrians walking and writing text messages and not paying attention to where they're going.
etc... Once again the object of the game is to avoid colliding with other pedestrians therefore accumulating points
and to move on to the next level and a high score holder. As the Game progresses, it gets faster and more
pedestrians to be avoided are introduced.
picture this, the action is happening as a first person view, like a shooting game where you don't see yourself,
you're walking into the action. Hope this clarifies things for you.
As for the phone models targeted, All java enabled phones. For more details,please ask.
John H. Legend.
30 freelancers estão ofertando em média $3616 para esse trabalho
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