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iOS Game - Game Physics help - Collision Detection

I am working on a 2d platform game. It's written in objective-c and is being developed in Xcode with SpriteKit but I am not using the built in physics engine. I have slopes in the game and I need help from someone who knows how to do collision detection and resolution for slopes. I can provide you with the Xcode project. I've seen plenty of examples written in pseudo code or java. AABB collision and Separating Axis Theorem. But am unable to replicate them in objective-c.

So I am looking for a simple method for the collision detection. I need to test to see if a point is inside a polygon and if so move it out so it is no longer colliding. Separating Axis Theory will do this but I am not sure how to write this in objective-c.

Habilidades: Desenvolvimento de Jogos, Matemática, Objective C, Física

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Acerca do Empregador:
( 6 comentários ) Auckland, New Zealand

ID do Projeto: #6842984

4 freelancers are bidding on average $225 for this job

monster816

A proposal has not yet been provided

$368 NZD in 3 dias
(4 Comentários)
4.7
jinzhang330

Hi. Hiring Manager I have read your requirement carefully and very interested in your project. I’m very glad to bid you. I’m highly interested in your job and I think I am a qualified developer for you. I read your Mais

$222 NZD in 3 dias
(4 Comentários)
2.4
sunary

I programed many games and don't use any physic engine. I can help you, plz send me detail thank, .......

$155 NZD in 3 dias
(1 Comentário)
0.0
Gopher8687

Hi, Client I am skillful cocos2d-x expert. I think I can make this game by using box2d engine. I have many experience with mobile game development. So, pls,Let's meet and discuss about your job. I will do best for Mais

$155 NZD in 3 dias
(0 Comentários)
0.0