I'm looking for a simple SDL w/OpenGL image viewer to be written for use on Ubuntu. I would like this to have 2 modes:? A simple mode that displays the pictures full screen, and an advanced mode that works like a "ring switcher", having the next /previous image rotate into the field of view
? and eventually show in full screen (or some other similar 3-d effect). In this "3D" mode, it would be nice if this happened over a reflective background (like it is happening over a shiny floor)
Using a simple (vector) list of file paths (pupulated by browsing to a directory), allow the user to use the left and right arrow buttons to go from one picture to the next/previous picture as they want to.? The space bar will switch between simple and advanced modes.
Also, I am wanting this project purely to learn from, so code commenting and simplicity is desired (keep the OOP simple, or omit OOP entirely)
I am accepting bids, so please respond if this kind of work is in your skillset!
A few other points to mention:
- I want this 100% full screen (no window!)
-I want it to be simple - more of a proof of concept than anything. I want to learn from it.
-As per above, no menus or UI's are needed!? Just a simple, working application!