
Closed
Posted
Paid on delivery
I already have a working Roblox GUI for R6 football games, but I need an extra Lua module that tightens up the throw mechanics. The goal is simple: make every pass feel laser-accurate by adding a guided aiming assist that adjusts the football’s trajectory on the fly. Here’s what I’m after: the script should read the player’s aim point, calculate the best arc in real time, and gently steer the ball so it lands exactly where the crosshair sits—no more overshooting or wobbling. Think of it as a helper layer that runs on top of my current code; I don’t want the core controls or existing animations touched, just an overlay that perfects accuracy. Deliverables • A clean, well-commented Lua file (or small set of files) that I can drop straight into my current GUI. • Integration hooks that let me toggle the assist on/off and tweak strength values from the settings panel. • Quick demo place file so I can test throws in both Studio and live R6 servers. Acceptance criteria When the assist is active, 10 consecutive throws from varied distances should hit within a tight radius of the aim marker, with no noticeable lag or frame drops. I’ll provide the existing source, current trajectory function, and sample football asset as soon as we start. If you’re comfortable with Roblox physics, CFrame math, and guided projectiles, this should be a straightforward task.
Project ID: 40476708
8 proposals
Remote project
Active 2 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
8 freelancers are bidding on average $15 USD for this job

Hi. I have experience with creating physics gameplay systems backed by my high school newtonian (kinematics) physics background. I can create a guided projectile like behaviour to a physics enabled (un-anchored) football and calculate its realtime trajectory components to guide it seamlessly to the destination point in roblox luau. Looking forward to hear from you. -Sumit
$15 USD in 2 days
0.7
0.7

I am a perfect fit for your project. Your need for a guided aiming assist that refines football throws without altering core controls aligns with my focus on clean implementation and seamless functionality. I will deliver a well-commented Lua module that integrates effortlessly, includes toggle and strength controls, and ensures precise, lag-free accuracy within your specified testing criteria. While I am new to Freelancer, I have strong experience and have delivered similar solutions outside the platform, specializing in Roblox physics, CFrame math, and projectile guidance. I offer a free consultation to better understand your project and provide the best technical approach. I would love to chat more about your project! Regards, Sonny Dube
$14 USD in 14 days
0.0
0.0

✅✅Hello.✅✅ I have read your project description more detail. As a Senior full-stack developer with over 5 years of experience, I have built Roblox Lua modules involving CFrame math, projectile physics, and guided trajectory systems for R6 games, including toggleable assist overlays that integrate cleanly without touching existing animations or core controls. I prioritize quality over price. I also wish to negotiate the price during our conversation. Guaranteed on-time delivery & 100% satisfaction! I'll deliver a clean, well-commented Lua module with toggle and strength controls, plus a demo place file so you can test accurate throws in both Studio and live R6 servers right away. I would like to discuss the assignment in our conversation. Thank you for your time. If you don't mind, please reach out me. Best regards.
$20 USD in 7 days
0.0
0.0

As a seasoned game developer and Roblox enthusiast like yourself, I believe I am uniquely qualified to take on this project. With a wealth of experience in creating gameplay systems, dealing with CFrame math, and understanding the intricacies of Roblox physics, I can confidently guarantee an accurate, efficient, and unobtrusive assist module that will take your Roblox football games to the next level without compromising any of the core mechanics. Throughout my five-year career, I have developed an affinity for combining technical art with gaming mechanics to create products that don't just look impressive on the surface but also run smoothly and provide enjoyable experiences. This balance is crucial in crafting the kind of guided aiming assist you're looking for. My approach will ensure that every throw feels precise and true without introducing any lag or frame drops. Allow me the chance to build this tailored R6 football script for you. I'll create clean and well-documented files which when integrated with your existing code will give you full control over the assist, allowing you to toggle it on/off at ease and even customize its strength values. Additionally, I promise to deliver a separate place file that allows in-depth testing across both Studio and live R6 servers so we can ensure everything meets your specific requirements. Let's score a winning goal together!
$12 USD in 1 day
0.1
0.1

For over 6 years, I have been developing games on the Unity game engine for single/multiplayer, PC/mobile platforms. I have deepened my ongoing software experience with in-depth knowledge at Ecole 42 (software engineering school). I believe I am a suitable candidate for this position, and my aptitude for teamwork will also have a positive impact.
$20 USD in 7 days
0.0
0.0

This Project caught my eye, so I had to reach out. Your need for a guided aiming assist in your Roblox football game aligns perfectly with my expertise in Lua scripting and game mechanics optimization. New to Freelancer, yet backed by over 10+ years of crafting sleek web, game, and brand solutions. Let’s create something exceptional together. I would love to chat more about your project! Regards, Marco Agrela
$15 USD in 7 days
0.0
0.0

Hello, I can help you build the guided aiming assist module for your R6 football system. I have experience working with Roblox Studio, Lua scripting, gameplay systems, GUI integration, and physics-based mechanics. For this task, I can create a clean helper module that works on top of your current throw system without changing your core controls or animations. My approach would be: * Review your current trajectory function and football asset. * Add a modular aim-assist layer that reads the player’s aim point. * Calculate and adjust the ball trajectory smoothly in real time. * Provide toggle hooks for enabling/disabling the assist. * Add adjustable strength values for your settings panel. * Test the system across multiple distances to make sure the throws land consistently near the aim marker. I can also provide a simple demo place file so you can test the result in Roblox Studio and live R6 server conditions. Once you share the existing source, trajectory function, and sample ball asset, I can review the current structure and suggest the cleanest integration method. Best regards, Esa Winata
$12 USD in 3 days
0.0
0.0

Marietta, United States
Member since May 29, 2026
$30-250 USD
$2-8 USD / hour
$250-750 USD
$30-250 USD
₹600-1500 INR
$10-30 USD
₹600-1500 INR
₹750-1250 INR / hour
$250-750 USD
€30-250 EUR
$30-250 USD
$10-30 USD
$30-250 USD
₹1500-12500 INR
$15-25 AUD / hour
$30-250 USD
$30-250 USD
£250-750 GBP
₹1500-12500 INR
₹12500-37500 INR