OSX OpenGL Code Maintenence

a 3d engine has already been ported from win32 to OSX which uses opengl.

1)The win32 project has advanced, and the OSX version needs to be updated.

2)also, code to access the the HID manager needs to be added to capture mouse+keyboard.

3)also, The render to texture code also has a bug that needs fixing.

You will need a OSX machine

All code must contain the right choices, the first time, so only skilled OSX programmers please.

## Deliverables

1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.

2) Installation package that will install the software (in ready-to-run condition) on the platform(s) specified in this bid request.

3) Exclusive and complete copyrights to all work purchased. (No GPL, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site).

## Platform

Mac OSX 10.2 + OpenGL

Habilidades: Programação C, Cocoa, Engenharia, Design de jogos, MySQL, PHP, Arquitetura de software, Teste de Software

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Acerca do Empregador:
( 0 comentários ) United States

ID do Projeto: #2978908