
Em Andamento
Publicado
Pago na entrega
GAME NAME is a next-generation mobile real-time strategy MMO inspired by Million Lords and refined with selected, high-quality systems from Lords Mobile and Rise of Kingdoms. The core fantasy is owning and commanding many cities across a shared world map, conquering territory, developing powerful heroes, and leading your clan in large-scale wars and seasonal events. The game keeps the best parts of Million Lords—multi-city conquest, a persistent shared map, and seasonal competition—while fixing long-standing issues around fairness, clarity, and technical stability. We add deeper hero/commander progression, tactical troop formations, a robust rally and reinforcement system, meaningful clan roles and events, and strict anti-exploit mechanics to prevent collusion and pay-to-win abuse. The goal is to ship a modern, polished, and highly replayable RTS MMO that is: • Easy to learn but strategically deep • Social at its core (clans, alliances, coordinated rallies) • Built for long-term progression (heroes, cities, collections) • Monetized primarily through cosmetics, convenience, and hero/gear/castle progression—without breaking competitive integrity. • Quality-of-life first: Streamlined mobile UX with smart automation and clarity—batch upgrades, quick gear/talent presets, advanced sorting/filters, one-tap claims, robust notifications, and clear battle/march intel—to reduce busywork and keep players focused on strategy and clan play. Executive Summary: [login to view URL] Game Scope and detail here: [login to view URL] ⚠️ Important – Read Before Submitting a Proposal We are currently receiving a high volume of placeholder bids, generic responses, and automated proposals. These will not be considered. Your bid is carefully reviewed and tailored to this specific brief Your proposal includes concrete ideas, relevant experience, and/or examples directly related to this project You are providing a realistic timeline and budget, not a placeholder offer You are personally involved in the work and not submitting on behalf of an unknown third party without disclosure
ID do Projeto: 40165304
96 propostas
Projeto remoto
Ativo há 2 meses
Defina seu orçamento e seu prazo
Seja pago pelo seu trabalho
Descreva sua proposta
É grátis para se inscrever e fazer ofertas em trabalhos
96 freelancers estão ofertando em média $2.966 USD for esse trabalho

With over two decades of unparalleled expertise in the software development industry, including as official Microsoft XBOX developers and masterminding more than 200 revolutionary apps and games, Falcon Interactive is the unrivaled choice to bring your dream project to life. Our commitment to the highest standards of precision, quality, and functionality has earned us a distinguished reputation as game-changing leaders in the gaming field - a reputation that we are determined to uphold within your project. Your MMO strategy game demands smart technologies integrated with advanced strategic thinking - a challenge that perfectly aligns with our core competencies. We have successfully built mobile games across various genres, which have garnered rave reviews from both critics and players alike. In line with your project description, we understand how to strike an optimal balance between creating an immersive gaming experience and ensuring long-term progression. Additionally, our in-depth familiarity with MMORPGs gives us an edge in developing a robust anti-exploit mechanism. We have delivered unparalleled social gaming experience through clans, alliances, and coordinated operations - features integral to your proposed MMO game.
$2.250 USD em 7 dias
9,3
9,3

Hello, I understand you want a modern, polished mobile MMO RTS in Unity with multi-city conquest, a persistent shared map, strong clan play, deep hero progression, and fair monetization. My approach is a modular client/server architecture in Unity, mobile-friendly UX with batch upgrades and clear battle intel, and robust anti-exploit measures to protect fairness. I’ll deliver a phased roadmap from MVP to live ops, with weekly updates and rigorous QA for iOS/Android. Budget 2800 USD, 90 days to reach a solid vertical slice. Which platforms (iOS/Android) and minimum supported OS versions should we target? What is the expected scale of monthly active users and concurrent players during peak events? Do you have a preferred server/cloud provider and any regulatory data/privacy considerations? What is your stance on monetization balance between cosmetics and hero/gear progression, and any constraints on pay-to-win elements? What is the minimum viable product scope for the first 90 days, and which metrics define success? Best regards,
$3.000 USD em 29 dias
8,9
8,9

With over 10 years of experience in web and mobile development, specializing in game development, I understand the unique challenges you are facing in creating a next-generation mobile real-time strategy MMO like GAME NAME. Leveraging my expertise in Unity and MMO game development, I am confident in delivering a modern, polished, and highly replayable game that meets your specifications. Having worked on a variety of gaming projects in the past, including MMOs and real-time strategy games, I have the relevant experience needed to bring your vision to life. My ability to create easy-to-learn but strategically deep gameplay mechanics, along with a focus on social interactions, long-term progression, and fair monetization, aligns perfectly with your project requirements. I am excited about the opportunity to work on this project with you and bring your vision to reality. Let's discuss how we can collaborate and create a successful mobile game that exceeds your expectations. Feel free to reach out to me to take the next steps in making your game development project a success.
$2.400 USD em 30 dias
8,3
8,3

Hello, I’ve carefully reviewed your brief and documents. This is exactly the kind of RTS MMO project where strong systems design, scalability, and fairness matter more than flashy features. How I can help End-to-end Unity development with a focus on stable, scalable MMO architecture Design and implementation of real-time map, multi-city ownership, rallies, reinforcements, and seasonal systems Strong emphasis on anti-exploit logic, fair matchmaking, and server-authoritative gameplay Mobile-first UX with automation, clarity, and QoL optimizations to reduce grind and confusion My development strategy Modular systems inspired by Million Lords / RoK, but rebuilt for clarity, balance, and long-term scalability Server-driven combat, movement, and events to prevent collusion and abuse Phased delivery: core loop → social/clan systems → heroes & progression → live-ops & events Early load testing and telemetry to support MMO concurrency from day one Relevant experience Unity-based multiplayer and strategy games Real-time systems (map sync, marches, combat resolution) Backend integration (auth, persistence, events, live updates) Live-ops friendly design with seasonal resets and progression tuning I am personally involved in development and communication. Budget and timeline can be finalized in a call or chat.
$3.000 USD em 22 dias
8,9
8,9

Being a mobile development expert, I have had the chance to work with diverse projects of apps, websites or software where my coding skills have been held in high esteem. Your project requirement for a Mobile Game Development precisely aligns with my skills and experience. I have substantial expertise in Android and iOS Game Development using Unity, complemented by a good handle on frameworks like Flutter, R Native, and Kotlin. Plus, my knowledge extends to mapping functionalities serving your territorial gameplay aspect. My key distinguishing factor is my adaptability, where I provide 4D product development strategy: Discovering, Developing, Demoing, Deploying. This protocol ensures I understand the essence of the project well enough to offer precise solutions, like making sure the game is 'easy to learn but strategically deep'. What's more? Rest well as your vision will be brought to life while maintaining quality & competitive integrity with my sticking to streamlined mobile UX with smart automation and clarity My experience with MuleSoft and Data Integration secures your game from any such vulnerabilities and keeps your game platform safe from any potential threat or hacking attempt. Let's chat further about how we can make our compatibility shine in the domain and create an impactful output that resonates with your vision.
$6.500 USD em 75 dias
8,1
8,1

✅ Mobile Game Development | Unity | MMO Real-Time Strategy Unity Game Developer | Sports Simulators | 2D & 3D Games | Cross-Platform ✅ Hi, I’m a dedicated Unity game developer bringing lots of experience in developing, and launching both 2D and 3D games across mobile, desktop, and web platforms. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. Why should you choose me : 6+ years of experience in Unity game development Full-time availability as well as daily updates and open to long-term engagements Thanks, Srishti
$7.500 USD em 90 dias
7,1
7,1

With a passion for creating state-of-the-art mobile games, I believe I am the perfect fit for your MMO real-time strategy project. Over the years, I've gained in-depth experience in both game and mobile app development with a firm grasp on Unity as well. This allows me to understand and successfully integrate intricate mechanics of expansive games, such as what you are envisioning—multi-city conquest, shared world maps, coordinated rallies with friends and clans, deep hero/commander progression, among others. Moreover, my background in AI allows me to tailor and fine-tune intelligent systems that enhance gaming experiences while maintaining competitive integrity. I must highlight here my expertise in anti-exploit mechanics, crucial for MMOs to avoid collusion and pay-to-win abuse. In addition to these technical proficiencies, I also prioritize user experience. Your project mantra of 'Quality-of-life first' resonates deeply with me. I empathize with players who want streamlined gameplay - batch upgrades, quick gear/talent presets, advanced sorting/filters and more. My track record in crafting responsive and user-friendly applications echoes this sentiment. Taking all these factors into consideration, I believe joining your team would be a win-win situation where my diverse skill set dovetails
$3.000 USD em 7 dias
6,6
6,6

Hello plz check my profile and clients outstanding feedback related to your project- I'll develop your gaming project inspired by million lord, according to your requirement- I'm senior video game developer with 9+ year experience with my professional developers & artist team & i have developed alot of small/medium & big games project of Arcade,simulation, puzzle , hyper causal , shooting , casino, card, racing,multiplayer, open world Nft blockchain games & other online/offline games according to my clients requirement for different platform (Android/ios/PC/web/AR/VR) Quality graphics, Fast service suitable price, unlimited revision & 100% client satisfaction is my first priority Come inbox & lets start Thanks
$1.500 USD em 25 dias
6,8
6,8

Hi, I am excited to contribute to GAME NAME and help deliver a polished, replayable RTS MMO experience. I specialize in mobile game development, Unity, and MMORPG systems, and I have hands-on experience designing multi-city conquest mechanics, hero progression, and clan-based social features similar to Million Lords and Rise of Kingdoms. I can implement deep hero/commander systems, tactical formations, and smart automation for quality-of-life improvements while ensuring fairness, anti-exploit safeguards, and smooth long-term progression. My approach emphasizes a seamless mobile UX, scalable multiplayer architecture, and robust testing to ensure stability and replayability. I can provide concrete design proposals, realistic timelines, and hands-on development, personally overseeing critical systems to align with your vision. Best, Justin
$2.000 USD em 15 dias
5,9
5,9

As someone who lives and breathes game development, I believe my 6+ years of hands-on experience, particularly in Unity, aligns perfectly with the ambitious task at hand. Not only have I gained mastery over Unity's intricacies and have shown a flair for delivering polished projects that resonate with audiences, but I also understand the essence of your vision for a strategic RTS MMO game like no other. Additionally, my proficiency extends beyond just game design and coding; it reaches into VR/AR as well as AWS DevOps. With these expanded skills at my disposal, I can guarantee dynamic and immersive gaming environments whilst ensuring secure and optimized cloud systems to handle the complexities of your MMO gameplay. What truly sets me apart is my firm commitment towards adopting the latest trends in technology to craft solutions that redefine possibilities. My previous works have consistently pushed the boundaries of innovation while maintaining an unshakeable emphasis on quality and reliability - aspects that are sure to complement your goal of creating a modern, polished, and highly replayable game. In conclusion, I bring both a strong technical base and an innate passion for gaming to this role. I am sincerely dedicated to providing streamlined solutions that reduce busywork and enhance overall player experience. Given the chance, my promise is to bring your ideas and dreams to life while exceeding all expectations.
$2.250 USD em 7 dias
6,4
6,4

Hi, We reviewed your GAME NAME concept and scope in detail. Your core challenge is building a fair, scalable RTS MMO with persistent multi-city conquest, deep hero progression, and strong anti-exploit systems — this matches our multiplayer strategy and live-ops experience well. We propose a server-authoritative architecture with shard-based world maps, rally/reinforcement services, deterministic battle simulation, and strict validation to prevent collusion and pay-to-win abuse. Systems will be modular to support seasonal resets, hero growth, and long-term balance. We can deliver: • Core backend for world map, cities, heroes, clans, rallies, and seasons • Anti-exploit and collusion detection layers • Scalable real-time war and event systems • Mobile-first UX with automation, presets, and smart batching Estimated MVP: 4–6 months for the full core loop. Happy to share a technical roadmap and budget. Best regards, Gensols
$2.250 USD em 7 dias
6,4
6,4

Hi there, I’m offering a 25% discount for this project. With deep expertise in Unity MMO and real-time strategy (RTS) development, I will architect and build the core systems for a mobile MMO-RTS game featuring large-scale multiplayer, base building, and live tactical combat. I specialize in creating scalable server-authoritative architectures and optimizing complex simulations for mobile performance. The process includes developing the foundational multiplayer backend (using Photon, Mirror, or a custom solution), implementing RTS mechanics like unit control, resource management, and tech trees, and designing the client-side Unity experience for smooth touch controls and strategic depth. I will focus on network efficiency, data persistence, and creating engaging, long-term progression loops. You’ll receive a functional MMO-RTS prototype with core gameplay, a scalable server framework, and a roadmap for expansion. My goal is to deliver the technical and gameplay foundation for a competitive, immersive mobile strategy game that can support a growing player community. Best regards, Sohail
$1.500 USD em 1 dia
6,1
6,1

Hi I build mobile RTS/MMO systems using Unity/Unreal, C#/C++, scalable backends in Go/Node, and real-time services. The biggest technical risk is running fair large-scale wars with many cities, rallies, and seasons without exploits or pay-to-win drift. I solve this with authoritative servers, deterministic combat resolution, anti-collusion heuristics, and server-validated march/battle states. Persistent world maps use sharded regions, interest management, and delta sync to keep smooth performance while thousands act concurrently. Hero and troop systems use data-driven configs, formation logic, and balance tooling for fast tuning without client updates. Social features (clans, roles, rallies, events) run on event-driven services with queues and idempotent handlers to avoid dupes and race bugs. Offline queues, reconnection replay, and conflict resolution keep progress safe during drops and slow networks. Telemetry, anti-exploit monitoring, and economy dashboards protect integrity and long-term progression. Thanks, Hercules
$3.000 USD em 15 dias
5,1
5,1

Hi there, Good morning I am Talha. I can work with your project skills Game Design, Game UI, MMORPG, Android App Development, Game Development, Mobile App Development, Game Art, iOS Development, Game Testing and Unity I am pleased to present my proposal, highlighting our extensive experience and proven track record in delivering exceptional results. Our portfolio of success will showcase past projects that demonstrate our ability to meet and exceed client expectations. Glowing testimonials from satisfied clients will attest to our professionalism, dedication, and the quality of our work. Please note that the initial bid is an estimate, and the final quote will be provided after a thorough discussion of the project requirements or upon reviewing any detailed documentation you can share. Could you please share any available detailed documentation? I'm also open to further discussions to explore specific aspects of the project. Thanks Regards. Talha Ramzan
$1.500 USD em 13 dias
5,2
5,2

Mobile Game Development | Unity | MMO Real-Time Strategy I’m a full-stack software engineer with expertise in React, Node.js, Python, and cloud architectures, delivering scalable web and mobile applications that are secure, performant, and visually refined. I also specialize in AI integrations, chatbots, and workflow automations using OpenAI, LangChain, Pinecone, n8n, and Zapier, helping businesses build intelligent, future-ready solutions. I focus on creating clean, maintainable code that bridges backend logic with elegant frontend experiences. I’d love to help bring your project to life with a solution that works beautifully and thinks smartly. To review my samples and achievements, please visit:https://www.freelancer.com/u/GameOfWords Let’s bring your vision to life—connect with me today, and I’ll deliver a solution that works flawlessly and exceeds expectations.
$1.500 USD em 7 dias
4,9
4,9

Hello, I’m excited about the opportunity to work on GAME NAME, a mobile RTS MMO inspired by Million Lords and Rise of Kingdoms. With experience in game development and Unity, I can help build a polished, highly replayable strategy game with multi-city conquest, deep hero progression, and tactical combat. I’ll ensure the game is socially-driven, focusing on clan play, anti-exploit mechanics, and quality-of-life features for a seamless mobile experience. I can provide realistic timelines, budget, and examples of similar games I’ve worked on. Best regards, Juan
$1.500 USD em 7 dias
4,6
4,6

Hello there , Good morning! I am professional mobile coder with skills including MMORPG, Game UI, Unity, Game Development, Mobile App Development, Game Design, Game Testing, Game Art, Android App Development and iOS Development. Please send a message to discuss more about this project. Hope to hear from you soon
$1.500 USD em 7 dias
3,9
3,9

Hello Christian A., I am thrilled to submit my proposal for the Mobile Game Development project, focusing on creating a next-generation RTS MMO as described. With over a decade of experience in game development, particularly in designing and implementing complex MMO and RTS systems, I am confident in my ability to bring your vision for GAME NAME to life. Having worked on similar projects inspired by titles like Million Lords and Rise of Kingdoms, I understand the intricacies involved in crafting a balanced and engaging multiplayer experience. My expertise in Unity, along with a strong background in iOS and Android development, enables me to deliver a polished and technically stable game that prioritizes both strategic depth and user experience. I propose leveraging my experience to enhance hero progression, troop formations, and clan dynamics while ensuring fairness and anti-exploit measures are robustly implemented. My approach will focus on creating intuitive game UI and art that enhance quality of life, reducing busywork, and keeping players engaged in strategic and social gameplay. I am eager to collaborate closely with you to ensure that GAME NAME not only meets but exceeds expectations, providing a highly replayable and monetizable experience through thoughtful cosmetic and progression-based features. Looking forward to the opportunity to contribute to your project. Best regards, Dragan M.
$2.000 USD em 10 dias
3,8
3,8

Greetings, I appreciate the detailed vision you have for GAME NAME. It seems you're looking to create a next-gen mobile MMO that combines strategic depth with social engagement, all while ensuring fairness and clarity. My approach would focus on developing a seamless user experience, integrating the core elements of multi-city conquest and tactical gameplay you outlined, while ensuring robust systems for hero progression and clan dynamics. With extensive experience in Unity and mobile game development, I can help build a polished game that players can easily learn but will also keep them engaged for the long haul. I believe in prioritizing quality-of-life features to minimize busywork, allowing players to focus on strategy and collaboration. I’m excited about the opportunity to contribute to this innovative project and look forward to bringing your vision to life. Best regards, Mehran Riaz
$2.700 USD em 21 dias
3,7
3,7

Hey there, Could you confirm if you're looking for the development of both the backend and frontend for this RTS MMO, or if the backend systems (e.g., server architecture, matchmaking) are already in place? For your game, I would focus on delivering a polished, highly replayable real-time strategy experience with deep strategic gameplay and social elements at its core. I propose using Unity for its cross-platform capabilities and its strong support for mobile MMOs. Key features will include multi-city conquest, hero progression, clan wars, and a robust anti-exploit system. I’ll ensure quality-of-life features like batch upgrades, smart automation, and a streamlined mobile UX that minimizes busywork and maximizes player engagement. My experience includes working on mobile strategy games, including developing mechanics similar to those in Million Lords and Lords Mobile. I’ve also worked on ensuring technical stability and competitive integrity in multiplayer settings. I can provide a detailed timeline and budget after further discussion of the project’s scope. Looking forward to discussing more on chat! Best, Danylo.
$2.250 USD em 7 dias
3,7
3,7

Oslo, Spain
Método de pagamento verificado
Membro desde nov. 10, 2016
$750-1500 USD
$750-1500 USD
$250-750 USD
$30-250 USD
€30-250 EUR
$250-750 USD
₹12500-37500 INR
$30-250 USD
₹1500-12500 INR
$15-25 USD / hora
$100 USD
₹12500-37500 INR
$30-250 USD
$10-30 USD
$10-30 USD
€1500-3000 EUR
$10-30 USD
₹750-1250 INR / hora
₹12500-37500 INR
$30-250 USD
$1500-3000 CAD
$30-250 USD
₹600-1500 INR
$25-50 USD / hora
$10-30 USD