iOS Game - Game Physics help - Collision Detection

I am working on a 2d platform game. It's written in objective-c and is being developed in Xcode with SpriteKit but I am not using the built in physics engine. I have slopes in the game and I need help from someone who knows how to do collision detection and resolution for slopes. I can provide you with the Xcode project. I've seen plenty of examples written in pseudo code or java. AABB collision and Separating Axis Theorem. But am unable to replicate them in objective-c.

So I am looking for a simple method for the collision detection. I need to test to see if a point is inside a polygon and if so move it out so it is no longer colliding. Separating Axis Theory will do this but I am not sure how to write this in objective-c.

Habilidades: Desenvolvimento de Jogos, Matemática, Objective C, Física

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Acerca do Empregador:
( 6 comentários ) Auckland, New Zealand

ID do Projeto: #6842984

5 freelancers estão ofertando em média $230 para este trabalho


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$210 NZD in 3 dias
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Hi,Sir. I have seen your post carefully. I have full experience in the development of iPhone and Android Apps/Games in several years. I have used Test Flight for testing and i know about iap, leaderboards, share sco Mais

$277 NZD in 3 dias
(9 Comentários)

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$263 NZD in 3 dias
(1 Comentário)

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$368 NZD in 3 dias
(4 Comentários)

Hello. I have read your description carefully. I have 7 years of strong experiences in iOS & Android Development. I'm expert at xcode6.0, cocoa,eclispe, UI, swift, unity3d, cocos2d... I have developed more th Mais

$250 NZD in 5 dias
(1 Comentário)

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$222 NZD in 3 dias
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$155 NZD in 3 dias
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$155 NZD in 3 dias
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