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Descrição: Estamos buscando um desenvolvedor Front-end Unity (ui/ux) para trabalhar no jogo world magic, um rts/4x em unity 2022.3. O jogo envolve a construção de vilas, evolução de edifícios, coleta contínua de recursos (online/offline) e envio de tropas no mapa externo, com combate focado em relatórios de gestão. Este projeto tem grande potencial de continuidade após a entrega da Fase 1. Escopo Fase 1 — Mapa Interno (MVP) * Câmera isométrica polida: Implementação de câmera isométrica com funcionalidades de pan, zoom, limites e centralização em alvos. * HUD de recursos: Desenvolvimento da interface de usuário para exibir recursos (Pão, Madeira, Pedra, Ferro, Ouro), relógio do jogo e botões principais. * Barra inferior: Criação da barra de navegação inferior com botões para Conquistas, Heróis, Mochila, Loja, Aliança e Mapa. * Seleção de edifícios e Painel do Edifício: Implementação de seleção de edifícios via raycast com destaque visual, e um painel detalhado para cada edifício, mostrando nome, nível, produção por hora, custo e tempo de upgrade, além de botões de ação. * Elementos de UI adicionais: Inclusão de badges/red-dots para notificações, tooltips informativos e pequenos efeitos sonoros (SFX). * Documentação: Criação de uma documentação de 1 página explicando o processo de adição de novos recursos ou edifícios ao sistema. Bases existentes (para integrar) Já temos as seguintes bases prontas para integração: Vault, ResourceCollector, TimeService, Structure, ResourceType. O sistema de produção contínua (incluindo offline) e os limites por nível do Town Center já estão implementados. Os dados são gerenciados via ScriptableObjects e a comunicação é feita através de EventBus/Services. Placeholders e a cena da cidade base também estão prontos. Stack & práticas Utilizaremos UGUI e TextMeshPro para a interface. O código deve ser em C# limpo, com comentários simples e uso de [Tooltip] para campos públicos. Espera-se a criação de prefabs modulares e uma UI performática, otimizada para dispositivos móveis. Envie na proposta 1. Apresente 2–3 exemplos de UI desenvolvida em Unity (HUDs e painéis). 2. Descreva como você conectaria o HUD aos sistemas de backend sem criar acoplamento forte, utilizando EventBus e ScriptableObjects. 3. Informe o prazo estimado para a entrega da Fase 1. 4. Confirme que você utiliza comentários simples e [Tooltip] em seu código. Valores negociaveis. Categoria: TI e Programação Subcategoria: Programação de Apps para Android, iOS e outros
ID do Projeto: 39968261
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14 freelancers estão ofertando em média $196 USD for esse trabalho

Hello, I’ll serve as your front end Unity developer, crafting sleek UI/UX in Unity with responsive panels, smooth animations, and optimized mobile performance to bring your app project to life. I’ll integrate your design assets into Unity, build interactive menus and transitions, ensure clean code architecture for maintainability, and deliver a polished build ready for your backend or upcoming integration. Questions: 1. Which mobile platforms are we targeting iOS, Android, both 2. Do you already have UI/UX designs or wireframes ready, or should I help create the interactive prototypes 3. Will there be custom interactions e.g., gestures, 3D UI elements or mainly standard 2D UI screens You can check my portfolio and past work here: https://www.freelancer.com/u/kamran2012 Best regards, Kamran
$170 USD em 7 dias
7,3
7,3

With my diverse background and extensive experience in C# programming and game development, I am confident in my ability to tackle the challenges of your Front-end Unity project for World Magic. Not only am I well-versed in using Unity for RTS/4X games, but I also have a deep understanding of UI/UX design -- a vital requirement for this project. To ensure clean and efficient coding, I use extensive commenting and [Tooltip] tags, assuring clarity and maintainability for future improvements. To address the specific points you have mentioned: 1. UI Examples: Some of my notable UI work includes complex HUDs with comprehensive interactive components. 2. Connecting HUDs: I'm comfortable working with EventBus and ScriptableObjects, which allow for loose coupling without compromising performance or functionality. 3. Timeframe: Based on the given Fase 1 scope, I estimate the delivery within X weeks/months. 4. Mobile Optimization: I understand the need for a performative UI, optimized for iOS and Android platforms.
$200 USD em 7 dias
2,6
2,6

Hi there, I’ve read your description about developing the front-end UI/UX for *World Magic*, and it’s a great concept — an RTS/4X with resource management, building evolution, and combat reports has strong long-term potential. I understand the goal is to build a polished internal map MVP with smooth camera control, responsive UI, and modular prefabs that integrate seamlessly with your existing backend systems. With over seven years of Unity and C# experience, I’ve designed and implemented UI systems for mobile and PC strategy games using UGUI and TextMeshPro. My approach focuses on clarity, performance, and flexibility — using ScriptableObjects for data, EventBus for communication, and clean code practices with comments and [Tooltip] attributes for maintainability. I can deliver a complete, well-documented Phase 1 interface that includes the camera, HUD, selection logic, and building panels fully integrated with your resource and service layers. After delivery, I’ll provide a one-page guide explaining how to add new buildings or resources. Let’s connect so I can share examples of my Unity HUDs and explain how I’ll keep your UI modular, efficient, and easy to expand in future phases. Thanks, Yurii
$800 USD em 7 dias
2,1
2,1

We are a perfect match - Your search is over The job post mentions the need for a Front-end Unity (UI/UX) developer for the World Magic game, focusing on clean, professional, and seamless interfaces for the RTS/4X game in Unity 2022.3. I specialize in Front-end development and UI/UX design, ensuring user-friendly interfaces with a focus on seamless integration and automation. With my expertise, I can create a polished isometric camera, resource HUD, navigation bar, building selection panel, and additional UI elements as required for the MVP. To complete the project successfully, here is a recommended approach: 1. Develop a sleek isometric camera with pan, zoom, and target centralization features. 2. Create a resource HUD showcasing essential game elements. 3. Design a bottom navigation bar for easy access to key features. 4. Implement building selection via raycast and detailed building panels. 5. Include UI badges, tooltips, and SFX for enhanced user experience. 6. Prepare concise documentation for future feature additions. The benefit of hiring me lies in my meticulous attention to detail, commitment to client satisfaction, and effective communication throughout the project. I ensure timely delivery, quality results, and a growth-focused approach to meet and exceed expectations. Let's Chat I am currently available and would love to get started on this project
$200 USD em 14 dias
2,2
2,2

With my extensive background in front-end development and over 15 years of experience in the field, I believe I am equipped with the precise skills required to handle your project successfully. Not only am I a seasoned developer, but I am also familiar with the latest technology trends in UI/UX design, which will be crucial for creating an immersive and user-friendly experience for World Magic. Specifically, my proficiency in Unity, C#, UGUI and TextMeshPro will come in handy for implementing a polished isometric camera, refining resource HUDs, designing the bottom navigation bar and creating detailed panels for each building. With my thorough understanding of EventBus/Services and ScriptableObjects, connecting the HUD to backend systems without creating a tight coupling will be seamless. To make sure everything is as expected, I even plan to provide a one-page documentation explaining the process of adding new resources or buildings to the system. Plus, my commitment to clean coding with simple comments and the use of [Tooltip] makes maintenance and future expansion much easier. Finally, my promptitude guarantees that you'll have Phase 1 delivered promptly without compromising on quality. Thanks, Jay
$140 USD em 7 dias
1,4
1,4

I am Usman, a highly versatile and experienced Unity developer specializing in Front-end (ui/ux) development. With a keen understanding of game logic and an eye for clean, efficient C# coding, I believe I'm the ideal fit for your World Magic project. I would love to take on the challenge of building the Map Phase 1 for your RTS/4X game, bringing your vision into a compelling and user-friendly reality. In terms of proficiency, I have an extensive toolkit of skills that align perfectly with your project needs. My UI development work incorporates best practices with UGUI and TextMeshPro, resulting in high-performing interfaces optimized even for mobile devices. Furthermore, my knowledge of ScriptableObjects and EventBus/Services will enable me to seamlessly integrate the UI elements to your existing backend systems without any risk of creating a tightly coupled codebase. In regard to your project timeline: as a dedicated and focused professional who understands the urgency of deadlines, I promise timely and efficient delivery of Fase 1 within the estimated time frame. Lastly, I can confirm that clean coding is not just a preference for me; it's paramount to my practice. All my codes are well-documented with simple comments and make use of [Tooltip] when necessary for easy understanding and streamlining future work. Let's engage and give life to this great project together!
$150 USD em 3 dias
0,0
0,0

Hello projetom, With over 15 years of experience in corporate tech and now successfully running Happly Software Solutions, I bring a blend of high-quality development and project management skills to your Front-end Unity project for "World Magic". I specialize in delivering customized solutions with a clear focus on user interfaces, such as HUDs and panels, ensuring seamless communication and integration with back-end systems through EventBus and ScriptableObjects. My approach guarantees a clean codebase with simple commenting and [Tooltip] usage. Let's collaborate to bring your vision to life efficiently and effectively. Looking forward to working with you on this exciting RTS/4X game project. Warm regards, Keith V.
$200 USD em 7 dias
0,0
0,0

✔✔✔Hold on!! Looking for a Developer Who Gets Results? Hire Me, Relax, and Watch Your Project Turn Into Success✔✔✔ With over 8 years of hands-on experience in programming using languages such as C#, HTML, CSS and JavaScript alongside extensive knowledge in Mobile App Development, I am confident in my ability to upskill rapidly and adapt to new environments. One of my significant strengths is designing and implementing complex UI/UX features in Unity - skills that would be invaluable for your RST project. A perfect example is my work on a recently completed RTS game, which required the development of an intricate user interface similar to what you are requesting. My estimated time for project phase completion is focused at around 40-45 days - ensuring I respect crucial timelines without compromising quality. Rest assured that I don't just build; I document!- a one-page document will guide post-initial stage expansion. Furthermore, my clean C# coding practices (including simplistic comments and [Tooltip] use) guaranteed effective front and backend integration via EventBus and ScriptableObjects without excessive coupling. With these numerous qualities, I assure you unequivocally that choosing me for this project is your best bet!
$150 USD em 2 dias
0,0
0,0

Uma boa resposta para isso seria: --- O que me torna ideal para esse projeto é a combinação de *experiência prática com UI em Unity*, *boas práticas de arquitetura desacoplada*, e foco em *desempenho mobile*, exatamente como o escopo da Fase 1 exige. - Já trabalhei em *jogos de estratégia* e *sistemas com HUDs dinâmicos*, com interfaces modulares usando *UGUI + TextMeshPro*. - Tenho domínio de *EventBus e ScriptableObjects*, que uso para manter o código limpo, flexível e fácil de escalar. - Entendo a importância de uma UI que *não seja só bonita, mas leve*, adaptada para diferentes resoluções e que rode suave a 60 FPS, inclusive em dispositivos de entrada. - Documentação e organização são parte do meu fluxo: sempre com `[Tooltip]`, comentários claros e prefabs reutilizáveis. Além disso, sou comprometido com entregas dentro do prazo e com comunicação transparente ao longo do desenvolvimento.
$100,74 USD em 5 dias
0,0
0,0

Hello there as a highly experienced Web Developer with 3+ years in the field and over 300 successfully completed websites and 100% satisfied clients, I’m fully confident in solving any web development problem no matter how complex. Whether it involves fixing bugs, improving performance, implementing new features, optimizing UI/UX, or even rebuilding entire systems from scratch, I always approach every challenge with a solution-focused mindset.I diagnose efficiently, act fast, and deliver results with precision and clean code. My process is simple: understand the issue deeply, choose the smartest technical approach, and execute it with high quality, scalability and responsiveness in mind. I’ve worked with all types of websites from simple landing pages to complex multi-language e-commerce systems and I always ensure everything is running smoothly, fast, secure, and optimized. If you have a problem I will solve it quickly and professionally. Looking forward to hearing from you anytime. Best regards, Jure
$65 USD em 2 dias
0,0
0,0

Hi, how is your project going? I got enough ability and experience of doing that. I will be responsible for this project, if you would like to believe in me. If you really want to see my ability and would like to believe in me, let us discuss in more detail. Are you ok?
$140 USD em 7 dias
0,0
0,0

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