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We are looking for an experienced Hard Surface 3D Modeling Artist for a short-term project. The task involves creating a detailed hard surface 3D model with proper topology, clean geometry, and high-quality textures. The final delivery must include a fully textured high-quality version as well as an optimized low-poly version of the same model suitable for performance-focused use cases such as games or real-time applications. The project must be completed within 1–2 days, so the ability to work efficiently and meet strict deadlines is essential. Software requirements: - Autodesk Maya - Blender Deliverables must include: - Native Maya file (.ma or .mb) - Blender file (.blend) - FBX or OBJ export - All texture maps (Base Color, Normal, Roughness, Metallic, etc.) - High-quality detailed model - Optimized low-poly version The model should have clean topology, proper UV unwrapping, and well-organized files. The low-poly version should maintain the overall silhouette and detail as much as possible while being efficiently optimized. If you have read the full description, start your bid with the number 25. Please include your portfolio with relevant hard surface modeling work when applying.
ID do Projeto: 40358547
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25. I will engineer a high-fidelity hard surface asset within 48 hours, delivering both the original Maya/Blender source files and an optimized low-poly version that preserves the visual silhouette for real-time performance. My execution centers on a standard PBR baking workflow to translate complex mechanical details into clean Normal and Metallic maps, ensuring the final FBX exports maintain strict topological integrity and efficient UV packing. [login to view URL] [login to view URL] [login to view URL] [login to view URL] The finalized technical package will be organized for immediate integration into your production pipeline.
₹3.000 INR em 7 dias
5,0
5,0
3 freelancers estão ofertando em média ₹4.000 INR for esse trabalho

Hi, I am interested in your project for a Hard Surface 3D Modeling Artist. I have a strong background in creating detailed hard surface models with clean geometry and high-quality textures. I understand the importance of delivering both a fully textured high-quality version and an optimized low-poly version for performance-focused applications. My proposed steps include using Autodesk Maya and Blender to create the models, ensuring clean topology, proper UV unwrapping, and organized files. I will deliver the required file formats and texture maps as specified. https://www.freelancer.com/u/pixelonik Let's discuss further to align on the project details. Best regards, Ramandeep
₹2.000 INR em 1 dia
6,5
6,5

Vishakapatnam, India
Método de pagamento verificado
Membro desde mar. 20, 2019
₹1500-12500 INR
₹1500-12500 INR
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€30-250 EUR
£750-1500 GBP
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$30-250 AUD
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